Bayonetta (thoughts upon completion)

Posted by GunstarRed (5209 posts) -

 

Hair Dragon is teenytiny compared to other hair monsters.


 
I love bayonetta, not just love it... but LOVE it !
 
Not because I am one of those "I was there first so I must gush about it in ridiculous ways to show how  awesome I am" but because those initial reviews of Bayonetta... famitsu's and Edge magazines perfect scores are completely spot on. 
As a fighting game in the same vein as Devil may cry, god of war and Ninja gaiden it takes all of their best ideas and boils them down to the core, the game isn't about a bazillion upgrades or buying a million different moves (not to say there isn't any to buy)  its about style, timing and memorization of  devastating combos. 
The tools given to you from the  beginning are all you need, there is some extra weapons  and charms with different effects but  they are all just there to  give the player a little more power  when the game starts throwing a stream of bosses at you like they were regular enemies. 
When you look at Bayonetta from  just the demo or  promotional videos you get the feeling that Platinum have just created a flashy oversexed version of Devil may cry but in reality they have crafted  an action game that feels like a love letter to why japanese games used to be the ones western developers wished they could make. 
It feels pretty hard skirting around why the game  feels like that because I really don't want to ruin any of the surprises for people if they are going to play the game. At its core it is about the arena based fights and gaining medals  for how well you did but  I was not expecting there to be  as many puzzle and platforming elements as there is. The game has a lot of shifting plane stuff like say ratchet and clank or mario galaxy and some basic use of slowing time to get past certain obstacles along with some vehicle sequences, one of which is a little too long and another a breathtaking "FUCK YEAH!" moment  very near the end. 
 
Bayonetta is weird, everything about it is so strange, the story, the cutscenes, its sense of humour. it feels a little  like  all the developers put their sexual fantasies up on a white board and then stared at them so long that what was once a joke became the outline for a new videogame. There is some really messed up sequences with angels touching theselves inappropriately and light bursting forth from them (this is a minor spoiler )  I felt a little dirty witnessing some of the  naked-lady  poledancer moves on screen... and there is a LOT of it.  
I giggled a lot throughout the game and that seems intentional, nothing about the game is played straight, even the big emotional sequences seem like they have their tongue firmly in their cheek right next to a brightly coloured lollipop. (the games item of choice) 
 
While I have said almost nothing of the content of the game because it is best  witness first hand I can only really talk about the combat stuff which everyone can get their hands on by playing the demo, If that stuff is not your cup of tea then I doubt you could be persuaded that this really is one of the best games of it's type.. no... THE best... God of war III seems like more of the same , albeit more of the same of what is a very fun game but there is no way that game could even come close to Bayonetta, a fountain of creativity with everything amped up to maximum , it's apparent love for all things to do with videogames  and  mishmash of  game mechanics make it quite hard to put into words why the game is one of the best games I have  played in the last couple of years... 
 
if it was a movie... it would be Crank 2 
  
 
but with more magic. 
 
and you can turn into a panther.... 
 
 
 
 
 
and a flock (?) of bats.... 
 
 
  
 
and you shoot a cherub in the end of its penis and it explodes...
#1 Edited by GunstarRed (5209 posts) -

 

Hair Dragon is teenytiny compared to other hair monsters.


 
I love bayonetta, not just love it... but LOVE it !
 
Not because I am one of those "I was there first so I must gush about it in ridiculous ways to show how  awesome I am" but because those initial reviews of Bayonetta... famitsu's and Edge magazines perfect scores are completely spot on. 
As a fighting game in the same vein as Devil may cry, god of war and Ninja gaiden it takes all of their best ideas and boils them down to the core, the game isn't about a bazillion upgrades or buying a million different moves (not to say there isn't any to buy)  its about style, timing and memorization of  devastating combos. 
The tools given to you from the  beginning are all you need, there is some extra weapons  and charms with different effects but  they are all just there to  give the player a little more power  when the game starts throwing a stream of bosses at you like they were regular enemies. 
When you look at Bayonetta from  just the demo or  promotional videos you get the feeling that Platinum have just created a flashy oversexed version of Devil may cry but in reality they have crafted  an action game that feels like a love letter to why japanese games used to be the ones western developers wished they could make. 
It feels pretty hard skirting around why the game  feels like that because I really don't want to ruin any of the surprises for people if they are going to play the game. At its core it is about the arena based fights and gaining medals  for how well you did but  I was not expecting there to be  as many puzzle and platforming elements as there is. The game has a lot of shifting plane stuff like say ratchet and clank or mario galaxy and some basic use of slowing time to get past certain obstacles along with some vehicle sequences, one of which is a little too long and another a breathtaking "FUCK YEAH!" moment  very near the end. 
 
Bayonetta is weird, everything about it is so strange, the story, the cutscenes, its sense of humour. it feels a little  like  all the developers put their sexual fantasies up on a white board and then stared at them so long that what was once a joke became the outline for a new videogame. There is some really messed up sequences with angels touching theselves inappropriately and light bursting forth from them (this is a minor spoiler )  I felt a little dirty witnessing some of the  naked-lady  poledancer moves on screen... and there is a LOT of it.  
I giggled a lot throughout the game and that seems intentional, nothing about the game is played straight, even the big emotional sequences seem like they have their tongue firmly in their cheek right next to a brightly coloured lollipop. (the games item of choice) 
 
While I have said almost nothing of the content of the game because it is best  witness first hand I can only really talk about the combat stuff which everyone can get their hands on by playing the demo, If that stuff is not your cup of tea then I doubt you could be persuaded that this really is one of the best games of it's type.. no... THE best... God of war III seems like more of the same , albeit more of the same of what is a very fun game but there is no way that game could even come close to Bayonetta, a fountain of creativity with everything amped up to maximum , it's apparent love for all things to do with videogames  and  mishmash of  game mechanics make it quite hard to put into words why the game is one of the best games I have  played in the last couple of years... 
 
if it was a movie... it would be Crank 2 
  
 
but with more magic. 
 
and you can turn into a panther.... 
 
