Changes you'd like to see made

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#1 Posted by ElBarto (272 posts) -

What were some things from the original that you want improved in the second?
   Personally I'd like to be able to customize my character, even if the character is still tied to the class I'd like more than just a change of color. 
 
How about you guys?

#2 Posted by Funkydupe (3319 posts) -

I'd like to create my own character from scratch, and select from a larger pool of skills to start out with. I never liked the characters in the first game, and as another example; I didn't like the characters in L4D and L4D2. If those games let players create our own characters It would have made the experience more personal and diverse, as we'd be able to pair up with the characters made by others with their unique sets of skills.

#3 Posted by MattyFTM (14384 posts) -

I want more life in the world. The Borderlands world seemed completely desolate apart from yourself, the bad guys and an occasional quest giver. I want the towns/hubs to be more alive and have weird and wonderful people there.

Moderator Online
#4 Posted by antonyhawk65 (35 posts) -

Modding weapons and a better story.

#5 Posted by DEMONOLOGY_24 (521 posts) -

ya create your own character would be something i'd like to see also mods for guns I want to keep if I like a shotgun there should be a way to make that shotgun better.
#6 Posted by TEHMAXXORZ (1199 posts) -

Gigantic enemies in massive quantities, e.g. massive creatures with mountains on their backs, that kind of thing.

#7 Posted by BraveToaster (12589 posts) -
#8 Posted by JCTango (1362 posts) -

Something I'd like to see made is a system where you can deconstruct and re-engineer guns and various equipment into modified/upgraded versions.  This way, gathering up junk loot won't be such a downer, since acquiring money wasn't that big a deal in the first game.

#9 Posted by musclerider (589 posts) -

Make it better by putting more good into it.

#10 Posted by paulithon (96 posts) -

 
dont change much having last night finished clap trap robot revolution for the gods knows how many time i dont want much change.  
 
i agree on character design moving more along the rpg route. the world is awesome but maybe more types of transportation 
 
actual armour loot like boots helmets etc... I just want more loot mofos

#11 Posted by Yanngc33 (4496 posts) -

Better world, more claptraps, overall less boring game

#12 Posted by OneKillWonder_ (1746 posts) -

@MattyFTM said:

I want more life in the world. The Borderlands world seemed completely desolate apart from yourself, the bad guys and an occasional quest giver. I want the towns/hubs to be more alive and have weird and wonderful people there.

That was one of my biggest problems as well. I remember when the game was first shown in GI, the screenshots of the town areas looked busier and more active. Hell, everything in that article made that game sound too good to be true, and it turns out a lot of was, because many of those features didn't even make it into the game.

Besides a more lively world, I want more vehicles and vehicle customization, more active skills and deeper skill trees, character customization, more quest variety, and crazier weapons (and from the looks of the new GI cover, they seem to have done this). I would also prefer a fully open, seamless world instead of zones like the first was originally going to have. That most likely won't change, so in that case, larger environments overall, especially for the hub areas.

#13 Posted by Nux (2360 posts) -

A real story.

#14 Posted by DonutFever (3551 posts) -

An ending. 
Heyo.

#15 Posted by TheDudeOfGaming (6078 posts) -
@DonutFever said:
An ending. Heyo.
More RPG elements.
#16 Posted by Captain_Felafel (1573 posts) -

More variety in the weapon models and effects. Greater differentiation of the character classes, with more expanded talent trees. Also a gun/armor crafting system could be pretty dope.

#17 Posted by Gargantuan (1882 posts) -

Custom characters and classes, more active skills, better vehicles/no vehicles, armour and a good story

#18 Posted by c0l0nelp0c0rn1 (1807 posts) -

I want Diablo II with guns.

#19 Posted by hermes (1486 posts) -

A better inventory system and UI.
Having to go through 3 or 4 menus to compare weapons to decide what to sell was extremely counter-intuitive.

#20 Posted by ajamafalous (11994 posts) -

A non-shitty PC port.

#21 Posted by ChillyUK7 (283 posts) -

I didn't play it much (a couple times at friends), I'd like to see a less heavy handed approach to the cell shading, big thick black lines everywhere aint something I like, maybe approach more from the style of TF2. Although I only played it for a short time and I know theres bazillions of guns but none of them really connected with me, nor did the combat, it just seemed like aim down the sights and fire for ages until the enemy goes down. I've heard the story wasn't top notch. Maybe have a bit more of an open world, the original seemed to have a bunch of seperate areas.
#22 Posted by Zacagawea (1594 posts) -

Story and more unique looking guns

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#23 Edited by pornstorestiffi (4915 posts) -
@MattyFTM said:

I want more life in the world. The Borderlands world seemed completely desolate apart from yourself, the bad guys and an occasional quest giver. I want the towns/hubs to be more alive and have weird and wonderful people there.

