Badass Gun Club.

#101 Edited by Tennmuerti (8136 posts) -

@TheDudeOfGaming said:

@Tennmuerti said:

Man i just started the second playthrough, and the game is brutal with gear, all my badass loot got outdated so fast. Damage values and shields literally double at lvl 35, i was getting creamed at the start.

Are you soloing? How's the difficulty? Nevermind, I just read the entire post...

I had about 10k in shields+health total. And the first bandit encounter, you know the one right before you meet Hammerlock got me into second wind twice. Just got to sanctuary again have 20k health/shields total and the difficulty has normalized a bit, tho it's still tougher then the first play through, at least so far.

The best part about playthrough 2 is that there are actually new types of enemies (it's not just bigger numbers like in the first game), billymongs that do corrosive novas, armored psychos.

#102 Posted by TheDudeOfGaming (6078 posts) -

@Tennmuerti said:

@TheDudeOfGaming said:

@Tennmuerti said:

Man i just started the second playthrough, and the game is brutal with gear, all my badass loot got outdated so fast. Damage values and shields literally double at lvl 35, i was getting creamed at the start.

Are you soloing? How's the difficulty? Nevermind, I just read the entire post...

I had about 10k in shields+health total. And the first bandit encounter, you know the one right before you meet Hammerlock got me into second wind twice. Just got to sanctuary again have 20k health/shields total and the difficulty has normalized a bit, tho it's still tougher then the first play through, at least so far.

The best part about playthrough 2 is that there are actually new types of enemies (it's not just bigger numbers like in the first game), billymongs that do corrosive novas, armored psychos.

Yeah Captain Flynt got me, but only once. But then the second mission Zed gives you where you have to go after that rogue doctor... just damn it. To make things worse I'm getting awful drops, mostly white or green. Either it's bugged or Borderlands 2 hates me. Anyway it will get better I guess, but I was really bummed out when I found out that Crazy Earl didn't sell additional backpack/bank slot upgrades.

#103 Posted by Barrabas (326 posts) -

Just found this beauty of a grenade mod.

It flies through the air like a rocket (i.e. unaffected by gravity), homes onto the enemy, sticks to them, and then explodes into more grenades killing everyone else around him.

#104 Posted by mrcraggle (1954 posts) -

This gun doesn't look like much at first considering that it only requires level 13 but I'm level level 19 at the mo and this gun is still chewing threw enemies and defeating bosses with no ease. I've used guns with much higher damage rating than this but this does way more than a rocket with over 2000 damage thanks to its 20 bullet clip, decent fire rate and good reload.

#105 Posted by buft (3320 posts) -

@TheDoorman said:

@Jeric: I have that same grenade mod and I still use it at level 18 lol. I will probably keep it in my bank forever after i outlevel it

me too, i find that its still the most damage even at level 15

#106 Posted by bkbroiler (1635 posts) -

@Barrabas said:

Just found this beauty of a grenade mod.

It flies through the air like a rocket (i.e. unaffected by gravity), homes onto the enemy, sticks to them, and then explodes into more grenades killing everyone else around him.

Fuck, that's sweet. I wish they described the way the grenades throw a bit - they can be pretty crazy sometimes.

#107 Edited by Tennmuerti (8136 posts) -

@TheDudeOfGaming: I found that making Goliaths level up to God status usually nets some good drops. Takes a bit of time tho.

So far a God-Goliath has always dropped a purple for me and a few other items some blues.They are ridiculous easy to kill, just hard to keep them alive until they level up lol.

#108 Posted by ZimboDK (848 posts) -
This one's been serving me well for a while now. It tears through flesh easily.
Was just about to sell this when I noticed the name. Yes, it's an assault rifle that fires grenades.

Now, they're pretty good. Nothing amazing though. However, combine them with this:

And I'm ripping absolutely everything apart! Amp damage with no drain, and an insane recharge? Yeah, this'll last me a while.

#109 Posted by OneKillWonder_ (1788 posts) -

I finally got to a point in the game where good stuff is starting to show up. I'm getting near the end, and there's a particular boss fight in the story that dropped a ton of good stuff. Unfortunately, since I'm playing on a console I don't have a good way to post the gun car card screen. The best thing that dropped was a purple Vladof auto-pistol, called the Purging Anarchist. 582 DMG, 86.7 accuracy, 10.4 fire rate, and a 46 round magazine. This thing was making pretty quick work of even the toughest enemies I've killed since then. It chews through ammo super fast, but the DPS output is well worth it.

#110 Edited by Barrabas (326 posts) -

I just found this crazy rocket launcher.

I know other than the reduced ammo it doesn't look special at all, but you don't actually have to hit what you're aiming at with it. The rocket launcher fires a big kind of slow moving purple ball, and when it hits it creates these blue dome things on enemies in the vicinity automatically hitting them. It's basically the BFG from DOOM. Here images:

Always check your purples even if they don't look special.