 
 
 
 
and a flock (?) of bats.... 
 
 
  
 
and you shoot a cherub in the end of its penis and it explodes...
#2 Posted by super_machine (1930 posts) -

I played the JPN demo a while back and thought it was pretty good. This type of game has never been my cup of tea, but I can see the appeal. The one thing that struck me was how well the sexually suggestive content works with the Beyonetta character. When her cloths start to disappear its such a tease. I felt like, what if there was a super combo where he cloths just give up completely? This is a Japanese game, there has to be some hidden perversity somewhere in it .

#3 Posted by Brendan (7817 posts) -

I'm totally willing to give this game a go, although I will never allow people to see me play it.  It feels dirty.
#4 Posted by EpicSteve (6487 posts) -

"If it were a movie, it would be Crank 2"
 
Now I want to play.

#5 Posted by Webby (720 posts) -

I loved it too, finished it on all of the difficulties and I am buying it again when its released over here. Special Edition FTW.
But Gametrailers preview of the game sums up what I think. 
"It makes games like Devil May Cry and Ninja Gaiden look realistic at times" 

#6 Posted by zombie2011 (4973 posts) -

I kinda interested in this now It's been getting amazing reviews and now users are saying it is awesome too.

#7 Posted by PenguinDust (12532 posts) -

I must admit, I am looking forward to this game.  It looks like over-the-top silly fun.  Ha-ha, the comparison to Crank 2 has me even more energized (excuse the pun).  About a half-hour into that movie, I just gave up on the plot and instead waited with eager anticipation for whatever kind of insanity the producers would come up with next.  Each new scene surpassing the previous in joyous absurdity.   If Bayonetta is like that, then I'm going to have a big smile on my face.
 
What system did you play the game on?

#8 Posted by Geno (6477 posts) -
@marioncobretti said:
 it feels a little  like  all the developers put their sexual fantasies up on a white board and then stared at them so long that what was once a joke became the outline for a new videogame. 
Heh, no wonder the game is so awesome then. 
#9 Edited by GunstarRed (5209 posts) -
@PenguinDust:
the PS3 ... the technical problems everyone has been talking about are 100% true (long load times, bad textures in places etc)  but the  actual game part makes up for a lot of it. It's very easy to be  a dick about it... but the actual fighting game mechanics are flawless.
#10 Posted by JonnyAvacado (404 posts) -

 You had me at this....
 
 "I felt a little dirty witnessing some of the  naked-lady  poledancer moves on screen... and there is a LOT of it." 
 
So getting this game now, I was worried about the combat, but it sounds as if its amazing....Definitely in...
#11 Posted by Icemael (6326 posts) -

35 days left... just 35. Come on, self, you can do it!

#12 Posted by eroticfishcake (7786 posts) -

For some reason the spoiler opened up on me, I still didn't get it though. O_o
 
Anyway while the game doesn't interest me a great deal I'm planning out on trying the demo on the PS3 first before I set my judgement in stone. It just looks so absurd it may be good.

#13 Posted by wolf_blitzer85 (5260 posts) -

Still looking forward to this game!

Online
#14 Posted by GunstarRed (5209 posts) -
@eroticfishcake:
The demo is a really good representation of  the combat but a really bad representation of the overall experience... that said if it doesn't grab you, I doubt the game is for you.
#15 Posted by Meltac (2002 posts) -

The demo that recently went up, is just awesome! Pure awesomeness, and after playing it I regret not saving some of my money for it, because it looks like a really great game.

#16 Posted by tumes (206 posts) -

Snagged a broken street date copy. Loving it so far. It should be called Japanese Game: The Game, but damn it's awesome.

#17 Posted by JCGamer (663 posts) -

I am so interested in this game.  How is the difficulty?  I think the God of War games had a great level of difficulty that challenged you but wasn't impossible. I stopped DMC 4 because I thought to game got a bit too complicated when you changed to Dante.  How is the continue system?  Can you continue as many times as you need or do you have to buy them (and they get more and more expensive as you move along)?

#18 Edited by Linkyshinks (9880 posts) -

Twelve more days now, 
 
 I'm also getting two Scarborough Fair's, so I can dual wield on those angelic bitches.
 

#19 Posted by GunstarRed (5209 posts) -
@JCGamer:

The game on very easy and easy are doable with minimal effort but normal steps it up to a very balanced difficulty, the final boss is a little too all over the place for its own good but on a  whole very well balanced throughout. The dodge/slow time move needs to be mastered  pretty early on in medium if not youre going to struggle a lot. on hard/climax it is absolutely nails... there are also portals about the levels with really, really tough challenges in them. 
 
the continue system  is infinite continues...and from whatever checkpoint you are at (not from the start of the level) every time you continue you get a red skull and crossbones , for each one of these  you get (up to 4 or 5)    it drastically  effects the overall point outcome of the level  getting the maximum amount  pretty much guarantees to a stone award which is below bronze. This stuff only really effects the game if youre expecting to collect a lot of halos(money) or want Platinum trophies on all of the levels, doing well nets you somewhere around about 15,000 which is quite a lot.

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