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A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Game titles that make a statement of fact or opinion.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
A series of Steam features related to cross-platform play, including cross-buy, cross-play, and Linux compatibility layers.
An eye tracking peripheral.
The concept of moving blocks around to certain areas such as highlighted squares, or switches, or in order to get past a maze.
When the player's actions trigger a change in the game's soundtrack. This adds a cinematic quality to the gameplay.
Some games' graphics are composed of abstract shapes that have no particular meaning outside of their role in the game.
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