@zevvion said:
Bloodborne is the easiest game in the series by a fairly large margin. If you've played the previous games as an agile character, you can apply the same principles to Bloodborne and bullrush through the game like I did. It doesn't work the other way around though, if you've played Bloodborne you're still going to have to adjust to the previous games first.
That said, as I've said many times before over the past years, none of these games are particularly hard. They just require you to pay attention to what you're doing and pick up on what the game is telling you. There are patterns, and if you refuse to learn from them you're going to be stuck on the same boss forever.
Regarding the internet hyperbole, that shit was fucking nuts. I clearly recall on this very site during the Quick Look of Dark Souls that I called out that the game was not that hard, and being blasted by people that 'I clearly hadn't played it' and 'probably wouldn't even make it past the bridge'. It was annoying the shit out of me and I'm glad we're past that, but that hyperbole existed very strongly during Dark Souls for whatever reason.
This is just false.
If you ever want to evaluate a challenge with more than a simple opinion you should consider: how's the timing on the openings? and on your combos? attacks have tracking? and how hard? hows the scenario? they punish healing? "on sight" or it's imput reading? how's the damage dealt by monsters compared to the PvP meta HP? etc, etc, etc.
Anyway, you can use speedruns as a reference, every half decent player will curbstomp Dark Souls, while for Blood Borne this is only possible with some extreme cheating.
Okay, first off: whether a game is difficult or not is entirely up to the experience you had with it. Therefor, the notion that I am 'false' in saying Bloodborne is the easiest game of the four, makes no sense to begin with.
Now that we have established that, the rest of your argument makes no sense either. What on earth does a speedrun time have to do with how hard a game is? A speedrun shows how fast a game can be completed, not how challenging it is to complete that game in a way 99% of people will play it in. What determines how challenging a game is, is how easy or tough of a time you had with it.
Nearly every aspect you describe is all easier in Bloodborne. All the timings on windows are insanely large. Want to dodge? Go ahead, you'll have 100% chance of succeeding. Want to parry? 99% chance of succeeding. All that stuff was way harder in the previous games. You have 20+ healing items that heal instantaneously and trigger anywhere between 2-4x as fast as in previous games. By far the most lenient out of all of them.
Do I need to clarify why I think this game is easier? I had times where I had to do a boss 3, 4 or 5 times in the previous games. In Bloodborne, I never had to do any boss more than twice, while beating the vast majority of them on the first try. I never died twice in a row. I died less on my first and second Bloodborne playthroughs than I did on any of my first playthroughs of the other games. I finished Dark Souls in around 40 hours on my second playthrough (not counting the first playthrough of 90+hours because I had no idea how to level in the game), Dark Souls II in 60+ hours on my first playthrough, Demon's Souls in about 35 hours on my first, and Bloodborne in... 23 and change. In fact, I'm coming up on the point where I cleared Bloodborne 3x before I was able to clear Dark Souls II. And I died less in all those playthroughs. And here you are claiming I am 'false' that I thought Bloodborne is the easiest game.
If you think Bloodborne is harder, that's fine. What I've seen from the threads on here is that if you played the previous games exclusively with a shield, you're going to have a hard time with it. But don't think everyone played those games that way, and if you didn't, the margin for success in Bloodborne is so apparent. They designed this game for the player to succeed, rather than to be conquered by the player.
Oh, and by the way, just to put this argument to rest before you try to bring it up again: the record for speedrunning Dark Souls II is 56:28 and the record for Bloodborne, only this close after release, is 39:08 without glitches.
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