I've never really though about how enemy animation affects the difficulty, and it was a pretty interesting read. I really love how the Bayonetta dev team share their thoughts on the blog, allowing us mortals to get a better understanding of what designing a game is like. I'm looking forward to the next blog - keep up the good work, Platinum Games!
Bayonetta
Game » consists of 27 releases. Released Oct 29, 2009
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