Secret Weopen Traits Guide.

#1 Edited by Slaneesh (855 posts) -
#2 Posted by Pie (7112 posts) -
#3 Posted by Out_On_Bail (1549 posts) -
@Pie: You're my hero. I've been having no luck searching for something just like that. Thank you, Pie.
#4 Posted by Pie (7112 posts) -
@Out_On_Bail said:
" @Pie: You're my hero. I've been having no luck searching for something just like that. Thank you, Pie. "
Forums for indivuadal games always hold the answer
#5 Posted by JJ (172 posts) -
@Pie said:
" @slaneesh: Say wut? "
Awesome link!
#6 Posted by ArchScabby (5809 posts) -
@Pie said:
" @slaneesh: Say wut? "
I have now bookmarked this.  thanks a lot.
#7 Posted by LordXavierBritish (6320 posts) -

I wasn't even aware that red text indicated game benefits. I thought it was just flavor. That explains why my "Give Sick" pistol is so kick ass now.
#8 Posted by MB (13138 posts) -

Some of these may be incorrect.
 
I just got a pistol called "The Dove" that has the following stats:
 
Level 24
Damage 47 x2
Accuracy 77.6
Fire Rate 3.7
Magazine Size 14
Sometimes I Forget To Reload.
 
According to the list linked above, this gun should have infinite ammo. It uses ammo the same as any other weapon in the game so far...it needs to be reloaded when the magazine is empty, and it does not regenerate ammo so far as I can tell.

Moderator
#9 Edited by faustyn (615 posts) -
@MB said:

" Some of these may be incorrect.
 
I just got a pistol called "The Dove" that has the following stats:
 
Level 24
Damage 47 x2
Accuracy 77.6
Fire Rate 3.7
Magazine Size 14
Sometimes I Forget To Reload.  According to the list linked above, this gun should have infinite ammo. It uses ammo the same as any other weapon in the game so far...it needs to be reloaded when the magazine is empty, and it does not regenerate ammo so far as I can tell. "

that's weird. i have the same gun and it works. i don't have to reload or anything. it's constantly shooting.
#10 Posted by Pie (7112 posts) -
@faustyn said:
" @MB said:

" Some of these may be incorrect.
 
I just got a pistol called "The Dove" that has the following stats:
 
Level 24
Damage 47 x2
Accuracy 77.6
Fire Rate 3.7
Magazine Size 14
Sometimes I Forget To Reload.  According to the list linked above, this gun should have infinite ammo. It uses ammo the same as any other weapon in the game so far...it needs to be reloaded when the magazine is empty, and it does not regenerate ammo so far as I can tell. "

that's weird. i have the same gun and it works. i don't have to reload or anything. it's constantly shooting. "
MB, your Borderlands game has a mind of its own and is trying to bring you down
#11 Posted by Scottydoentknow (65 posts) -

i dont see pain heals anywhere on this list any help?

#12 Posted by jakob187 (21762 posts) -

It's funny that there is speculation on some of these, as most of them have the actual stat shown on the weapon itself.  For instance, if the gun has red text that indicates a large magazine size, then it'll say in white on there "such% magazine size". 
 
There are only a couple that I haven't seen this on.

#13 Posted by Muttinus_Rump (814 posts) -
@Pie said:
" @faustyn said:
" @MB said:

" Some of these may be incorrect.
 
I just got a pistol called "The Dove" that has the following stats:
 
Level 24
Damage 47 x2
Accuracy 77.6
Fire Rate 3.7
Magazine Size 14
Sometimes I Forget To Reload.  According to the list linked above, this gun should have infinite ammo. It uses ammo the same as any other weapon in the game so far...it needs to be reloaded when the magazine is empty, and it does not regenerate ammo so far as I can tell. "

