Borderlands patches for 360 and PS3 scheduled for 10/30

Posted by MiamiRedHawks (914 posts) -

Apparently Gearbox is releasing a patch tomorrow for some of the bugs in Borderlands. Unfortunately, the corrupt save and lost skill point issues aren't being addressed in this update. Gearbox says they are investigating solutions to the skill point and corrupt save problems, and will release fixes as they are discovered. Check below for a list of 360 and PS3 fixes in tomorrows update.  A shout out goes to ennui on the Gearbox forums for keeping gamers in the loop.
 
 

An update for the 360 version of Borderlands will be deployed tomorrow, 10/30, at 2am CST. This update will include fixes for issues that some 360 users have been experiencing.

Many issues have been addressed here, but we are continuing work on support updates for all platforms, and will deploy fixes for every version as soon as possible and continue to support all platforms. If you are experiencing an issue that has not been addressed, please post on our technical support forums and let us know!

Update notes:
  • Fixed a bug which caused players and other things in the world to appear incorrectly on clients in networked games
  • fixed a bug in which players gibbed in arena combat disappeared
  • fixed a bug which caused the dollars counter to spin continuously
  • fixed a bug that caused the digger elevator to be unusable after completing the Find Tannis mission
  • Weapon mapping to the D-pad should no longer reverse left and right
  • various localization and other text and tooltip corrections
  • The introductory quests with CL4P-TP should now always progress properly all the time
  • Lilith's Phase Strike ability now works as intended
  • Load times have been improved

 
 
 
An update for PS3 version of Borderlands will be deployed tomorrow, 10/30, at 11am CST. This update will include fixes for issues that some PS3 users have been experiencing.

Many issues have been addressed here, but we are continuing work on support updates for all platforms, and will deploy fixes for every version as soon as possible and continue to support all platforms. If you are experiencing an issue that has not been addressed, please post on our technical support forums and let us know!

Update notes:
  • Load times have been improved
  • Lilith's Phase Strike ability now works as intended
  • The introductory quests with CL4P-TP should now always progress properly
  • fixed a bug that caused the digger elevator to be unusable after completing the Find Tannis mission
  • Weapon mapping to the D-pad should no longer reverse left and right
  • fixed a crash when ejecting the disc during the autosave warning splash screen
  • Players in a lobby should no longer experience long loading when starting a game after one player leaves
  • A bug which caused players and other things in the world to appear incorrectly on clients in networked games has been fixed
  • fixed a bug in which players gibbed in arena combat disappeared
  • Changed how space required for saves is calculated
  • fixed a bug which caused the dollars counter to spin continuously
  • various localization and other text and tooltip corrections
#1 Posted by MiamiRedHawks (914 posts) -

Apparently Gearbox is releasing a patch tomorrow for some of the bugs in Borderlands. Unfortunately, the corrupt save and lost skill point issues aren't being addressed in this update. Gearbox says they are investigating solutions to the skill point and corrupt save problems, and will release fixes as they are discovered. Check below for a list of 360 and PS3 fixes in tomorrows update.  A shout out goes to ennui on the Gearbox forums for keeping gamers in the loop.
 
 

An update for the 360 version of Borderlands will be deployed tomorrow, 10/30, at 2am CST. This update will include fixes for issues that some 360 users have been experiencing.

Many issues have been addressed here, but we are continuing work on support updates for all platforms, and will deploy fixes for every version as soon as possible and continue to support all platforms. If you are experiencing an issue that has not been addressed, please post on our technical support forums and let us know!

Update notes:
  • Fixed a bug which caused players and other things in the world to appear incorrectly on clients in networked games
  • fixed a bug in which players gibbed in arena combat disappeared
  • fixed a bug which caused the dollars counter to spin continuously
  • fixed a bug that caused the digger elevator to be unusable after completing the Find Tannis mission
  • Weapon mapping to the D-pad should no longer reverse left and right
  • various localization and other text and tooltip corrections
  • The introductory quests with CL4P-TP should now always progress properly all the time
  • Lilith's Phase Strike ability now works as intended
  • Load times have been improved

 
 
 
An update for PS3 version of Borderlands will be deployed tomorrow, 10/30, at 11am CST. This update will include fixes for issues that some PS3 users have been experiencing.

Many issues have been addressed here, but we are continuing work on support updates for all platforms, and will deploy fixes for every version as soon as possible and continue to support all platforms. If you are experiencing an issue that has not been addressed, please post on our technical support forums and let us know!

