Posted 4 weeks, 1 day ago
I'm left wondering how big this game is exactly, compared to the first Bioshock. There is a seperate developer working on multiplayer, which didn't turn out good for Wolfenstien, but that's another story, and at least five different developers working on the single player (at least, that is what we can assume). Either this will be extremely polished and huge, which would require tremendous interaction between them all, or it will be a broken mess. Let's hope for the earlier.
Posted 4 weeks, 1 day ago