"Jayge said:You can look back at my other posts discussing the overall blurriness. They're there. And as for not being a shit-starter- it's what you *do*."Those screens are what I've partially been talking about the whole time o.0"Incapable of posting them yourself? Moreover, could you please point out the page on this thread where you once said anything about screens other than the surprise you had when you first posted up on here? Yeah, you pointed out that you played the demo to back up everything that had already been stated by a bunch of other folks. Then you come in saying you were talking about THOSE SPECIFIC SCREENS...and yet I know you aren't going to be able to provide the proof to back up what I just quoted from you? Seriously, Jayge...I mean, I'm a shit-starter...but you just make me shake my head sometimes, man. **EDIT** Wait, like this matters anyways. Editting posts ftw to match against what I say, right? = /"Back to the topic at hand...yes, 360 version used UE3 as well. There have been many, many times where it has been stated that UE3 is difficult to program with on the PS3, and especially in the case of porting a game...which is why the PS3 version of UTIII came out later than the other ones. That's made BY THE DEVELOPERS OF THE ENGINE THEMSELVES!!! If they had problems, then it could very well just be that the PS3 is difficult to use with UE3 and blame is being placed on the devs for no reason whatsoever.
Posted 1 year, 1 month ago


