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Perhaps the best remembered game for the system was Acornsoft's Elite, the first fully 3D space trading and combat game. It was developed by Ian Bell and David Braben. Musician Martin Galway and director Chris Roberts also started out on the system, collaborating on the Superior Software game, Stryker's Run.
ROM: 32K as standard, expandable to 272K with paged ROMs
CPU: MOS Technology 6502A at 2MHz, second processors (Z80, ARM, 68000, 80186) could be attached over the Acorn Tube(R) interface.
Graphics: Up to 8 physical colours, 16 logical colours (8 flashing), resolution up to 640x256 pixels. Additional Teletext mode with anti-aliased fonts.
Sound: 3 tone channels, 1 noise channel, SN76489 chip.
Data storage: Tape or floppy disk as standard, hard disk drive with additional ADFS ROM.
Interfaces: Serial (RS-423), Parallel (Centronics), floppy disk, tape, RGB video, RF video, 1MHz bus (for third party expansion hardware), "User" port (general purpose digital I/O), Analogue Interface (analogue joysticks, mouse, light pen), The Tube (second processor support), Econet (network support).
Designed and built by UK-based Acorn Computers in 1981 as part of the BBC's Computer Literacy Project, the BBC Micro was notable for its rugged build quality, expandability and feature set. Several notable British developers started out making games for this system.
The BBC Micro was introduced in 1981, with Acorn Computer winning the contract for the BBC's Computer Literacy Project ahead of Sir Clive Sinclair. It was released in several revisions over the 1980s, the entry-level Model A, standard Model B, various enhanced Model B's with additional RAM and second processors, and the BBC Master which added more RAM and OS enhancements.Perhaps the best remembered game for the system was Acornsoft's Elite, the first fully 3D space trading and combat game. It was developed by Ian Bell and David Braben. Musician Martin Galway and director Chris Roberts also started out on the system, collaborating on the Superior Software game, Stryker's Run.
Technical Specifications (Model B)
RAM: 32K (expandable to 128K)ROM: 32K as standard, expandable to 272K with paged ROMs
CPU: MOS Technology 6502A at 2MHz, second processors (Z80, ARM, 68000, 80186) could be attached over the Acorn Tube(R) interface.
Graphics: Up to 8 physical colours, 16 logical colours (8 flashing), resolution up to 640x256 pixels. Additional Teletext mode with anti-aliased fonts.
Sound: 3 tone channels, 1 noise channel, SN76489 chip.
Data storage: Tape or floppy disk as standard, hard disk drive with additional ADFS ROM.
Interfaces: Serial (RS-423), Parallel (Centronics), floppy disk, tape, RGB video, RF video, 1MHz bus (for third party expansion hardware), "User" port (general purpose digital I/O), Analogue Interface (analogue joysticks, mouse, light pen), The Tube (second processor support), Econet (network support).
BBC Micro games
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| Platform Name: | BBC Micro |
| Release Date: | Sept. 30, 1981 |
| Online Support: | True |
| Install Base: | 1,500,000 |
| Original Price: | $800 |
| Producing Company: | Acorn Software Products, Inc. |
| Total Games: | games |
|
Miner Willy first in |
3
|
|
Jetman first in Jetpac |
2
|
|
|
Joe Blade first in Joe Blade |
2
|
|
James Bond first in James Bond 007 |
2
|
|
Chief Examiner first in |
2
|
|
Armakuni first in The Last Ninja |
2
|
|
Mario first in Donkey Kong |
2
|
|
Donkey Kong first in Donkey Kong Jr. |
1
|
|
Donkey Kong Jr. first in Donkey Kong Jr. |
1
|
|
Baron von Blubba first in Bubble Bobble |
1
|
|
Space first in Spacewar! |
5
|
|
Middle-Earth first in |
2
|
|
Suburbs first in |
2
|
|
Russia first in |
2
|
|
Japanese Castle first in |
1
|
|
New York first in |
1
|
|
Sewer first in Mario Bros. |
1
|
|
Office Building first in |
1
|
|
Basement first in |
1
|
|
The Moon first in |
1
|
|
Cheat Code first in Manic Miner |
13
|
|
2D first in Tennis for Two Simulator |
11
|
|
Virtual Console first in |
10
|
|
Single-Screen level first in Tennis for Two Simulator |
9
|
|
High Score first in Seawolf |
8
|
|
Jump first in Donkey Kong |
8
|
|
Gravity first in |
7
|
|
Text Based first in Colossal Cave |
6
|
|
Unbeatable Games first in Tennis for Two Simulator |
6
|
|
Lives first in |
6
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