I started Bioshock at a time when I was super busy with college stuff, and it took me something like four months to complete, even though I don't remember playing anything but at the time. I thought that it was very impressive, even though I played it in late 2012. I thought that the writing was a cut above anything else I had played and found Rapture to be the one of the most astonishing settings in a work of fiction.
I enjoyed its brand of storytelling; being able to put the pieces together and figure out "would you kindly" and who Jack was right before meeting Ryan was pretty satisfying. A lot of people seem to feel that the game loses steam after the big reveal, but I really liked the level after meeting Ryan. I think that it would've served as a great epilogue. It's a shame that the game doesn't end on a satisfying note.
I enjoyed the gameplay overall, despite the shooting being not as exciting as you would've hoped. I think the Plasmids and Rapture's "eco-system" compensate for the mediocre shooting. My biggest gripe when it comes to the gameplay is how the game's economy is balanced. Early on, due to the scarcity of resources, combat is all the more thrilling because of it; however, later on, I found myself always full on ammo and money, which made the combat less tense.
I actually didn't find it hard to go back to Bioshock, even after having played Bioshock 2 and Infinite. I didn't mind the fact that you couldn't use guns and Plasmids simultaneously and, in a lot of ways, I kind of prefer Bioshock's gameplay to its Bioshock 2's.
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