Simply Amazing
Now, I'm not the biggest gamer in the world, and when it comes to fighting video games, even less so. So whenever I play a fighting game that's fun and exciting, both visually and performance-wise, I'll definitely end up liking it. Guilty Gear fit that role nicely, with it's rocking music and stunning artwork all packaged into a neat, 2-D platform with a wild and interesting storyline and gameplay.
It's spiritual successor, BlazBlue: Calamity Trigger, does not fail to deliver in that respect. I found the storyline confusing as all get out at first, but the more I played it, the more I got into it. The characters, the music (Daisuke Ishiwatari is one of my favorite musicians), right down to the fighting styles and moves the characters use. Guilty Gear took place on a post-war Earth ravaged by machines infused with magic. BlazBlue sort of follows the same path, but in a different way, so it's not a complete knockoff or a sequel of Guilty Gear. And there's a character to match your fighting style preference. Prefer a fast, slice'em and dice'em fighter? Taokaka or Jin Kisaragi would be your best bet. Rather attack from a distance? Rachel Alucard or v-13 would be the way to go.
It's the perfect fighting game for a beginner, as it doesn't take too long to get the hang of the controls. Four buttons to master really isn't all that difficult. And the unique aspect of the Drive Attacks adds a new twist to the fighting game genre. By using it in combos, one can unleash devastating attacks, even cancel out the attacks of others.
All in all, quite the game, and definitely a recommend to any gamer looking for something out of the ordinary.