Activision Is 'Exploring Its Options' Regarding The Future Of Bizarre Creations

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#151 Posted by Tordah (2584 posts) -

What the hell? This was totally unexpected. Bizarre Creations is an awesome studio. :(

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#152 Posted by DarkTravesty (333 posts) -
@sharma55 said:
" FU ACTIVISION! "
this, the majority of savvy gamers knew this was going to happen. activision buyout crank out a few games and shutter the studio. bizarre should have stayed with microsoft.
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#153 Posted by SlightConfuse (3996 posts) -

maybe they will form another studio and becom an EA partner or something.  
 
back to microsoft ?
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#154 Posted by Wacomole (1161 posts) -
@animathias said:
Seriously! Who at Activision thought it'd be smart to release a new IP in the same window as Split/Second and ModNation Racers? They could have waited 1 month and been completely clear of all other racing competition, or released it a month earlier with promises of a free DLC pack with a bugfix patch to hit right before Split/Second. "
From the current wave of releases being delayed left right and centre, one might think that the industry has learned a lesson from that.  But they probably haven't.
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#155 Posted by Zlimness (629 posts) -

Wasn't matter of IF Activision would shut down Bizarre, but WHEN. Its always sad to see a racing game developer go.

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#156 Posted by TheKing (856 posts) -

Sell your soul to the devil and this is what happens. Look forward to a similar fate Bungie.

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#157 Posted by ___pocalypse (566 posts) -

:( I love Geometry Wars!

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#158 Posted by cmsJustin (42 posts) -

Ha! There's the obligatory topical fake twitter account: http://twitter.com/BobbyKotickCEO

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#159 Posted by hi_im_rob (247 posts) -

This is a disgrace

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#160 Posted by shinluis (518 posts) -
@ThrdDegreeBurns said:
" Just furthers my disgust for Activision. "
Yes.
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#161 Posted by stinky (1564 posts) -

  
doing some googling it appears as if its been a long time since anything they did was a financial success.  bomb after bomb in terms of sales. 
  
didn't see the figures for james bond but im going to go out on a limb here and say it was no Halo.
 
in short, you can't blame activision. 
condolences to those who lost their jobs.

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#162 Posted by Genjai (311 posts) -
@raiz265 said:
" Kotick'd "
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#163 Posted by astonish (234 posts) -

Hopefully from the ashes a new studio to continue the PGR franchise will arise. MS still owns the PGR license and the entire tool chain

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#164 Posted by AndyMP (254 posts) -

The point here is that Bizarre made totally awesome games before being taken by Activision. PGR !!! Geo Wars !!! Activision take control and Bizarre takes the flak for their incompetence. Was it Bizarre or Activision for example who chose to release Blur the exact same time as Split/Second, a game totally competing for the same market. That's incompetence imo.

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#165 Posted by MJHAYLETT (483 posts) -

should have maybe stuck to PGR games.

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#166 Posted by mariussmit (297 posts) -
@Kyreo: They could band together and make Indie games. At least that way you get new IPs.  Still though, my condolences to the people involved. 
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#167 Posted by voltan (110 posts) -

I loved PGR series and Blur. Now I really feel bad for buying BLOPS.

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#168 Posted by Sil3n7 (1428 posts) -

This is really messed up.

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#169 Posted by MasterXell (21 posts) -

It's getting to the point where Activision is the new EA. They are constantly making it harder and harder to like them, running their companies like god damn sweat shops. I pray to god, or whoever that Microsoft comes in and saves BC, because its a great company, with potential when in the right hands.

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#170 Posted by inevpatoria (6992 posts) -
@DukeTogo: We'll have to agree to disagree. It's not really a matter of "correct" or "incorrect."  
 
All their products were technically sound and competent at worst. At best, they scored with several cult classics. It was a talented studio. And even if you didn't dig the stuff they made, that's not a justifiable reason to sanction the studio's being closed.
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#171 Posted by Halberdierv2 (1994 posts) -

*facepalm*
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#172 Posted by TadThuggish (990 posts) -
@Ragdrazi said:
" I'd like to again remind everyone who bought Black Ops that they are part of the problem. "
These are not correlated.  People who play games should be out to play good games, not pick and chose in an effort to "stick it to tha man!"  If that's the case, you don't love video games as much as you love having a community that creates and reinforces your beliefs.
 
