Hey all, I'll probably be picking up The Pre-Sequel during some kind of Steam sale, but before I do that, I got to know:
How are the early parts of the game? If there is anything I hated in Borderlands 2, it was the early game slog, that was just filled with unskippable cutscenes and running between maps, and a very narrow range of potential loot when it came to type (ie shotguns, SMGs, class mods, etc). It demotivated me enough to never properly play through the game again with a different class. It also took quite a few skill points for a class to finally start feeling different from the other classes. Does the Pre-Sequel change any of that stuff whatsoever?
Borderlands: The Pre-Sequel!
Game » consists of 5 releases. Released Oct 14, 2014
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