Borderlands 2
Game » consists of 33 releases. Released Sep 18, 2012
- Xbox 360
- PC
- PlayStation Network (PS3)
- PlayStation 3
- + 9 more
- Xbox 360 Games Store
- PlayStation Vita
- PlayStation Network (Vita)
- Linux
- PlayStation 4
- Mac
- Android
- Xbox One
- Nintendo Switch
Return to Pandora as part of a new group of ragtag Vault Hunters in this sequel to the 2009 first-person "role-playing shooter" Borderlands, now with new crazy enemies, new crazy character classes, and even crazier weapons.
Favorite Gun Manufacturer
Dahl weapons are pretty great. I like their balanced stats and burst fire while zoomed, plus I like their visual design a lot. Jakobs is a close second purely for their amazing revolvers.
I really like the Bandit weapons designs and their purposely awful spelling. Plus they have incredibly powerful sounding shotguns. I'm not a huge fan of the Jakobs guns anymore. They just don't quite have the same feel as they did in the original, and most didn't carry over that classic wooden-made look and now just look like generic sci-fi guns. They make some damn fine sniper rifles, though.
Maliwan are still fantastic because of dat element damage, and they also look super snazzy with a cool glow to them. Most of 'em look like they're right out of Halo. Torque are pretty solid, especially their shotguns considering they all shoot rockets. I honestly never bother with Tediore since they're mostly kinda meh. I'm not so much of a fan of the Hyperion guns either, with that weird 'shoot more to increase accuracy' gimmick they all have. It's... unique, but it doesn't make them any more fun nor effective to use. I haven't even found any Eridian yet, besides that one they give you for an early quest, so I can't comment on those.
Vladof and Dahl are kinda... generic, frankly. I don't go out of my way to avoid their guns, though I also don't often come across anything noteworthy from them, either. It just recently occured to me that the Atlas manufactured guns aren't in here anymore. Then again considering the entire organisation was pretty much terminated (?) it makes sense.
EDIT: Oh, and I voted for Bandits. Maliwan definitely comes in second, though.
Can't beat a Jacobs when it comes to their non elemental stuff. But lately I've been moving more towards Vadof's sniper rifles.
I'm playing as the Siren so Maliwan weapons are for me. I do have a soft spot for Jacobs though.
"Remeber, if it took more than one shot, you weren't using a Jacobs."
Anyone but Tediore.
Sure it's cool the first few times you reload and throw the gun as a grenade killing a dude, but then you realise just how wasteful they can be on ammo.
Years of playing shooters has got me into the habit of "reload whenever you get a chance so you don't get caught out at a crucial moment", so using a Tediore gun without consciously thinking about my reload strategy I was still shooting a dude, reloading, going "damn" as I literally threw away 3/4 of a magazine. I later basically didn't even bother to pick up anything Tediore even when the stats were better I'd see the manufacturer and groan.
@MoleyUK said:
Anyone but Tediore.
Sure it's cool the first few times you reload and throw the gun as a grenade killing a dude, but then you realise just how wasteful they can be on ammo.
Years of playing shooters has got me into the habit of "reload whenever you get a chance so you don't get caught out at a crucial moment", so using a Tediore gun without consciously thinking about my reload strategy I was still shooting a dude, reloading, going "damn" as I literally threw away 3/4 of a magazine. I later basically didn't even bother to pick up anything Tediore even when the stats were better I'd see the manufacturer and groan.
Exactly why I stopped using them.
I mostly roll with a Jakobs until an exotic enemy pops up, then I Gunzerk into a back-up of the appropriate "element."
@Barrabas said:
I'm not really paying too much attention to the gun manufacturer when picking weapons, but I have noticed I end up with a lot of Jakobs pistols. The high damage plus shooting as fast as you can pull the trigger make those real dangerous in close quarters.
Same here. They saved my ass on the Bloodshot Ramparts.
I like them. I knew that never reloading would be great one day.Anyone but Tediore.
Sure it's cool the first few times you reload and throw the gun as a grenade killing a dude, but then you realise just how wasteful they can be on ammo.
Years of playing shooters has got me into the habit of "reload whenever you get a chance so you don't get caught out at a crucial moment", so using a Tediore gun without consciously thinking about my reload strategy I was still shooting a dude, reloading, going "damn" as I literally threw away 3/4 of a magazine. I later basically didn't even bother to pick up anything Tediore even when the stats were better I'd see the manufacturer and groan.
