I've just finished the Bioshock Burial at Sea Part 1 DLC and it's a mixed bag I think.
For those not in the know, it's a DLC to Bioshock Infinite that takes place in Rapture at a time when it was a thriving underwater metropolis rather than the gloomy ruin we all know it as. There is a justification for why Booker and Elizabeth are in Rapture and it is revealed near the end of this bite size DLC.
Since story is key in this game I'll refrain from posting any spoilers about Infinite itself and the additional content.
Burial at Sea is basically one third slow exposition: a fun romp through a Rapture before the fall and fun call backs to characters from the original game - the remaining two thirds of the content are basically combat with bits of story introduced along the way much like Infinite did it through ambient conversation with Elizabeth-noir. I was never a fan of combat in these games and to me Burial is quite bad as ammo seemed to be extremely scarce throughout each area. There was one new weapon I came across that seemed to microwave enemies until they exploded which was really fun but apart from that it was the same arsenal from before. Also since obviously this is Rapture and not Columbia, there aren't many skylines for you to ride along, or a sky for that matter - making most of the levels feel cramped compared to what we got used to in Infinite. You get tears with multiple options, including one new amusing ability to warp in a samurai. Overall because you're still being constantly accompanied by Elizabeth throughout this adventure and so many of the same weapons and assets make an appearance it's hard to ever feel like you're REALLY in Rapture, but rather in some weird fan made mod of what Rapture would look like if rendered in Infinite. Eventually when the shooting starts you will come to explore a leaking and decrepit Rapture with twisted splicers to boot - and the justification for this seemed a little weak and too simple. Maybe it's because we're playing as characters from the original game, or maybe it's intentional, but everything seems kind of fake and I never quite got the feeling that I'm "there."
Overall it took me around an hour and a half to beat I'd say. The ending is interesting and I'm somewhat excited to see what happens next - especially since from what I understand you will get to play as Elizabeth. I'm curious how they will initiate that change, since in part 1 she still cowers and hides whenever combat ensues, not taking a more aggressive role in the slightest. We can only hope it's not 2 hours of sneaking segments.
That said, this was a fairly long wait for what is not an especially long, or as of yet, meaningful piece of content. A lot of new art assets had to be made, and I won't pretend to know anything about game development to discuss if this is how long it should have taken them to make it - but I do know that enough time has passed where I wasn't as entranced by the story anymore. Also since Burial at Sea connects with the story of Bioshock Infinite (everyones favorite twins make an appearance) the intricate details of that ending which tie into the DLC weren't as crystal clear to me anymore.
What did you guys think?
Log in to comment