On With The Bodycount

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Posted by Jeff (3654 posts) -

This is but one of the two released screenshots for Bodycount. 
Black. I feel like my own opinion of Criterion's first-person shooter have been well-established... well, provided you listen to the podcast, anyway. It's weird to me that Codemasters is really pushing its new first-person shooter, Bodycount, as being from the "co-creator and designer of Black," Stuart Black. Black (the game) didn't exactly go on to leave an especially lasting impact on shooters. Heck, I'd expect that a decent number of people don't even remember it at all. But I digress.

Today, Codemasters released two screenshots of the game, which... uh... look a lot like Black to me. Sadly, there's no mention of this being "gunporn 2.0" and I haven't seen anything close to "bullets are our babies" in the released material. That said, the provided quotes say the exact right things that I want to see when someone says they're making a first-person shooter. Here's one from the game's executive producer, Tom Gillo:

“Our core focus for Bodycount is to deliver best-in-class gun play that places the gamer at the heart of the experience,” said Executive Producer Tom Gillo. “From the jaw-dropping devastation caused by firing into enemies or shredding the world around you in a hail of bullets, Bodycount will crystalize that moment of pulling the trigger into an exhilarating sensory overload of action.”

Firing guns into enemy targets should feel positively devastating. Firing a gun should feel like an intensely destructive act. That's one of the things that Black came closest to delivering on, but the constant inclusion of exploding barrels made it all feel like a photo hunt game. "Find the exploding barrel, shoot it, and move forward!"

Oh, hey! Here's the other one! 
Of course, that all sounds a bit more harsh than it should. Black was actually a really neat game, in spots. It just felt like it was being held back somehow, like the design of the levels and environments didn't quite mesh with the firearms well enough.

If there's anything that signifies that this game is coming from dudes who worked on Black, it's this Stuart Black quote:

"If Race Driver: GRID was all about the purity of racing, then everything in Bodycount is absolutely centered on the bullet and its impact on the world."

Yep. That sounds about right. The game is currently set for release in Q1 2011 for Xbox 360 and PlayStation 3.
#1 Posted by Jeff (3654 posts) -

This is but one of the two released screenshots for Bodycount. 
Black. I feel like my own opinion of Criterion's first-person shooter have been well-established... well, provided you listen to the podcast, anyway. It's weird to me that Codemasters is really pushing its new first-person shooter, Bodycount, as being from the "co-creator and designer of Black," Stuart Black. Black (the game) didn't exactly go on to leave an especially lasting impact on shooters. Heck, I'd expect that a decent number of people don't even remember it at all. But I digress.

Today, Codemasters released two screenshots of the game, which... uh... look a lot like Black to me. Sadly, there's no mention of this being "gunporn 2.0" and I haven't seen anything close to "bullets are our babies" in the released material. That said, the provided quotes say the exact right things that I want to see when someone says they're making a first-person shooter. Here's one from the game's executive producer, Tom Gillo:

“Our core focus for Bodycount is to deliver best-in-class gun play that places the gamer at the heart of the experience,” said Executive Producer Tom Gillo. “From the jaw-dropping devastation caused by firing into enemies or shredding the world around you in a hail of bullets, Bodycount will crystalize that moment of pulling the trigger into an exhilarating sensory overload of action.”

Firing guns into enemy targets should feel positively devastating. Firing a gun should feel like an intensely destructive act. That's one of the things that Black came closest to delivering on, but the constant inclusion of exploding barrels made it all feel like a photo hunt game. "Find the exploding barrel, shoot it, and move forward!"

Oh, hey! Here's the other one! 
Of course, that all sounds a bit more harsh than it should. Black was actually a really neat game, in spots. It just felt like it was being held back somehow, like the design of the levels and environments didn't quite mesh with the firearms well enough.

If there's anything that signifies that this game is coming from dudes who worked on Black, it's this Stuart Black quote:

"If Race Driver: GRID was all about the purity of racing, then everything in Bodycount is absolutely centered on the bullet and its impact on the world."