Update notes:
  • Load times have been improved
  • Lilith's Phase Strike ability now works as intended
  • The introductory quests with CL4P-TP should now always progress properly
  • fixed a bug that caused the digger elevator to be unusable after completing the Find Tannis mission
  • Weapon mapping to the D-pad should no longer reverse left and right
  • fixed a crash when ejecting the disc during the autosave warning splash screen
  • Players in a lobby should no longer experience long loading when starting a game after one player leaves
  • A bug which caused players and other things in the world to appear incorrectly on clients in networked games has been fixed
  • fixed a bug in which players gibbed in arena combat disappeared
  • Changed how space required for saves is calculated
  • fixed a bug which caused the dollars counter to spin continuously
  • various localization and other text and tooltip corrections
#2 Posted by MetalR (422 posts) -

Load times, hell yeah!

#3 Posted by Jimbo_N (1197 posts) -

Yea Lilith and load time fixes. Will be nice to play a non gimped character.
#4 Posted by Karmum (11519 posts) -

Sounds good and all, but I'm still waiting for the achievement patch.

#5 Posted by xyzygy (10093 posts) -
@Karmum said:
" Sounds good and all, but I'm still waiting for the achievement patch. "
Is there something wrong with your achievements?
#6 Posted by Ferros (223 posts) -
@xyzygy said:
" @Karmum said:
" Sounds good and all, but I'm still waiting for the achievement patch. "
Is there something wrong with your achievements? "
It's a known issue. Mostly with the elemental kills achievements I think. The 1.21 gigawatts achievement didn't unlock for me and I had to get it with another character.
#7 Posted by xyzygy (10093 posts) -
@Ferros said:
" @xyzygy said:
" @Karmum said:
" Sounds good and all, but I'm still waiting for the achievement patch. "
Is there something wrong with your achievements? "
It's a known issue. Mostly with the elemental kills achievements I think. The 1.21 gigawatts achievement didn't unlock for me and I had to get it with another character. "
Ah, I didn't know about this. Mine went along smoothly... it's so weird how these things can happen to one person but not the next...
#8 Posted by MjHealy (1893 posts) -

Thank Christ for the quicker loads, the wait from jumping in and out of co-op was killing me.

#9 Posted by Bucketdeth (8048 posts) -

Yep I'm glad for the quicker loads on the PS3 version, it was getting a little annoying.

#10 Posted by raddevon (437 posts) -

There are lots of bugs surfacing in this game. I really love the way Gearbox is dealing with them, though. They are being very forthright and open in acknowledging the bugs. When I first saw the forum thread on the Gearbox forums with the master list of bugs, my reaction was that it was inexcusable. Then I realized every game could have a bug list like this, but Gearbox is making theirs public and not trying to silence it. It also rocks that they are fixing them so quickly. I figured this fix would take something like a month to get out. Bravo, Gearbox!

#11 Posted by ZettaSlow (148 posts) -

Is the Phase Strike still broken on PC and all these bugs still present there also? Why are they only releasing console patches?

#12 Posted by xyzygy (10093 posts) -

I've been playing for about an hour on the 360 version and since the update the load times are insanely fast. The 360 load times weren't bad to begin with, but sometimes I can't even get through reading the text that appears in the loading screen before it ends. Wow, Gearbox. I haven't really noticed anything else different though, but I haven't been experiencing bugs with this game in the first place, so...

#13 Posted by Evilsbane (4825 posts) -

" Weapon mapping to the D-pad should no longer reverse left and right "
 
Oh my god I wasn't going crazy!

#14 Edited by JJWeatherman (14575 posts) -
@ZettaSlow said:

" Is the Phase Strike still broken on PC and all these bugs still present there also? Why are they only releasing console patches? "

What exactly is the Phase Strike bug?
#15 Posted by xyzygy (10093 posts) -
@JJWeatherman said:
" @ZettaSlow said:

" Is the Phase Strike still broken on PC and all these bugs still present there also? Why are they only releasing console patches? "

