| Saturday Nov. 7, 2009 | |
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Quick Look: Domino Rally Who knew so many of life's problems could be solved with dominoes? |
| Friday Nov. 6, 2009 | |
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Enemies of Mass Effect 2 The folks at BioWare explain how the sinister Collectors operate. |
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Mass Effect 2 Interview Brad and Dr. Greg of BioWare discuss the finer points of gameplay, story, and facial hair. |
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James Cameron's Avatar: Ignite the War Alpha Bravo has a harrowing encounter with some of Pandora's indigenous life. |
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Chime Trailer Feel the beat in Zoe Mode's new XBLA puzzle game. |
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Skate 3 Trailer It's Team Hesh versus Team Fresh in the first trailer for Skate 3. |
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Shattered Horizon: Silent Running Trailer In space, no one can hear you jack fools. |
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The Legend of Zelda: Spirit Tracks Trailer There's something about a train that's magic. |
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Gyromancer Trailer WHO IS READY TO GYROMANCE UP IN THIS PIECE!?!?!!? |
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The New Modes of Super Street Fighter IV WINNER STAYS, LOSER IS ROTATED TO THE BACK OF THE LINE |
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Battlefield: Bad Company 2 PS3 Beta Trailer Here are a bunch of dudes standing still to let you know the BC2 beta is coming to PS3. |
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Skate 3 Interview Ryan gets the lowdown on the new Skate 3 locale, team features, and more. |
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Quick Look: Heroes of Newerth Dave, Brad, and special guest Andy get their DotA on in this "hero arena" PC title. |
| Thursday Nov. 5, 2009 | |
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Quick Look EX: The Saboteur Pandemic drops by to demonstrate Sean Devlin's numerous Nazi-bustin' techniques. |
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Splinter Cell "Create A Hero" Trailer What does it take to make Sam Fisher relevant in the gritty world of 2009-2010? Find out! |
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Split/Second Trailer Smashed-up cars and exploding buildings seem like the core of Split/Second. |
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Quick Look: Jurassic: The Hunted Yes, those are dinosaurs jumping out of time portals. |
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Quick Look: Rabbids Go Home Ryan and Jeff help facilitate the Rabbids' trash quest. Squids totally count as trash, btw. |
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MAG Interview Brad gets the lowdown on how this 256-player fragfest will actually work. |
| Wednesday Nov. 4, 2009 | |
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Modern Warfare 2 Launch Trailer Boats, outer space, green smoke... take it all in. |
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Bit.Trip Core
The second game in the retro-style Bit.Trip series of rhythm games for the Wii. This installment introduces a new gameplay style, and control scheme.
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@LangarN:
i guess you control these horizontal and vertical barriers to avoid these other stuff from making it thru...
or something like this.
" Is there any chance at all this would ever be on XBLA? "I suppose it's possible. But I'm gonna say chances of that happening are rather slim. The interview with one of the developers that went up today pretty much said they made the games for the Wii specifically.








on July 1, 2009