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    Battlefield: Bad Company

    Game » consists of 16 releases. Released Jun 23, 2008

    The venerable Battlefield franchise returns for its second console-only outing, this time with a fleshed out single player campaign and a new multiplayer game mode, Gold Rush.

    Battlefield: Bad Company sequel

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    lamegame621

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    #1  Edited By lamegame621

    A sequel to Bad Company has been confirmed by EA. This is music to my ears. What are some ways you think  that DICE could improve the multiplayer?

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    MattyFTM

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    #2  Edited By MattyFTM  Moderator

    Full team chat, rather than the crap chat that's in it at the moment.

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    kush

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    #3  Edited By kush

    I would like to see the destruction feel more dynamic and real...it felt way too staged and always the same.

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    kilzombie

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    #4  Edited By kilzombie

    I'd love some fully destructible environments, and bigger explosions please :D

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    Vlademir

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    #5  Edited By Vlademir

    I didn't really like BF:BC. It didn't feel like battlefield.

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    Warfare

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    #6  Edited By Warfare

    Not getting stuck on the sidewalk is a start.

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    ltcoljaxson

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    #7  Edited By ltcoljaxson
    Kush said:
    "I would like to see the destruction feel more dynamic and real...it felt way too staged and always the same."
    MattyFTM said:
    "Full team chat, rather than the crap chat that's in it at the moment."
    I want both of these, more dynamic destruction and full team mic chat.
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    pause422

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    #8  Edited By pause422

     I could care a less about this...and I wish they would make a real successor to BF2 if they are going to make another BF game...BF BC was a step back in every possible way, and I wish it didn't ever exist.

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    lamegame621

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    #9  Edited By lamegame621
    pause422 said:
    " I could care a less about this...and I wish they would make a real successor to BF2 if they are going to make another BF game...BF BC was a step back in every possible way, and I wish it didn't ever exist."
       Ouch. We get it. You hate it. You obviously didnt play Modern Combat, though. THAT was absolute shit. I do think though that if you've played both BF2 and 2142 that this game does keep a lot of the good things about those games. Obviously it couldnt have the full functionality of a PC version because of the environment of an console FPS. DICE has said though that they have not forgotten PC gamers. There will be more battlefield games on the PC. But if you don't like it, then...whatever.
    LtColJaxson said:
    "Kush said:
    "I would like to see the destruction feel more dynamic and real...it felt way too staged and always the same."
    MattyFTM said:
    "Full team chat, rather than the crap chat that's in it at the moment."
    I want both of these, more dynamic destruction and full team mic chat."
    I think these are two things that could be improved. I like squad chat but full team would make things a lot easier.
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    Snail

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    #10  Edited By Snail
    LtColJaxson said:
    "Kush said:
    "I would like to see the destruction feel more dynamic and real...it felt way too staged and always the same."
    MattyFTM said:
    "Full team chat, rather than the crap chat that's in it at the moment."
    I want both of these, more dynamic destruction and full team mic chat."
    Well, this sums it up.
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    jakob187

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    #11  Edited By jakob187

    People, get over the fact that this isn't the PC game!!!  I love BF2, but that doesn't mean that BC wasn't a good game in its own right.  If you are doing into the game expecting BF3, then you need to see a head doctor, because you lost your damned mind.  This is a subset series for consoles, and it was done very well.

    Full team chat and bigger destruction would be nice.  A couple of other things:

    -- A more effective squad-spawning mechanic
    -- Better unlocks
    -- Better hit detection

    Other than that, I'm satisfied with the game very much.  It felt a little vehicle-heavy at times, but there were always some solid counters to it.
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    lamegame621

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    #12  Edited By lamegame621

    I never thought I would say this but....thank you jakob187? *shiver* ....yeah , that doesnt feel right. 

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    BiggerBomb

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    #13  Edited By BiggerBomb

    -More maps

    -Larger maps

    -Jets (seriously)

    -100% environmental destruction

    -Full team chat

    -Increased bullet damage

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    jakob187

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    #14  Edited By jakob187
    lamegame621 said:
    "I never thought I would say this but....thank you jakob187? *shiver* ....yeah , that doesnt feel right. "
    If more people would get their heads out of their elitist fanboy asses, you'd hear that a lot more often.  I'm egomaniacal and pretentious for good reason.
    BiggerBomb said:
    "-Jets (seriously)"
    NO!  All air vehicles should be stricken from the damn game.
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    lamegame621

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    #15  Edited By lamegame621
    jakob187 said:

    "-Jets (seriously)"
    NO!  All air vehicles should be stricken from the damn game.
    "
    yeah...i'm almost starting to embrace this view. Jets in BF2 where the maps were larger and there were more players (and stuff like aircraft carriers) were ok, but i dont know how they'd make that work efficiently on the 360. And lucky for you, jakob, i'm not a fanboy.  maybe that explains it...
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    BiggerBomb

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    #16  Edited By BiggerBomb
    jakob187 said:
    BiggerBomb said:
    "-Jets (seriously)"
    NO!  All air vehicles should be stricken from the damn game.
    "

    One of Bad Company's greatest features is air combat, for the sole reason that flying takes legitimate skill and isn't abused. 9/10 players have no idea what they are doing in the cockpit and just kill themselves and the gunner. But if you have a really talented pilot (and gunner,) it is a great benefit to the team and a worthy opponent to the enemies.
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    lamegame621

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    #17  Edited By lamegame621

    but damn if it isnt hard to find a good pilot. i sure as hell cant do it.

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