Why do you even go to Giant Bomb, a gaming criticism website where you pay attention to a set of people and their viewpoints, if you're going to say something so narrow-minded and uneducated?  Why go to a website that's all about critical thought, when you're more at home at NeoGaf or 4chan where all your opinions can fit into a short, unnecessarily fringed sentence?
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#173 Posted by ICF_19XX (587 posts) -

ACTI-ASSHOLES. Fuckers. YOU'RE REDUNDANT!

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#174 Posted by MeatSim (11130 posts) -

Well that sucks.

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#175 Posted by TadThuggish (990 posts) -
@AndyMP said:
" The point here is that Bizarre made totally awesome games before being taken by Activision. PGR !!! Geo Wars !!! Activision take control and Bizarre takes the flak for their incompetence. Was it Bizarre or Activision for example who chose to release Blur the exact same time as Split/Second, a game totally competing for the same market. That's incompetence imo. "
Geometry Wars 2 was released under Activision.
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#176 Posted by Bobby_The_Great (1135 posts) -
@TheMasterDS:

Yeah, Blur sold really poorly. And while playing online, there were only 200-400 people online at most worldwide... :(
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#177 Posted by Foxillusion (154 posts) -

Activision's mom is redundant.

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#178 Posted by radioactivez0r (906 posts) -
@stinky said:
"   doing some googling it appears as if its been a long time since anything they did was a financial success.  bomb after bomb in terms of sales.   didn't see the figures for james bond but im going to go out on a limb here and say it was no Halo. in short, you can't blame activision. condolences to those who lost their jobs. "
If a studio makes solid games that don't sell well, yeah, you can blame Activision.  Should Bizarre have done their own marketing?  Whatever, I get that there's a bottom line in this industry and it's very "what have you done for me lately", but this is totally unexpected.  Have an off year and you suddenly are dragging the ship down.  Sigh.
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#179 Posted by carlthenimrod (1616 posts) -

This is awful news.

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#180 Posted by Lokno (423 posts) -

I had heard that sales over the first two weeks of a game's release are seen as determinant of its overall success. This must be proof-positive that such an understanding is in practice, since its been two weeks exactly since the release of Jame Bond 007 : Blood Stone.

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#181 Posted by Little_Socrates (5844 posts) -

Anyone else think it's really suspicious that they couldn't find a way to advertise Blood Stone, yet this is the company that has an extremely aggressive advertising campaign for every single Guitar Hero game that comes out? 
 
I get the feeling that Activision wanted to set Bizarre up for a shut-down... 
 
Activision: "Hey, I know we made you release a new racing IP alongside two other racing IPs in May, but we'll make it up to you by letting you make a James Bond game that'll come out alongside one of the most hyped games on the Wii...ANOTHER JAMES BOND GAME!" 
 
Bizarre: "Well, okay, I guess we can do that if we have to. But, uh, you haven't announced this game yet...are you going to advertise it or anything?" 
 
Activision: "Pfft, no! We've got GoldenEye, Black Ops and Warriors of Rock to advertise! Don't worry, you guys'll do fine." 
 
Bizarre: "Uh..." 
 
Yeah, Activision definitely fucked them. Did they do it on purpose? I'll let you decide...but the answer is yes. 
 
And if this fucks with Geometry Wars, Kotick is going down.

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#182 Edited by Phished0ne (2791 posts) -
@Ragdrazi said:

" I'd like to again remind everyone who bought Black Ops that they are part of the problem. "

 What if i like to make sure Treyarch stays in business? 
 
using that logic, maybe everyone who liked PGR or geo wars should have went out and bought Blur regardless of whether or not they liked the game, just to make sure Acti couldn't have shuttered Bizarre. 
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#183 Posted by ImperiousRix (3095 posts) -

Well this sucks.
'nuff said.

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#184 Edited by EgoCheck616 (820 posts) -

You can all talk as much trash about Activision as you want but.. 
How many of you bought Call of Duty: Black Ops? 
How many of you have running WoW subscriptions? 
 
I have neither. 
This company can burn in hell. And don't tell me "Well don't blame Treyarch". Really? You think Call of Duty will end with Treyarch? Hell no. It will just get handed off to someone else until it dies just like Tony Hawk and Guitar Hero did.

