Bethesda Softworks is an American publisher responsible for franchises like The Elder Scrolls, Fallout, Doom, and more. Previously a part of Zenimax Media, Bethesda was purchased by Microsoft in September 2020.
1. new vegas, 2 morrowind, 3 skyrim, 4 dishonored, 5 i dont know.
i dont know if new vegas is really a bethesda game. i mean they made the engine/gameplay systems but it was handled by obsidian and their writing is what makes it my number 1
Only two of those games are "Bethesda games." Do you specifically mean top 5 games published by Bethesda? Because that's a pretty meaningless question really since the only thing they in common with each other is the publisher. I am guessing that isn't the point of the question, and rather this is another in a seemingly growing trend of people misunderstanding the distinction between Bethesda the game studio and Bethesda the publisher.
I really liked Morrowind and Oblivion. Something about Skyrim didn't jive for me. With the Fallouts, I like but have some major problems with their design. Didn't even know Rage was a Bethesda published. Didn't play Dishonoured.
On the topic of the Fallouts, it's not the usual things I hear being brought up as criticisms for me. My main problem with both of those games is interior navigation. The inside of buildings and underground passages is so convoluted; needlessly so. The map you have access to is useless. So many times I just went in to a building to grab one thing and it's a 30 minute nightmare of ridiculous floorplans, blocked doors, fallen walls, etc. just to get through the goddamn thing. Underground cave part with the kid's camp in particular sticks out in my mind as pure confusing sections upon sections of tedious passages and scaffolding and rubble.
Now I get that some people like those games for this reason. That a single random side quest can be a two hour slog through a gigantic maze of rooms. I do. But I do not want that. I find it boring and it makes me stop playing entirely.
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