@Yummylee said:
I really like the Bandit weapons designs and their purposely awful spelling. Plus they have incredibly powerful sounding shotguns. I'm not a huge fan of the Jakobs guns anymore. They just don't quite have the same feel as they did in the original, and most didn't carry over that classic wooden-made look and now just look like generic sci-fi guns. They make some damn fine sniper rifles, though.
Maliwan are still fantastic because of dat element damage, and they also look super snazzy with a cool glow to them. Most of 'em look like they're right out of Halo. Torque are pretty solid, especially their shotguns considering they all shoot rockets. I honestly never bother with Tediore since they're mostly kinda meh. I'm not so much of a fan of the Hyperion guns either, with that weird 'shoot more to increase accuracy' gimmick they all have. It's... unique, but it doesn't make them any more fun nor effective to use. I haven't even found any Eridian yet, besides that one they give you for an early quest, so I can't comment on those.
Vladof and Dahl are kinda... generic, frankly. I don't go out of my way to avoid their guns, though I also don't often come across anything noteworthy from them, either. It just recently occured to me that the Atlas manufactured guns aren't in here anymore. Then again considering the entire organisation was pretty much terminated (?) it makes sense.
EDIT: Oh, and I voted for Bandits. Maliwan definitely comes in second, though.
I keep a Hyperion around just in case I get killed. It's pretty effective when you're down and can't iron sight, you can just hold down the trigger and fire accurately. Unlike everyone other weapon type where you have to burst fire to maintain any kind of accuracy.
That said, I prefer Jacob pistols.
I would have to say Jakobs. I love the look and feel of their guns. Fanning the hammer on revolvers is badass. I also really like Dahl, though I wish that EVERY gun didn't have a burst fire when aiming down the sights. Vladof has some truly excellent automatic weapons, too.
My least favorite is probably Torgue. I dislike the checkered pattern on every gun, and the projectiles are usually really slow relative to the other manufacturers. Maybe I just haven't come across anything real special from Torgue yet, but you just always seem to know exactly what you're getting with them, probably because they are all explosive. I will say that some of the Torgue shotguns are fucking beastly, though.
Depends on the type of weapon.
Currently on me playthrough 2 rampage gunzerker:
- SMG - Maliwan, gotta get that elemental effect on son, plus Moxxi can hook me up with a purp fire smg anytime i need
- Pistol - don't use that much, but when i do either Jacobs or Vladov
- AR - usually Vladov
- RPG - Tediore, fast reload and basically an extra rocket on reload are great, basically removes the one main downside of rocket launchers. A Tediore RPG is usually always in my 4th slot to get second wind when needed.
- Shotgun - Bandit baby, for the clip, again rarely use
- Sniper rifle - VLADOV I accept no substitute as my main sniper rifle, high dmg, huge automatic fire rate, scoped and unscoped while gunzerkering, DEVASTATING, Maliwan as a secondary due to lower recoil lower/fire rate, high crit/ele chance. The two rifles are both automatic but Maliwan counterbalances the Vladovs huge recoil and fire rate. I can snipe while dualwielding or go full auto for close up work. Spin both of these babies up to full gunzerker charge speed and they are basically firing as fast as SMG/AR but you know with sniper rifle damage values :P
Hyperion is the only brand i totally ignore, which is weird couse they seem to be made especially for a gunzerker.
Who would have fucking thought that the best weapons to dual wield for my gunzerker would be - sniper rifles ...
@zombiebigfoot said:
@Tennmuerti said:
Who would have fucking thought that the best weapons to dual wield for my gunzerker would be - sniper rifles ...
Sniper rifles are the shit for gunzerking, man.
Word.
@mikey87144 said:
@MoleyUK said:
Anyone but Tediore.
Sure it's cool the first few times you reload and throw the gun as a grenade killing a dude, but then you realise just how wasteful they can be on ammo.
Years of playing shooters has got me into the habit of "reload whenever you get a chance so you don't get caught out at a crucial moment", so using a Tediore gun without consciously thinking about my reload strategy I was still shooting a dude, reloading, going "damn" as I literally threw away 3/4 of a magazine. I later basically didn't even bother to pick up anything Tediore even when the stats were better I'd see the manufacturer and groan.
Exactly why I stopped using them.
Same. I always reload after expending ammo and getting a kill. It's a habit that can't be undone after all those years of games.
For me its Maliwan and then Jakobs. However, I use whatever is the best at the time.
As others have stated, it depends on the type of gun
But i pretty much avoid tediore like the fuckin plague. It requires too much thought to NOT reload whenever i get a chance.