Yep. That sounds about right. The game is currently set for release in Q1 2011 for Xbox 360 and PlayStation 3.
#2 Posted by scarace360 (4828 posts) -

cool

#3 Posted by Belonpopo (1822 posts) -

Looking forward to some new first person IPs

#4 Posted by bjorno (1429 posts) -

ICE T REFERENCE NICEEE

#5 Posted by AURON570 (1675 posts) -

BOOOOM!

#6 Posted by buzz_killington (3532 posts) -

The exec-producers's level of hyperbole is awesome!

#7 Posted by Romination (2777 posts) -

sooo...
this is some kind of game where you,....
shoot stuff?
hmmm...
intriguing!
 
 
(not)

#8 Posted by Peacemaker (1106 posts) -

Bad Company 2 is pretty much Black 2.

#9 Posted by Ineedaname (4319 posts) -

I kinda liked Black, ohhh how much easier was life back before I started using online forums XD.

#10 Posted by Xolare (1284 posts) -

Sold.

#11 Edited by ArchV1le (232 posts) -

As someone who liked Black at the time, I am excited. If nothing else Black did an amazing job of making the guns feel awesome

#12 Posted by ZmillA (2281 posts) -

those screens look like a clean wii game

#13 Posted by Milkman (17179 posts) -

Looks like a first person shooter video game to me.

#14 Posted by JJWeatherman (14562 posts) -

huh.  
 
I bet it turns out no good.

#15 Posted by jakob187 (21731 posts) -

That's great and all, but will it compare to Destruction 2.0 in Bad Company 2 or Red Faction Guerrilla's GeoMod 2.0?  I mean, seriously...shit blows up real pretty in those games.
 
My biggest problem with Black was that even when you were devastating stuff, it all still felt very scripted.  With something like Bad Company 2 or Red Faction Guerrilla, the destruction just feels dynamic and awesome!

#16 Edited by Superfriend (1578 posts) -

Hey Jeff, I don´t really get your hate for Killer In.. uh I mean Black. It was a kinda cool shooter. Simplistic and  arcadey, like Timesplitters. I really liked playing through this campaign, though only once and on normal. 
But hey, this game was FAR from being bad. You want a bad FPS? Try Painkiller Overdose or something. Just stop hatin´ Black

#17 Edited by Vager (1654 posts) -

That quote makes the game seem awesome.
#18 Posted by Th3_James (2579 posts) -
@Belonpopo said:
" Looking forward to some new first person IPs "
i wan't some 4th person shooters, You play a guy on a couch playing a shooter on a console
#19 Posted by Dustpan (1694 posts) -

Looks like Black.

#20 Posted by Nick (683 posts) -

Anyone else think On With The Bodycount, is a better name than Bodycount?
Online
#21 Posted by CharlesAlanRatliff (5456 posts) -

Curious as to what it looks like in motion!

#22 Posted by berva (101 posts) -

yep, looks like Black to me also.  Which is a good thing

#23 Posted by captain_clayman (3326 posts) -

hey wow this looks like a first person shooter!

#24 Posted by lhaymehr (203 posts) -

Green is the new brown!

#25 Posted by MannAlive (155 posts) -

i played a little bit of Black recently.  it was barely mediocre.  absolutely nothing special about it.  i would never pick up a game that made me recall my hours with Black b/c there's no reason to ever think about them again.

#26 Posted by artofwar420 (6299 posts) -

Can't wait to play Black 2.
#27 Posted by Th3_James (2579 posts) -
@Nick said:
" Anyone else think On With The Bodycount, is a better name than Bodycount? "
I would prefer " Massive Corpse Accumulation: It's starting to smell....."
#28 Edited by WiqidBritt (578 posts) -

I feel like the Battlefield games (BC2 especially) handles the gun play and bullet effects closest to how I'd want a game to deal with them, i.e. the bullets have an actual trajectory, rather than moving in a laser straight line, you can actually see sniper rounds fall to the ground at long ranges
 
what I'd really like someone to make is a full bullet physics simulation, where each bullet is a fully rendered 3D object and muzzle velocity and bullet trajectory are controlled by a physics engine and how much gunpowder is in the cartridge for that particular gun and the actual mechanics of how that gun works... 
 of course, the amount that such an effort would add to a game would not be worth the amount of computing resources needed to actually run it... but still, I think it'd be fun to try

#29 Posted by Spoonman671 (4750 posts) -

It does look like Black... which isn't good seeing as how that was a PS2-era game.

