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Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
IGF is the Independent Games Festival, an annual gathering of Indie developers. The term also refers to the associated awards.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Games centred around Barbarians. A barbarian is usually recognised by his/her long flowy hair, loincloth and animal skins, lack of clothes and sword (not the same as cavemen).
A stereotypical prehistoric human, usually clad in animal skins and rather violent. Does not always live in a cave.
Barbarians in games are often known for their brute strength, large size compared to normal humans, appetite for meat and ale, general crudeness, and prowess in melee combat.
Game titles that make a statement of fact or opinion.
3D game engine made by Techland.
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