that's weird. i have the same gun and it works. i don't have to reload or anything. it's constantly shooting. "
MB, your Borderlands game has a mind of its own and is trying to bring you down "
That is really weird. Mine is exactly the same, but the infinite ammo works.
#14 Posted by Pie (7112 posts) -
@jakob187 said:
" It's funny that there is speculation on some of these, as most of them have the actual stat shown on the weapon itself.  For instance, if the gun has red text that indicates a large magazine size, then it'll say in white on there "such% magazine size".  There are only a couple that I haven't seen this on. "
I think one of the reasons Gearbox threw them in is so that when your glancing at them on the ground you can tell instantly that theres something cool or unique about them, for example "big tony says hi" means that the weapon (usually a pistol) has a large mag. Would you notice that if the red text werent there?
#15 Posted by NinjaHunter (973 posts) -
@Scottydoentknow said:
" i dont see pain heals anywhere on this list any help? "
The gun heals you. It's basically like having a slow healing shield equipped when you are holding that gun.
#16 Posted by Nogert (132 posts) -

Is there any else that that thread but for the things you get with class mods?
 
Because I don't know what half the stuff means on my class mod apart from the more obvious ones, and it makes it hard to decide which ones best.

#17 Posted by NinjaHunter (973 posts) -
@Nogert said:
" Is there any else that that thread but for the things you get with class mods?  Because I don't know what half the stuff means on my class mod apart from the more obvious ones, and it makes it hard to decide which ones best. "
Class mods add extra skill points to a specific skill on your tech tree. For example, if a hunter has a class mod that has "+2 Bird of Prey", that means it adds 2 points to the bird of prey skill. But it will not show it on the skill tree and you must have the skill unlocked in order for it to work.
#18 Posted by Nogert (132 posts) -
@NinjaHunter said:
" @Nogert said:
" Is there any else that that thread but for the things you get with class mods?  Because I don't know what half the stuff means on my class mod apart from the more obvious ones, and it makes it hard to decide which ones best. "
Class mods add extra skill points to a specific skill on your tech tree. For example, if a hunter has a class mod that has "+2 Bird of Prey", that means it adds 2 points to the bird of prey skill. But it will not show it on the skill tree and you must have the skill unlocked in order for it to work. "
Oh right I see, thanks.
#19 Posted by Slaneesh (855 posts) -

@Nogert said:

" @NinjaHunter said:
" @Nogert said:
" Is there any else that that thread but for the things you get with class mods?  Because I don't know what half the stuff means on my class mod apart from the more obvious ones, and it makes it hard to decide which ones best. "
Class mods add extra skill points to a specific skill on your tech tree. For example, if a hunter has a class mod that has "+2 Bird of Prey", that means it adds 2 points to the bird of prey skill. But it will not show it on the skill tree and you must have the skill unlocked in order for it to work. "
Oh right I see, thanks. "


 

Thats not entirely true. My friend and i did some testing and came up with the following results: 
 
We tested it with the sirens Diva skill which increases shield capacity making it easy to test and it´s in the first tier, so it´s always unlocked.  
We had a mod that gave +2 to the Diva skill
Basically it only increased shield capacity when i invested a skill point and it also increased shield capacity more when i had 5 points invested. 
 
 
1 : You only get the skill point benifits if you already have 1 point invested in it not just unlocked. 
2 : It is possible to get bonuses beyond the 5 point skill limit. 
#20 Posted by kwyee (234 posts) -
FYI there's also the slightly more parseable borderlands wiki. (note: this link may change since its a wiki)
#21 Posted by Pie (7112 posts) -
@kwyee said:
" FYI there's also the slightly more parseable borderlands wiki. (note: this link may change since its a wiki) "
Well if you want to cheat...
#22 Posted by TheDoorman (534 posts) -

Anyone know what, Its a helluva a thing....  means because I have that on my revolver that I just picked up. I checked the list and its not written in.
#23 Posted by lockwoodx (2479 posts) -

I found a shotgun with insanely high damage that says "Holy crap it shoots rockets!" and just like it says, it fires tiny rockets that do massive damage and use shotgun shells for ammo. 

#24 Posted by lockwoodx (2479 posts) -
@TheDoorman: Well hell = inferno or fire. Maybe it ignites people real well.
#25 Posted by blacklab (1598 posts) -

what secrets are weopening?

#26 Posted by ZeroGravX (73 posts) -
@Pie said:
" @slaneesh: Say wut? "
Hah! I have a low level weapon that says " A lead wind blows...". I wondered what that meant. Awesome.

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