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Fallout 3

When acquired, they add 1 point to one of your S.P.E.C.I.A.L. stats or 10 points to any of the other 13 skills. Their locations are as follows: 

Strength - Lucas Simms' house in Megaton.
Perception - Museum of Dave in the Republic of Dave.
Endurance - Deathclaw Sanctuary.
Charisma - Vault 108 in the Cloning Lab.
Intelligence - Rivet City Science Lab in Rivet City.
Agility - Greener Pastures Disposal in the Office.
Luck - Arlington Cemetery North, in a house on the hill in the center of the cemetery. 
Barter - Evergreen Mills in the Market Bazaar.
Big Guns - Fort Constantine in the CO Quarters (the little house).
Explosives - WKML Broadcast Station in a sewer behind the station. 
Energy Weapons - In Raven Rock in Colonel Autumn's bedroom.
Lockpick - Bethesda Ruins in the Bethesda Offices East.
Medicine - Vault 101 on your Dad's medical desk, obtain before leaving the vault. 
Melee Weapons - Dunwich Building in the Virulent Underchambers.
Repair - Arefu in Evan King's House.
Science -Vault 106 in the Living Quarters.
Small Guns - National Guard Depot in the National Guard Armory.
Sneak - Yao Guai Tunnels in the Yao Guai Den.
Speech - Paradise Falls in Eulogy's Pad.
Unarmed - Rockopolis, an unmarked point due west of Smith Casey's Garage and north of Girdershade.

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