There will probably be end-game spoilers in this thread, and there are mid-game spoilers in this first post. You have been warned.
Anyhow, there was a thread four or five days ago from a conservative forum member who was worried that this game might beat him over the head with an anti-conservative / republican / religious message, so when I heard about this story, I thought it might make for an interesting read.
It turned out to be much more objective and well-written than what I expected it to be, which was a throwback to the Mass Effect sex simulator story that Fox News pulled out of their ass several years ago. Although it did manage to confuse some early BioShock Infinite footage that didn't end up in the game for actual game content, I'd have to say that's a fairly forgivable mistake. There are a couple of other small issues that I had with the article, but nothing too big.
Here are some excerpts:
Moreover, while Columbia is rabidly anti-worker and institutionally racist, there’s not much concern with capitalism or freedom evinced by its residents or leaders, which sets them entirely apart from the Tea Party movement. In fact, Columbia’s economic system is portrayed as more feudal than capitalist. Propaganda videos inside a gun manufacturers’ factory liken company owners to lions, and workers to oxen, while completely discouraging the idea of upward mobility which forms the basis of capitalism.
So is Bioshock Infinite anti-Tea Party? No. If anything, given that it takes place in 1912, it’s much more an attack on the sort of jingoistic sentiments that motivated Americans at the turn of the 20th century, and that caused writers such as Sinclair Lewis to openly fret about America itself going fascist. Its Christian and Founders-oriented iconography is not meant to reflect the evils of Christianity or the founders, but rather how easily the concepts advanced by Christianity and the Founders can be perverted in the service of authoritarianism.
There is no evidence to suggest that the people involved in making Bioshock Infinite held Marxist ideas. In fact, it would be out of character for the series if Marxists worked on this franchise at all, given its overwhelming concern with criticizing political extremism. Moreover, the Vox Populi are depicted using quasi-Marxist iconography, and given that they are portrayed as antagonists in the game, any Marxists who worked on the project would have had to bite their tongues.
Similarly, while it’s quite possible that atheists worked on the game, Ken Levine, the game’s creator, has been relatively quiet about his religious affiliation, and doesn’t appear to consider it a major ax to grind. Levine’s willingness to tone down elements of the game that offended his Christian employees also suggests that he had no explicit agenda to attack religion.
So worry not, conservative and religious members of Giant Bomb. BioShock Infinite has earned at least one conservative guy's seal of approval.