Hyperion is the 2nd most avoided. I find it wastes too many bullets before the reticule becomes effective.
Tourge. Every AR i use as a commando is Tourge, but I just got that Dahl rife off of Mordecai after chapter 15 and it's pretty sweet.
I picked up a purple Maliwan SMG in a cave. (with the windy, reload disc on it) It has really high fire damage and a really high percentage for setting things alight. It has been good for ten or so levels and is only just starting to be a little underpowered. Love that gun... best thing about it is that I didn't get it from killing an enemy or a chest, it was just laying on the ground in that cave where the bugs constantly fight the cult.
@Amilmitt said:
Jacobs revolver - Accurate heavy dmg
maliwan SMG - burn things quickly
Tediore Rocket launcher - (throw it as a rocket on reload)
hyperion shotgun - more you shoot the more accurate it gets.
certain manufactures work really well for specific types of guns.
I prefer jacobs for the shotguns. As zero I need maximum damage output in a single shot when I'm coming out of stealth.
With Jacobs, I got a triple barrel shotgun that does 54x17 around level 11 or 12.
Still my main weapon at level 15 and still ripping fools appart. You shoot any guy with that and a 250%+20%+40%(kill skill) bonus critical hits and they just explode.
@Mageknight said:
Dahl weapons are pretty great. I like their balanced stats and burst fire while zoomed, plus I like their visual design a lot. Jakobs is a close second purely for their amazing revolvers.
This, pretty much. I use a Dahl machine gun that works wonders as both a mob killer and as a weak sniper rifle. Combine that with my rocket launcher during gunzerking, and I've got a great boss killing combination.
@MoleyUK said:
Anyone but Tediore.
Sure it's cool the first few times you reload and throw the gun as a grenade killing a dude, but then you realise just how wasteful they can be on ammo.
Years of playing shooters has got me into the habit of "reload whenever you get a chance so you don't get caught out at a crucial moment", so using a Tediore gun without consciously thinking about my reload strategy I was still shooting a dude, reloading, going "damn" as I literally threw away 3/4 of a magazine. I later basically didn't even bother to pick up anything Tediore even when the stats were better I'd see the manufacturer and groan.
I felt the same way until I got a Tediore shotgun that, when reloaded, homes in on an enemy while constantly firing (even if it's empty), then explodes in their face. It is wonderful.
@ShaggE said:
@MoleyUK said:
Anyone but Tediore.
Sure it's cool the first few times you reload and throw the gun as a grenade killing a dude, but then you realise just how wasteful they can be on ammo.
Years of playing shooters has got me into the habit of "reload whenever you get a chance so you don't get caught out at a crucial moment", so using a Tediore gun without consciously thinking about my reload strategy I was still shooting a dude, reloading, going "damn" as I literally threw away 3/4 of a magazine. I later basically didn't even bother to pick up anything Tediore even when the stats were better I'd see the manufacturer and groan.
I felt the same way until I got a Tediore shotgun that, when reloaded, homes in on an enemy while constantly firing (even if it's empty), then explodes in their face. It is wonderful.
That sounds sexy.
On a side-note, I seem to be describing things as 'sexy' and 'hot' more often since I started playing this game..
Honestly, I can't say I have much of a preference; also, I haven't really noticed most of the differences outside of plain aesthetics. If it seems good, then I'll keep it.
Like the original borderlands, Dahl all the way for me. A burst sniper rifle is the closest I am getting to the battle rifles from the original. I like them since I don't need to worry about if a dude is resistance what I am firing with my rare gun. They also have some Elemental damage models that are nice, so if I need to Ill switch to them.
@BeachThunder: The differences between manufacturers are quite profound and easy to notice:
- Torgue all shoot slow moving rocket propelled explosive projectiles instead of bullets
- Dahl weapons have three shot burst while zoomed in
- Tediore has super fast reload because you just throw the gun away like an explosive
- Maliwan are always elemental and all have a higher elemental effect chance then any other manufacturer
- Bandit weapons have the biggest clip sizes
- Jacobs have higher damage and are all manual (non automatic) but fire super fast if you are trigger happy (except sniper rifles)
- Vladov are good all round fully automatic weapons, even their pistols are fully auto and sniper rifles have very fast fire rate
- Hyperion have a reverse recoil effect, start firing inaccurate but reduce the spread as you keep shooting
- Eridian modified weapons actually use other manufacturers as a base and completely change the weapon brojectiles for all types into different energy based kind, do huge damage, but consume double the ammo
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