Hello all,
I thought I'd post this here because I'm in the "don't believe the hype" school of jaded gamers, have played a lot of DS2 and some DS1, and I see quite a lot of people who haven't played previous From Soft games talking about how they're thinking about getting this game and I would like to help in preventing unnecessary suffering and to warn some people off wasting their money and time.
The short version:
If you don't have a lot of time, mental energy and serious amounts of patience for extreme repetition (also known as grinding) to invest in an obtuse and complex Japanese RPG with hardcore difficulty, don't bother. I have seen people online seriously losing their head trying to deal with these games.
The long version:
- The chief game designer, Miyazaki, is a self-proclaimed masochist. The games are made to cater to the "hardcore" crowd who demand a lot of dying, repetition and frustration in their games. This is confirmed by the recent news hype that the developers are apparently finding BB's New Game+ "too hard to beat" .. right…. I find this particularly telling of what Sony and From think of their customers' intelligence… they seem to think we're all boys wanting to one-up everyone else.
- BB is a direct descendant of the Souls games. It is basically a Souls game in a different setting and with faster combat, less weapon and armor variety, and some randomly generated dungeons to extend playtime for those who like randomly generated content, as the actual hand-made levels in the game are not exactly vast. This is not an open-world game .
- The "tough but fair" description of these games is a common fallacy. The design philosophy behind the Souls games is to punish players for any mistakes and lack of prior knowledge of traps, to the extent that the game becomes harder the more mistakes you make. The games are designed to especially punish people who play these games as hack& slash action games, rushing in trying to kill stuff by button mashing. Stuff gets a little better typically after the 50-100 hour mark for a new player.
-There is no redemption story in these games. It's doom & gloom all the way with no light at the end of the tunnel. Defeating the final boss accomplishes nothing to restore the decay in the world. This ties in with the concept of endless New Game + cycles, replaying the game over and over, killing the same stuff over and over, with some extra enemies thrown in at higher NG iterations.
-The Souls games are a knee-jerk reaction to the condescending constant hand-holding of modern games ("Move left stick to move"); they are deliberately obtuse in their mechanics and puzzles, and in-game descriptions are vague and rarely tell you exactly what an item or character stat does. You are supposed to find out for yourself by blind exploration (there are no maps) and trial and error, and many actually useful consumable items are very limited and hard to find. What this means in practice is that unless you have large amounts of time and patience for blind trial & error and a lot or repeated attempts, you will need to spend plenty of time researching the games on third-party wikis and forums and sift through a lot of badly written and often mistaken comments, as From do not believe in spending time explaining how their games work . They are chiefly interested in the money and have clearly stated that they make games for the Japanese market. There are no official forums or help pages and the only official "help" is in a guide you have to buy at a premium price.
-On top of all this, certain in-game stats and mechanics have often been found to not work as supposed to, in the previous games, eg Poise and weapon-attribute scaling.
-The balance of the games for multiplayer has been known to be very off. Necessitating repeated patches that often rendered character builds useless because of serious nerfs, which in turn necessitated a re-spec or starting from scratch as re-spec options are very limited. If you start playing BB now, be prepared for your game to be changed several times, whether you like it or not, whether you play PvP or not, because the games are primarily balanced for PvP.
-When you die the game does not go back in time to the last save point. You re-spawn at the last fixed "checkpoint" (bonfires in previous games, lamps in BB) you reached (of which there are very few) but any items you used before dying are gone, and so is the XP points you collected. XP is not automatically added to your character as you kill enemies, instead it is collected to be used at checkpoints or the game's hub to level up you character; or at item shops (of which there are very few and sometimes placed in hard-to reach or hidden areas) to buy weapons/ armor/healing items/ accessories. This XP is called "Souls" in the previous games and "Blood Echoes" in BB and is the main currency in the game. When you die all the Blood Echoes you had collected are left at the spot you died or get picked up by the enemy that killed you. You then have nothing to spend so you can buy more healing items or whatever. You can get those echoes back if you can make it back to where you died and pick them up, and you may have to kill that enemy to get them back if they're not on the ground. If you die again before you retrieve the echoes, they are gone forever, which means that you just wasted a lot of time. It is possible after repeated fails that you will get to a situation that makes it very hard to proceed and you are better off re-starting the game from scratch.
