And amplify shields too in general. From the latest patch notes on steam:
- Fixed bug causing Tediore reloads to get Amplify shield damage bonuses for each round remaining in the clip.
- Amplify damage from Amplify Shields is now divided among all projectiles fired from a single shot.
- Balance adjustments to "The Bee":
+ Increased Recharge Delay
+ Significantly increased Recharge Rate
+ Reduced Amplify damage
Fun times are over, I guess. I suppose it had to happen eventually. A tediore reload on a lvl 50 SMG with a lvl 46 bee was doing about a million damage for me based on Marcus' dummy thing. Terramorphus was going down in less than a minute, and the Warrior wasn't even funny. But who knows what the next DLC (which allegedly hits either this month or the next) will bring?