#111 Edited by Tennmuerti (8136 posts) -

@Barrabas: Ooooooh an eridian modified rocket launcher, thanks for this, it's the first time i see one.

#112 Posted by SgtSphynx (1489 posts) -

Just beat the game, and on the way found a couple new items...
 

 The only thing that is accurate in the description is that "firing increases accuracy." Does an insane amount of damage, but not 3000%, fires a shot shell of about 9 bullets, and only holds 17 rounds.
 Found a rocket launcher that blew my old one out of the water in damage.
Another rocket launcher...
Bees? Not exactly, but close enough.
And last but not least, an orange class mod. For a class I'm not playing...
 
Still, when I do play as Zer0, this should be pretty badass.
#113 Edited by Tennmuerti (8136 posts) -

@SgtSphynx: Dat orange class mod. mmmm

Really good to see that orange and unique items extend to every type of gear. I think this is our first orange class mod in the thread.

#114 Posted by TheDoorman (534 posts) -

I got my first orange todat its called the Dandy Volcano, its one of those incendiary snipers w/ the red text Pele humbly demands a sacrifice.

#115 Posted by Fattony12000 (7518 posts) -
#116 Posted by golguin (3964 posts) -

Picture taken off the TV with an itouch, but take a look at these stats on my old pistol.

LV 12

dmg 84x2

accuracy 77.3

fire rate 8

reload 2.2

magazine size 57

I was literally still tearing things away at lv 20 and you could shoot all day with 57 shots in the clip, but I took it even further with my Siren and added about 30% more to the magazine size with my mod, bad ass skills, and normal skill tree that only had a few points into increasing mag size.

#117 Edited by Tennmuerti (8136 posts) -

This one goes out to the people who think that vendor machines aren't worth checking.

Oh and Duke too i guess :P

Pretty self explanatory wouldn't you say.

And this, this is for the lulz!

duped it for funzies (not actually going to play like this)

(not an really a spoiler)

#118 Posted by SgtSphynx (1489 posts) -
@Tennmuerti said:

This one goes out to the people who think that vendor machines aren't worth checking.

Oh and Duke too i guess :P


And I though 30k damage was good. Get that on your second playthrough?
#119 Posted by Tennmuerti (8136 posts) -

@SgtSphynx: Yep second playthrough.

#120 Posted by Tennmuerti (8136 posts) -

Ok WTF is going on, i logged out after getting that orange Duke Nukem bazooka, I come back in and find another orange in a vending machine o.O

It's got shitty stats for a grenade of that level. But it's kind of funny.

It's a grenade that shoots bullets and keeps throwing other grenades out.

A GRENADE THAT SHOOTS BULLETS
#121 Edited by Blackout62 (1356 posts) -

Well this is what I took down the Warrior with. This pistol has bullets that cause a corrosive detonation after hitting an enemy, also the burst fire is enough to kill a loader.

#122 Posted by Napalm (9020 posts) -

Magenta? I thought the most rare are purples and oranges?

#123 Posted by MB (12715 posts) -

@Napalm said:

Magenta? I thought the most rare are purples and oranges?

Magenta is just a shade of purple. It's a rare, the darker the color the more rare the item.

Moderator
#124 Posted by _Zombie_ (1462 posts) -

I'll try to get some shitty screen-caps of my purty guns tomorrow.

#125 Edited by smcn (926 posts) -

Just finished the game the other night & started TVH mode (playing duo as siren, brother as zerker). Not sure if it drops every time but my brother got Handsome Jack's Face from the final boss.

Drops in TVH are straight up like playing a new WoW expansion where even white/green drops are probably better than whatever normal mode epic you're using.

Beelined for Moxxi's after getting to Sanctuary in TVH
3000 is a lot for transfusion
Got this in normal off a vendor. I actually got an epic version of it as a drop later, but oddly the SMG damage was much lower
#126 Posted by smcn (926 posts) -

@MB said:

@Napalm said:

Magenta? I thought the most rare are purples and oranges?

Magenta is just a shade of purple. It's a rare, the darker the color the more rare the item.

To clarify, magenta is e-tech weaponry, basically just an epic with an elemental effect and oddly behaving projectiles. Most (if not all) of the ones I've found are darts that kind of home in on the target and deal their damage about a second after hitting the target.

#127 Posted by dudeglove (8013 posts) -

Stupid question, but I'm sitting at level 11 here (gotten up to Sanctuary and just met Lilith) and I still haven't seen a shock or corrosive weapon. Is this normal?

#128 Posted by Tennmuerti (8136 posts) -

@dudeglove: Yep, this is normal, the game holds off on corrosion and shock for a bit, i think they start showing up around 15-29ish don't remember exactly tho.

#129 Posted by 2HeadedNinja (1671 posts) -

@dudeglove said:

Stupid question, but I'm sitting at level 11 here (gotten up to Sanctuary and just met Lilith) and I still haven't seen a shock or corrosive weapon. Is this normal?

seems normal ... from what I can tell you mostly get fire weapons at the start ... im level 16 now and started to find corrosice and shock weapons a couple of levels ago ... at first mostly grenade mods.

