"My goal is to surprise people, to give them something they want without knowing they want it," he tells us. "I want to create an emotional journey, a unique experience.
"I am not interested in giving them 'fun', I want to give them meaning; I don't want to challenge their thumbs, I want to challenge their minds."
"Maybe this is irrelevant or just overly ambitious," he says. "Maybe this is not what most people out there actually want. But this is the goal I set myself with Beyond: to create something different."
I didn't realize making glorified adventure games qualified as "unique" and "different", but okay. Whatever you say, David Cage.