Same here. Along with more enemy models/types and smarter AI, cause lets face it they where dumb as a box of rocks. 
 
@ajamafalous said:

A non-shitty PC port.

Was very close to buying the PC version at the Steam sale, glad i didn't, if its that horrible. Also beaten the game multiple times on PS3, so probably wouldn't have played it much anyhow.
#24 Posted by KillyDarko (1888 posts) -

A good story, first and foremost, also with some proper dialogue
Less constant enemy spawning (that was annoying as hell sometimes)
Better inventory management
Proper character creation
A good PC port
No vehicles
More RPG elements
 
Borderlands was fun for awhile, but it was flawed as hell...

#25 Posted by gike987 (1754 posts) -

A better PC port or at least proper gamepad support.
 
More than one active skill.

#26 Posted by BasketSnake (1205 posts) -
@MattyFTM said:

I want more life in the world. The Borderlands world seemed completely desolate apart from yourself, the bad guys and an occasional quest giver. I want the towns/hubs to be more alive and have weird and wonderful people there.

And improved gunplay.
#27 Posted by Creamypies (4065 posts) -

Gender choice for each class.

#28 Posted by Tennmuerti (8102 posts) -

Well you fuckers have all already said everything I wanted to say :(

#29 Posted by mracoon (4971 posts) -

More fast-travel stations! It was so infuriating, especially in the DLC, having to trek for ages to get anywhere. The worst offender was General Knoxx where you had to drive forever and it really drains the fun from the game.

Moderator
#30 Posted by PerfidiousSinn (748 posts) -

Balance the leveling better so you don't get overleveled super fast by beating sidequests. Also, let me remove sidequests from my log.
 
Also, gimme the ability to turn off Claptrap's "New quests are available here!" alerts.

#31 Posted by Rolyatkcinmai (2687 posts) -

@ElBarto said:

I'd like to be able to customize my character, even if the character is still tied to the class I'd like more than just a change of color.

@MattyFTM said:

I want more life in the world. The Borderlands world seemed completely desolate apart from yourself, the bad guys and an occasional quest giver. I want the towns/hubs to be more alive and have weird and wonderful people there.

@antonyhawk65 said:

Modding weapons and a better story.

@TEHMAXXORZ said:

Gigantic enemies in massive quantities, e.g. massive creatures with mountains on their backs, that kind of thing.

@Gargantuan said:

Custom characters and classes, more active skills, better vehicles/no vehicles, armour and a good story

@hermes said:

A better inventory system and UI.

You guys are all the winners. Here's the to-do list, Randy.

#32 Posted by Thoseposers (785 posts) -

Definitely a better story and i want the guns to feel like they're crazier and pack more of a punch, although i was a sniper the whole time and blowing people into chunks it wasn't as totally satisfying as i was always hoping it would be

#33 Posted by Napalm (9020 posts) -

I'd like to customize my guns, but I feel that might be counter-intuitive to the loot drops in the game. Maybe instead of changing parts, you could add/subtract a scope, add a bigger clip size, or change the muzzle break.

#34 Posted by kingzetta (4307 posts) -

cutscenes with talking

#35 Posted by ikwal (225 posts) -

I want it to feel less MMO quests, better combat and a story.

#36 Posted by SlasherMan (1725 posts) -
@pornstorestiffi said:
@ajamafalous said:

A non-shitty PC port.

Was very close to buying the PC version at the Steam sale, glad i didn't, if its that horrible. Also beaten the game multiple times on PS3, so probably wouldn't have played it much anyhow.
It's not horrible, but it is not great either. Though, in fairness, most of the problems can be solved by messing about in the config files of the game.
That obviously doesn't include the crappy UI, and the inexplicable performance issues that some people suffered (mainly in relation to having dynamic shadows turned on).
#37 Posted by MikkaQ (10288 posts) -

@MattyFTM said:

I want more life in the world. The Borderlands world seemed completely desolate apart from yourself, the bad guys and an occasional quest giver. I want the towns/hubs to be more alive and have weird and wonderful people there.

This is my complaint with like 99% of the RPGs I play. Just too static.

#38 Posted by Rapid (1367 posts) -
 Similar to Others I want to see
 - Player Customization  
-  Legit In-game Weapon Modification / Customization  
- Greater production into narrative elements 
 for example :
 - Character Backgrounds more fleshed out  and I think it would be cool if we have more factions, we saw the crimson lance but that was it.  
I'd expect if they did this it would be similar to factions in Fall Out.  But at  very least  give the game a more apparent dramatic tension between the residence of Pandora vs. Crimson Lance.  
#39 Posted by SSully (4186 posts) -

@ajamafalous said:

A non-shitty PC port.

