With the plethora of HD remasters being released for PS4 and Xbox One, is anyone else surprised they haven't done Bioshock with 2 and Infinite in one collection? Did Infinite do so poorly tht they don't see it as being worthwhile?
BioShock Infinite
Game » consists of 20 releases. Released Mar 26, 2013
- PlayStation 3
- PC
- PlayStation Network (PS3)
- Xbox 360
- + 5 more
- Xbox 360 Games Store
- Mac
- Nintendo Switch
- PlayStation 4
- Linux
The third game in the BioShock series leaves the bottom of the sea behind for an entirely new setting - the floating city of Columbia, circa 1912. Come to retrieve a girl named Elizabeth, ex-detective Booker DeWitt finds more in store for him there than he could ever imagine.
No HD re-release?
Kind of surprised that Infinite hasn't had a rerelease, especially as almost every review I read of the game stated that the game ran poorly on the consoles, and that the PC version was the way to go.
HD remaster implies that you take a non-HD game like a PS2 game and make it HD. Calling it HD remaster when you release a PS3/360 game on PS4/XONE makes no sense since it was already HD. If you want that bump from 720p to 1080p then just play the PC version.
I agree, it just seems like re-releases are popular lately. Last of Us, Borderlands, DMC, GOW, etc. Infinite's frame rate could definitely be improved from the console version.
@dagas: Yes, people are using HD remaster as shorthand for uprezzing 720P games. Including the Bomb crew on their podcasts. We all know it's not technically the perfect term.
And reflexively telling everyone to "just play the PC version" is dismissive of the people who can't afford to own a current console and build a PC. All these recent re-releases of last-gen games to current machines shows that that is a pretty sizable market.
For the record, I did build a PC a couple years ago and played Infinite on Steam.
Really doesn't seem worth it, its not even an old game. Also, its not dismissive of people who can';t play the PC version, the PC version is optimized super well, and will run pretty much maxed out on plenty of older hardware easily. The thing is, even the PC version, though it looks better, still has plenty of low res textures leftover from the console version.
If there are high res texture packs for it, then there you go, problem solved.
It's two years old.
The Godzilla game is in desperate need of an HD-remake...and that came out last week.
@crembaw: Last of Us was barely 1 year old
GTA V too. Borderlands: The Pre-sequel.
It's two years old.
The Godzilla game is in desperate need of an HD-remake...and that came out last week.
Oh, god. That game was supposed to be so good. What the fuck happened?
@crembaw: Last of Us was barely 1 year old
GTA V too. Borderlands: The Pre-sequel.
None of these were okay, either.
@crembaw: Last of Us was barely 1 year old
GTA V too. Borderlands: The Pre-sequel.
GTA:V wasn't a remaster. That's just what the game would have been like if it had released a year later.
Considering the studio is dead, who'd handle the remaster of it? Who'd even facilitate it happening?
@adequatelyprepared said:
Kind of surprised that Infinite hasn't had a rerelease, especially as almost every review I read of the game stated that the game ran poorly on the consoles, and that the PC version was the way to go.
Infinite had an option to lock the framerate to 30fps on PS3 at least. No idea about the 360 version.
If they were to do this I'd like to see it as a Bioshock collection. I'd love to play the original game again and never played 2. Seems unlikely to happen with the studio being very different now. Would have to be farmed out to someone else.
If they were to do this I'd like to see it as a Bioshock collection. I'd love to play the original game again and never played 2. Seems unlikely to happen with the studio being very different now. Would have to be farmed out to someone else.
For real, TakeTwo/2K could release a really awesome package if they were to release a Bioshock Collection with all DLC included. Also, I am a crazy person who kind of likes Bioshock 2 more than its predecessor overall. :P
Most of these HD rereleases get farmed out to someone else anyway.
Yeah man! Remaster that shit!
I agree with part of your statement.
Dude on the internet... that's a beautiful thing.
"Remaster" or "Definitive Edition" are probably the right terms, and technically it will just be a port of the pc version. This reminds me I need to play through the dlc still.
If they lovingly worked on the first two games and released them on current consoles at a reasonable price, I'd maybe be interested. I didn't much care for Infinite, and it seems less "in need" of a fresh coat of paint, but I imagine if they were to do this they'd include all three games. I'm not really asking for this though. There's been way too much of this going on, and I'd rather see these teams be putting their funds and efforts toward new products.
@crembaw: Last of Us was barely 1 year old
GTA V too. Borderlands: The Pre-sequel.
None of these were okay, either.
At least GTA5 added a first person mode to the game. That alone was enough to justify the re-release, it was a totally different experience.
No, not at all. The gameplay was much much better. But personally I enjoyed the story and characters more as well.
@galacticpunt: But it isn't dismissive to PC users to claim that this game needs an "HD remaster", when the PC version already has those features? Oh, wait. PC doesn't count! I totally forgot. I need a dismissive macro image to remind myself what is dismissive, you see.
@joeyravn: Why shouldn't those features be available elsewhere?
@joeyravn: Why shouldn't those features be available elsewhere?
Exactly.
PC players and console players both count.
@crembaw: Last of Us was barely 1 year old
GTA V too. Borderlands: The Pre-sequel.
None of these were okay, either.
What is wrong with a game being ported to a system it wasn't available on originally? Distance yourself from the idea that those are "HD Remasters" and view them as what they are: ports that also happen to take advantage of the capabilities of the system they're being ported to. I agree that in the case of The Last of Us and Borderlands, them being marketed as remasters is kind of dumb, but that doesn't really change their validity as ports of recent games to new systems.
@ll_exile_ll: It bothers me because there's no good reason backwards compatibility isn't available on said system. They even use the same proprietary format. It's greed, pure and simple.
@ll_exile_ll: It bothers me because there's no good reason backwards compatibility isn't available on said system. They even use the same proprietary format. It's greed, pure and simple.
Are you talking about PS4? Because if so you have absolutely no idea what you're talking about. Having the same disc format has nothing to do with backwards compatibility. The hardware architecture of the PS3 is incredibly complex and notoriously unintuitive to develop for, taking emulation off the table as a backwards comparability option. The only other option to get PS3 backwards compatibility onto a PS4 would be basically shove PS3 hardware into the console itself, which make the box much larger and probably about $100 more expensive.
Anyway, you bringing up backwards compatibility shows you completely ignored what I said. Don't view these ports as things people that already have the game are meant to be buying again. The games are being put on systems that they weren't on previously and people that have those systems can now buy them if they didn't previously have access to them. I just don't get this idea that a port of a game shouldn't exist because it's already available on another system.
@yummylee: Yeah, it was fine. The 360 version wasn't much different. I got Infinite on PS3 initially since the GameStop I went to didn't have the 360 version I wanted; later on, when I noticed it didn't support Dolby Digital, that was a big enough deal to me that I felt I needed to get it on the 360, so that's where I have the game digitally and all the DLC. Then later, I got it on PC... It's kind of like Bioshock which I have on everything, and Bioshock 2 (which I don't have on 360). Yes though, from what I remember, they ran very similarly, though telling by Eurogamer, supposedly the PS3 version ran a bit smoother. I prefer the support of Dolby though over the few frames it has over the 360 one.
A full BioShock collection that was ported to the UE4 with all the DLC would be cool. Especially the PS3 version of BioShock 1 that added New Game Plus, higher difficulties, and balanced the DLC plasmids with the rest of the game. It would be neat if the other two games got that kind of touch up treatment.
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