With a lot of gameplay, interviews, and other info out there about Borderlands 2 a lot is already known of the game.
So I'm curious as to is, with the info that has been put out there, your short list of concerns about the first game being addressed in the sequel? With a game like Borderlands 2 I think a lot of the concern is with the gameplay and core systems of the game and not the narrative (other than the setting).
My two main concerns are the lack of a mini-map in the first game and the way missions were handled.
The mini-map has been added, although from video it looks kind of tiny. So that I love.
But I'm not sure on the second as I haven't seen any gameplay of them going through the story, picking up missions, selecting missions and such. I hate how its handled in the first game. You take a mission and it sits there in your mission log. You can only sort by area and accepted/completed. My main issue is that its hard to tell what missions you actually want to go for in an area because those missions are usually in another area.
I hope there is a way to sort by distance, since there are mission markers for each mission I'm sure that can be calculated easily. Or at least sort by the order taken. I dont want to go back to the lvl 1-5 content once I'm in the 30s, let me get rid of that or let me sort by order accepted.
What issues with the first game bothered you the most and are they addressing it? If not, or if you dont know if its been addressed, what do you want to see done about it in the sequel?
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