What factors affect your Fight For Your Life timer?

#1 Posted by Jeric (146 posts) -

I was in the last bit of the Creature Slaughter Dome's fifth round, when a Badass Pyro Thresher came up and started ripping shit up. I had like four Second Winds until at some point, the Thresher killed me and my FFYL bar literally emptied in one second, leaving me no time to get a Second Wind.

Now, what changed that? Was it the fact that I had four Second Winds in less than a minute or so? Or was the Thresher so close to me that it was melee'ing my bar down?

Aside from this particular situation, what other things could factor into the FFYL timer?

#2 Posted by bushpusherr (845 posts) -

It's just how many times you've gone down within a given time frame. The more you go down, the less time you have each time. I'm not sure how it determines when to reset it (probably just not engaging in battle for a certain time, or leaving to another area).

#3 Posted by Jeric (146 posts) -

@bushpusherr: Oh, okay. Well damn, guess being extremely lucky with explosions isn't going to keep me afloat forever.

#4 Edited by Krakn3Dfx (2502 posts) -

Seems to be set up with precisely enough time to run out just as I'm almost done reloading for the kill shot that would save me.

But I'm sure there's some actual technical formula behind it that isn't just designed to piss me off.

#5 Posted by Snail (8659 posts) -

@Jeric said:

guess being extremely lucky with explosions isn't going to keep me afloat forever.

You really shouldn't adopt that mentality.

#6 Posted by Jeric (146 posts) -

@Snail said:

@Jeric said:

guess being extremely lucky with explosions isn't going to keep me afloat forever.

You really shouldn't adopt that mentality.

Actually, now that I'd thought it over, I wasn't even using explosions at the time. My ass was being saved by transfusion things. So I'm probably not even lucky with explosions at all! Ahahaha!

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