I didn't see a thread for this so I figured I'd start one.
I want to start by saying as the final piece of Bioshock created by it's original creators, I feel like they really wrapped everything up nicely. Elizabeth dying was really sad but her actions created the events of Bioshock 1, and they did it in a way that didn't feel too forced. I think its also interesting that they confirmed stuff people were guessing about, like the Big Daddies and Song Bird being related. The Lutece Twins telling Daisy she had to be killed my Elizabeth wasn't something I was expecting and adds a new wrinkle to that scene.
I was originally very worried when I heard that it was stealth focused, which makes sense when you think about Elizabeth's character but putting stealth in a game that wasn't original meant to have it is a recipe for disaster. But you know what? I thought the Stealth was totally ok. It wasn't amazing, but it didn't feel terrible. The Peeping Tom Plasmid really helped, especially when I got the upgrade that makes it not use adam when standing still. That kind of broke it to be honest. I also thought it was a good length. Took me about 3 and half hours, which was way better then the 90 minutes the first episode took.
So yeah I thought it was great. I'm just really sad that this team won't be making another game together.
Also fuck Atlas!