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#185 Posted by Bigheart711 (1272 posts) -
How awful! D:
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#186 Posted by mystakin (111 posts) -
@Lokno said:
" I went straight to metacritic to look at the over-score on Bloodstone. This is really odd: 1up gave the game a B-, and metacritic translated that as a 67. How does that figure? Wouldn't a B- be an 80? "
You're just NOW starting to realize that metacritic is completely broken? :P
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#187 Posted by recroulette (5413 posts) -
@Ragdrazi said:
" I'd like to again remind everyone who bought Black Ops that they are part of the problem. "
So you're saying all these people should have bought Blood Stone?
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#188 Posted by AndyMP (254 posts) -
@TadThuggish: But my understanding is that it was developed as a private project, without any interference by Activision. In fact, my understanding is that the Geo Wars property is privately owned and could still be released in the future. My main point still applies :)
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#189 Posted by TadThuggish (990 posts) -

Guys, I'm soooorry to have to break the news to you, but I've truthfully been blessed with this knowledge. 
 
If you drive a car, the oil spill is your fault.  Way to fucking go, sheeple!

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#190 Posted by KingPossum (241 posts) -

I don't play WoW (haven't in over 4 years and even that was for less than 4 months) 
and the last activision game I bought was MW2. 
 
If I pick up CODBLOPS it'll be in a used bin.

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#191 Posted by Bravestar (390 posts) -

Why is Activision ruining everything? :(

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#192 Posted by Wandering_Idiot (143 posts) -

There were definitely some talented people at the studio, but I feel like they tended to make some odd decisions sometimes.  Like all the shitty Kudos/etc races they forced you through in PGR4, or the fact that they put out a public beta (demo, really) of Blur with a completely broken turning model that favored scraping the sides of the walls over actually trying to turn.  Guys, it's a racing game.  Making corners is kind of the basis of the exercise.  Maybe test that at some point before releasing it to the public?  The Club was kind of an oddity that didn't really communicate its intentions well on first impression.  They probably should have gone with a more abstract visual style if they wanted to emphasis the score and chaining aspects instead of people trying to play it as a third-person shooter.  Basically, I think Geometry Wars has been their only entirely successful franchise from a design standpoint for some time.  That's never a good sign for a developer with several hundred people on staff.

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#193 Posted by Rasta_Zergling (139 posts) -

Activision continues to give me more reasons to continue my boycott of their games

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#194 Posted by Chocobodude3 (1338 posts) -

Bobby Kotick you mother fucker

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#195 Posted by LordAndrew (14601 posts) -

*sigh*

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#196 Posted by Egge (540 posts) -

I've never been a fan of driving games but Blur always looked really sweet and a nice, original take on the kart racing subgenre. Introducing tax subsidies usually isn't my favorite policy initiative, but if the UK games industry doesn't have enough juice to keep even a well-regarded developer like Bizarre going then it really is true that the British scene has seen better days and needs some government support ASAP...

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#197 Posted by Arker101 (1484 posts) -

Ah, man. I liked them.
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#198 Posted by Terranova (637 posts) -

a sad day indeed, a friend of mine use to work for them back in the old PSone days when they made F1 97 for Psygnosis a good studio that has gone on to do some great stuff. 
 
I dont get why Activision has a need to shut down or piss off every great developer that has made good money for them, HMX, Red Octane, IW, now bizzare creations If i were a developer i would want to stay well away from activision they don't deserve what they have.  
 
    
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#199 Edited by fox01313 (5186 posts) -

Wow, didn't expect that as they've been doing quality work for quite a while before Bloodstone. It's things like this that make me not want to work for Activision. Best of luck to everyone who was @ Bizzare Creations. 
 
Edit: After thinking about it for a bit, it seems that between Infinity Ward/Treyarch/Blizzard that they are rolling in enough money that they should give their other studios some leeway or at least give them breaks away from some franchises to work on something else (instead of closing them outright. Activision should at least realize that not every studio is going to hit IW/Treyarch/Blizz levels of success almost overnight.

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#200 Posted by bigstupidface (230 posts) -

Man, that's weak, I only just bought Blur too. Will this impact on multiplayer? Can assume that will be closing soon too? :( 
 
Still, what's stopping the employees at BC setting up another studio straight away? Does that not happen these days because it's difficult to get backing?

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