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A distinct and predictable pattern of attacks or movement a boss takes. This can be based in reaction to a player's actions or simply a stringent script the boss adheres to.
Boss Pattern games
Edit
| Name | Platforms | Developer | ||
|---|---|---|---|---|
|
Silkroad Online |
PC | JoyMax | |
|
GunForce |
SNES | Irem Corp. | |
|
White Knight Chronicles |
PS3 | Level-5 Inc. | |
|
TinStar |
SNES | Dodekaedron Software Creations, Inc. | |
|
Monster Hunter Tri |
WII | Capcom Production Studio 1 | |
|
Muramasa: The Demon Blade released on Sept. 8, 2009 |
WII | Basiscape, Vanillaware Ltd. | |
|
Batman: Arkham Asylum released on Aug. 25, 2009 |
X360, PC, PS3 | Rocksteady Studios Ltd | |
|
Metroid Prime Trilogy released on Aug. 24, 2009 |
WII | Nintendo, Retro Studios | |
|
Metal Slug 7 released on Nov. 18, 2008 |
XBLM, DS | SNK Playmore | |
|
LittleBigPlanet released on Oct. 27, 2008 |
PS3 | Media Molecule |
| Concept Name: | Boss Pattern |
| Appears in: | 116 games |
| First appearance: | |
| Aliases |






































