It's half of my name.
@WarlordPayne said:
I didn't have any bugs or framerate issues, I just thought it was a shitty game. The shooting was pretty bad and the story was awful. The swinging was a lot of fun but the level design was so restrictive with that god damned radiation that you couldn't really have any fun with it without accidentally swinging into radiation and dying before you could get back out.
I really wanted to like that game since I love the original Bionic Commando and BC: Rearmed, but it was horrible start to finish.
I agree with a lot of this, though I actually really liked the game. It had this interesting idea where it tied achievements into upgrades so if you would say, hit 4 guys with a grenade you could carry more grenades, but it was implemented really terribly. Levels were also mostly small areas with long load times inbetween and, like previously mentioned, were often restricted by radiation in really aggravating ways.
Then there was the lack of ammo for all of the secondary weapons, and how it locks a lot of your arm abilities to progression despite this restriction not being really necessary. Let's not even get into where the story went.
With all this said I loved the movement, the swinging and the level design, despite the small levels. I thought the two first bosses were really good, the first one especially challenging on higher difficulties, the latter where middling to non-existent and one I expect were cut out entirely.
Overall, a very, very unfortunately put together game with some base mechanics I grew very fond of.
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