What exactly is the Phase Strike bug? "
Lilith's Phase Strike skill says that it does 800% melee damage while in Phasewalk but it doesn't do nearly that much.
#16 Posted by jkz (4070 posts) -
@raddevon said:
" There are lots of bugs surfacing in this game. I really love the way Gearbox is dealing with them, though. They are being very forthright and open in acknowledging the bugs. When I first saw the forum thread on the Gearbox forums with the master list of bugs, my reaction was that it was inexcusable. Then I realized every game could have a bug list like this, but Gearbox is making theirs public and not trying to silence it. It also rocks that they are fixing them so quickly. I figured this fix would take something like a month to get out. Bravo, Gearbox! "
Indeed. I've always loved the way they deal with the community and how, comparatively, you get much less PR bullshit from them than you do from other companies.
#17 Posted by JoelTGM (5599 posts) -

Good to see they are patching it already.  Hopefully they will be able to fix PC online, because coop is really hard to get working.  I had to open a lot of ports to be able to host, and because the people I play with can't host and were lower level than me, it would have been useless for them to join my game because they wouldn't get any quests done.  So instead we all just started from level 1 on new characters, and we use those characters whenever we play coop.  I don't know if it's possible for them to fix it though.

#18 Posted by DukeTogo (1504 posts) -

Patch in a fucking storage locker.

#19 Posted by squirtle_squad (266 posts) -

i still cant connect to any online game i cant even click on the online game option in the main menu without it signing me out of psn. i really want to try the co-op.
#20 Posted by jakob187 (21788 posts) -

YAY!  BORDERLANDS FIXES!!! 
 
YAY!  LOWER LOAD TIMES!!! 
 
YAY!  I S-RANKED THIS BITCH!!!

#21 Posted by MiamiRedHawks (914 posts) -
@ZettaSlow: They are fixing the phase strike on PC as well.
#22 Edited by AllenV86 (150 posts) -

did anyone else notice a few new achievements ?? ( or did i just not notice them the previous time i looked at the achievements )  for the DLC cause one of them was called Braaaaaaaaaaaains :) and something with Jakobs in it ( because you get to go to the Jakobs factory in the DLC ) 
 
i noticed it when i was taking a look at my achievements today on PS3
 
edit:
Braaaaaaaaaaaaains! ( complete "Braaaaaaaaaaaaains" mission )
Jakobs Fodder ( complete "Jakobs Fodder mission )
House of the Ned ( complete "House of the Ned" mission )
these and 2 secret ones are new to me

grtz Allen

#23 Posted by DrLove (362 posts) -
@AllenV86 said:
" did anyone else notice a few new achievements ?? ( or did i just not notice them the previous time i looked at the achievements )  for the DLC cause one of them was called Braaaaaaaaaaaains :) and something with Jakobs in it ( because you get to go to the Jakobs factory in the DLC )   i noticed it when i was taking a look at my achievements today on PS3  edit: Braaaaaaaaaaaaains! ( complete "Braaaaaaaaaaaaains" mission ) Jakobs Fodder ( complete "Jakobs Fodder mission ) House of the Ned ( complete "House of the Ned" mission ) these and 2 secret ones are new to me grtz Allen "
i think those are DLC achievements
#24 Posted by Expletive (1057 posts) -

What was wrong with Lilith?

#25 Posted by lilburtonboy7489 (1948 posts) -
@DukeTogo said:
" Patch in a fucking storage locker. "
!!!!!!!!!!!!!!!!!
#26 Posted by Ineedaname (4319 posts) -
@Evilsbane said:
" " Weapon mapping to the D-pad should no longer reverse left and right " Oh my god I wasn't going crazy! "
Yeah that one got me a few times.
 
However I've not really noticed any change in load times, but then again I was never counting.
#27 Edited by XratedZ (1 posts) -

Another corrupted save file victim here. Level 21 Soldier just poofed and disappeared. Talk about a real downer. Just chucked the fucking disc across the room and popped in Fallout 3. I don't have the desire to re-do all the damn missions up to this point. Thanks GearBox for releasing a game with what I consider a MAJOR PROBLEM! and many Mahalos for fixing the the problems listed above.....I guess those bugs are considered more important than the corrupt save file....... You got my money though so no sweat off your back right? I'm so pissed!!!!!!
 
DON'T BUY THIS GAME! unless you like losing hours of gaming and having to start over.

#28 Posted by squirtle_squad (266 posts) -
#29 Posted by jakob187 (21788 posts) -

Okay, so...umm...maybe it's just me, but the load times don't feel any smaller at all.

#30 Posted by AllenV86 (150 posts) -
@jakob187: i feel the same way, load times don't seem any faster to me
 
Allen :D

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