You are asking for too much, sorry.

#40 Posted by PrivateIronTFU (3874 posts) -

Bigger enemies, better story, slightly easier bosses when you go in solo. Only slightly.

#41 Posted by RIDEBIRD (1232 posts) -

A story (I don't want to call whatever that was in 1 a story), a PC version that's an actual PC version without fucking Gamespy, better difficulty curve with maybe some more level balancing stuff and weapons that are a bit more different from eachother.

#42 Posted by phrali (646 posts) -

a final boss that requires more effort than standing still directly in front of it and shooting it in the face for 5 minutes.

#43 Posted by Matfei90 (1288 posts) -
@ChillyUK7 said:
I'd like to see a less heavy handed approach to the cell shading, big thick black lines everywhere aint something I like, maybe approach more from the style of TF2.
The ink-sketch look is what defined Borderlands. Making it like TF2 takes away from its unique character.
#44 Posted by HistoryInRust (6315 posts) -

- An Interesting Game World

Borderlands was a pretty fucking boring experience when you weren't playing with three buddies trying to farm for gear. There wasn't an interesting story, there really weren't interesting characters, and most of all there wasn't anything to do except shoot enemies and run your slow ass back to town to sell the slop you've collected or turn in quests you've completed (which should have more often been turned in automatically). But beyond having interesting mini-games (like gambling! or duels! for money!) I'd kind of like to see it go the route of Morrowind or Fallout 3, where you can deck out a home with crazy shit, or maybe even have a companion who follows you/fights with you across the wastes.

On the note of "the wastes" -- I know the game is supposed to be about a desolate planet. But Jesus Christ. The landscape didn't change at all in the main quest line until the very, very end.

- More varied, enjoyable enemies, and a tighter shooter experience.

I always felt that Borderlands tried really hard to bleed together First-Person Shooters and RPGs but sacrificed a lot on both fronts. On the shooter front, specifically, one of my biggest pet peeves is having enemies that don't react to being shot. Now, understandably, the corrosive weapons and flame weapons have such effects, but for the most part the enemy AI does little but charge at you head-on until you empty their life meter. Or, even worse, the flying enemies plane around in circles and occasionally swoop at you. Mostly, the shooting felt generic, and for as many purported weapons as it was billed to have, Borderlands's armaments could basically be boiled down to two or three general "feels".

-A minimap, please?

Maybe the smallest change with the most influence on my personal experience: I'd like to get rid of that insufferable compass system, or I'd like to add a minimap to it at the very least. Let's get one thing clear--Borderlands isn't a big game. It's a "big" game, one that uses Fallout-style load-screen-barricades to give the illusion of a massive world. The compass system frequently obscured enemy positions and sometimes made finding objectives unnecessarily frustrating. A minimap with a GTA-style route marker would help funnel the experience into something a bit more streamlined, plus it would be easier to identify enemy locations and enemy numbers.

There are other things I'm too lazy to go into here. Better loot, full-on armor, a story. I liked Borderlands, but there are ways to make it better.

#45 Posted by Slaker117 (4842 posts) -

It would be cool if the enemies had AI.

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#46 Posted by niamahai (1405 posts) -

erg.. change it to 3rd person so we can see more of Lilith's ass?

#47 Posted by Vitor (2821 posts) -

Enemies that don't take forever to kill.

#48 Posted by BabyChooChoo (4511 posts) -

Besides many of the other things listed here, I'd like more active skills. I can't speak for the other classes, but as a Siren, phasewalking was really cool and all, but I never really felt like I was this dominating force I was made out to be if that makes any sense at all lol... like instead of this mercenary with a bag of tricks, I was a merc with 1 big trick and some guns and I spent 98% of my time just normally shooting people instead of doing anything special. Don't get me wrong, it was a ton of fun, but I always felt like there was something missing.
 
Also, improved story telling. Some of those side quests had really dark, but fitting stories to them. If they were told better they'd might actually make me care what I was doing half the time.

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#49 Posted by ChillyUK7 (283 posts) -
@Matfei90 said:
@ChillyUK7 said:
I'd like to see a less heavy handed approach to the cell shading, big thick black lines everywhere aint something I like, maybe approach more from the style of TF2.
The ink-sketch look is what defined Borderlands. Making it like TF2 takes away from its unique character.

I disagree, the ink'sketch has been done plenty of times, if anything it makes Borderlands look like every other cell shaded game. Im not saying the game should adopt TF2's style but maybe make the lines more subtle, I dunno just try some sort of art style that differentiates it from others especially traditional cell shading.
#50 Posted by Zero_ (1973 posts) -

More life to the world, more variety to the guns and missions with less kill x things.

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