-Common enemies re-spawn after each death which means you have to fight through the same enemies again and again. Dark Souls 2 offered a compromise in that common mobs would de-spawn after the player kills them 10 times or so (which is why I liked DS2 more than DS1) but this doesn't seem to be the case with BB.
-There are usually no lamps (checkpoints) near bosses, and the bosses are very hard to beat. Dying at a boss means you lose any items you used trying to beat it (such as bombs, weapon buffs, potions etc), your blood echoes are left in the boss room and you are sent way back to the last checkpoint. To have another go at the boss, you have to fight your way through all the enemies you killed before. Over and over and over as you try to learn the boss's attack patterns and come up with a viable strategy. Think very carefully about this and watch some Youtube videos before you jump into these games, as this is possibly the worse thing about these games as far as time and patience goes. The repetition can be extremely nerve-wracking. You can quickly come to a point where you have no echoes to buy more potions/whatever you need, forcing you to grind on minor enemies to regain what you've lost. Items you find in chests or on the ground do not re-spawn after death. For example you may find a weapon buff before a boss fight that helps with that boss, but if you use it up and die, that item is gone forever, and the next time you have to fight that boss without it. A lot of players gave up on Demon Souls and Dark Souls 1 because of certain boss fights.
-The other possibly worse thing about these games is invasions. This attracts probably the majority of the series' toxic fanbase. These are players whose idea of fun is to invade and destroy newbies, so as to "ruin their day". They accomplish that by figuring out how the game does its matchmaking and spending enormous amounts of time setting up their character and learning all the possible traps and ambush locations so as to give them the maximum advantage against the average clueless new player who is just trying to make their way through the game. They will often follow through with some kind of provocative gesture and even send you a message gloating about their victory if you dare try to fight back or run away. What this boils down to is that your progress will be often set back or even destroyed by players you have no chance of defeating. It sounds like BB does its matchmaking by simply comparing player levels without taking into account time spent playing, echoes acquired, or weapon upgrades. Players gearing up for invading will play through the whole game acquiring and upgrading the most powerful weapons without levelling up their character so that they can be matched with newbies at the beginning of the game who have neither the experience nor the equipment to stand a fighting chance.
I hope I am wrong and that the matchmaking in BB is more nuanced and fair than it has been in the previous games, but nothing in From's attitude gives any hope that this is the case. Invasions make the "tough but fair" description of these games look like a bad joke.
It does seem that invasions in BB are more limited and possibly optional, so it remains to be seen.
-The "puzzles" in these games game are often illogical and consist of finding obscure secrets that you have little chance of deducing. For a good example look up "How to drain Mytha's poison pool" in DS2.
Undoubtedly some of the "hardcore" fans will say this post is a troll. . . and attempt to argue and deny every single point I've made.
From my experience with the fanbase, I expect several responses of the "git gud, scrub" variety, and some sort of personal attack. To pre-empt those responses: I don't really care about your opinion as you don't care about mine. That schoolyard bullyboy attitude is a good example of the toxicity of the Souls fanbase and reminds of the first ever message I ever got from a Souls player : it was "F*** YOU" because I happened to kill him using only magic (he invaded).. this is the "welcome to Dark Souls" people can expect when they go into these games. There is a way for the developers to minimise that, an easier way than hoping that everyone will grow up and be nice and civil. That is to design your game so that people are encouraged to be nice and civil and unfair matches are prevented. From Soft evidently do not care about that, judging from their previous games. Elitism and trolling newbs is what they seem to be about.
As a big fan of action-RPGs I really want to like these games and play them. However, I like people more than games and I don't want people to be tricked into paying top-dollar price for a game they will hate and that will make them angry. I expect a flood of BB discs in the second-hand market within a month of the game's release, and am holding off buying the game for this (and Youtube reviews, as you all should)- if I buy it at all. Perhaps I should not have posted this to increase the amount of used copies that will become available soon :)
Hopefully GB is not in a "special relationship" with Sony and this post will not be deleted. Don't bother flaming me because I will ignore you. I have no face to lose here.
Have a nice day.
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