#130 Posted by Savutano (108 posts) -

@Tennmuerti: I have the first two guns from her. How much do you think you had to tip in the end for that sexy pistol?

#131 Posted by dudeglove (8013 posts) -

@2HeadedNinja said:

@dudeglove said:

Stupid question, but I'm sitting at level 11 here (gotten up to Sanctuary and just met Lilith) and I still haven't seen a shock or corrosive weapon. Is this normal?

seems normal ... from what I can tell you mostly get fire weapons at the start ... im level 16 now and started to find corrosice and shock weapons a couple of levels ago ... at first mostly grenade mods.

Ugh. I'm getting fed up with headshotting those pyro dudes. A ridiculous grenade mod dropped for me, though, which seems to blow the crap out of everything, so that's neat.

#132 Edited by Tennmuerti (8136 posts) -

@Savutano: The pistol is from a quest later on and you have to choose Moxxi's side to hand in, there are two quests like that. Only the SMGs are for tipping.

@dudeglove: Shootng them in the fuel tank will also kill them and damage anyone nearby.

#133 Posted by Savutano (108 posts) -
#134 Posted by xMrSunshine (361 posts) -
First grenade mod that dropped for me. Got it from Boom and Bewm on my first playthrough. 14 levels later and still haven't found a replacement. Nothing beats an instant explosion that then explodes into nine other explosions.  
two of the same gun whut 
#135 Posted by Taborlin (177 posts) -

@Tennmuerti:

You hero, those snipers are awesome.

#136 Posted by Hitchenson (4682 posts) -
#137 Posted by HH (611 posts) -

my other guns aren't getting used at all right now thanks to this combo

#138 Posted by Demoskinos (15011 posts) -

@HH: That gold and black is fucking sick looking. I am jealous.

#139 Posted by Tennmuerti (8136 posts) -

@HH: @Demoskinos: Screw the paintjob, i wanna have that sweet ass class mod. :)

PS: it is a cool paintjob.

#140 Posted by SgtSphynx (1489 posts) -
Look at that spike damage, every other one I've seen has been less than 800
I fucking love Vladof rifles, only downside to this gun is that being full auto, it blows through that drum in about a second and a half.
#141 Posted by _Zombie_ (1462 posts) -

I did say they'd be shitty screenshots:

#142 Posted by gike987 (1758 posts) -

I think I got this gun from using my golden key. Made all of the Hyperion fights incredibly easy.

#143 Posted by shinboy630 (1162 posts) -

@zombiebigfoot said:

I did say they'd be shitty screenshots:

And you, sir, were not wrong.

#144 Posted by _Zombie_ (1462 posts) -

@shinboy630: I had to take them with a web camera off of a TV screen. Shittiness is to be expected.

#145 Posted by Fistfulofmetal (684 posts) -

#146 Posted by SgtSphynx (1489 posts) -

Found another orange, this time a shield..
 

Pity it's not as good as the one I currently have equipped. I am curious as to what an IED Booster is though, if it's what it sounds like it could be interesting.
#147 Posted by Capum15 (4928 posts) -

Since I just only managed to remember this thread and find the "inspect" option in-game, time to contribute!

I've always loved the MIRV grenades.
 Six Cylinders, Twelve Shots.
 First Image of my favorite shotgun ever.
Second Image - it consumes four ammo per shot, but fires three very explosive fireballs. Still my favorite shotgun, even above the one I got that talks.
 I got that shotgun and this sniper rifle out of the golden chest. They're still capable of handling enemies for me even at level 16.  When they're too under powered, I'm probably going to put them in Claptrap's stash.
I'm loving this game. Still have yet to get a legendary though.
#148 Posted by quirkwood (186 posts) -

I just found an amazing orange Tediore shotgun. Normally I hate Tediore weapons because I keep forgetting you throw th and they explode when you r

eload and I like to reload a lot behin cover. This gun is absolutely balls out insane, if you don't fire all the rounds before reloading it will chase enemies around using up the rest of the rounds and them explode.

It dropped from Pimon and/or Tumba in the animal exploitation preserve along with another orange shield. The usefulness of which I am yet to discover.

Screen shots to come....

#149 Edited by Barrabas (326 posts) -

Actual stats that I've figured out:

  • Does 576 damage
  • Does 9255 damage on crits (so it must have some crazy crit modifier)
  • Has a 12 round magazine but reloads fast
  • Fires pretty fast
  • Actually does do slag damage (it wasn't a lie!)
  • Hits with the gun cause me to regenerate health

The downside is the bullets fall in a downwards arc and then bounce off the ground and surrounding walls. So I can't use it at long distances, but it's fantastic for close quarters. I'm not sure why this isn't a purple, unless that's also a lie.

#150 Edited by bkbroiler (1635 posts) -

This gun pretty much destroys everything right now.

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