#30 Posted by DukeEdwardI (61 posts) -

LOVED black back in the day.  Played through it 3 times (but that was mostly because I was a poor and had nothing else to play).  Will be keeping an eye on this!

#31 Posted by theMuse (210 posts) -

'Extremely Generic Shooter'

#32 Posted by Lambert (404 posts) -

Codemasters can't make shooters for shit. Operation Flashpoint: Dragon Rising, and the other game which involved Nazis invading the US. Not interested in this at all. Stick to making racers.

#33 Posted by Skald (4369 posts) -
@JustTheDoctor said:
" Looks like Black. "
Indeed.
#34 Posted by crusnchill (856 posts) -

Yet more FPS's... Oh the excitement... Yawn. (Sarcastic tones couldn't compete with how I just imagined myself saying that.)

#35 Posted by SeriouslyNow (8534 posts) -
@Peacemaker said:
" Bad Company 2 is pretty much Black 2. "
In what way?  There's no tawdry slow mo effects for no good reason, no glossy black guns for no reason and no ridiculous unjustified hyperbole that tries to make the game seem like its the most SP FPS ever released.  Black wasn't awful, but it also wasn't very good at all.  BC2 isn't the best SP FPS but it is the best MP Battlefield experience to date and a lot of that has to do with the class streamlining, useful 3D spotting mechanic, VOIP between squadmates and Destruction 2.0 kills.
#36 Posted by Deusoma (3022 posts) -

Wow, I didn't think anybody other than me even remembered Operation Body Count, much less wanted to make a remake. You learn something new every day.

#37 Posted by xAbleAssassinx (199 posts) -
@Peacemaker said:
" Bad Company 2 is pretty much Black 2. "
Kind of... except not in the slightest.
#38 Posted by natetodamax (19217 posts) -

Seems kinda generic so far. I hope they do something interesting with it.

#39 Posted by Kovie (206 posts) -

YES!  Even if the screenshots aren't great - I'm totally hyped for this.

#40 Posted by ghostNPC (793 posts) -

Codemasters. That's all I had to read.

#41 Posted by Rio (595 posts) -

So are you counting bodies? I dont get it.

#42 Posted by Bionicicide (1213 posts) -

Codemasters seems to only be afloat because of their racers.
 
NSFW
 

#43 Posted by Smersh (228 posts) -

Black was fucking awesome!
Bring on another round!!

#44 Posted by PeregrimFalcon (28 posts) -

Aww come on. No reference to Ice T's band Body Count?

#45 Posted by Artemis_D (817 posts) -
@PeregrimFalcon said:
" Aww come on. No reference to Ice T's band Body Count? "
I was a bit disappointed they missed that one, too.

#46 Posted by eezo (286 posts) -

could be interesting :)
#47 Posted by Tordah (2484 posts) -

Sweet, added to my wishlist!

#48 Posted by Gizmo (5389 posts) -

After the phailiure that was OFP2, I don't think anyone should hype this game in the slightest.

#49 Posted by AussieBomb (52 posts) -
@Superfriend said:
" Hey Jeff, I don´t really get your hate for Killer In.. uh I mean Black. It was a kinda cool shooter. Simplistic and  arcadey, like Timesplitters. I really liked playing through this campaign, though only once and on normal.  But hey, this game was FAR from being bad. You want a bad FPS? Try Painkiller Overdose or something. Just stop hatin´ Black "
O dude a new Timesplitters would be so damn cool
#50 Posted by FlashFlashCarCrash (2 posts) -

the only people who remember black are those who had only a PS2 last gen, apparently. For some reason, whenever I hear people speak fondly of that game they ALWAYS only had a PS2. 

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