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Ninji are ninja enemies seen infrequently in the Mario series.
Podoboos are living fireball enemies usually found in Castles in the Mario games. The original ones would only jump out of lava in simple patterns.
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
A boss that players fight multiple times throughout the game. They usually follow the player as they progress.
A rocket start is an element that appears in most fictional racing games; it is an important technique to gain boost at the start of a race by accelerating at the right time. This technique is inspired by the Mario Kart series. It is also used in other games, too!
Monarchs and their families.
Special locations in game that allow the player to manually save their progress.
A Secret area is a place hidden that few will find unless they know where to look.
A grid that is organized for the start of the race in rows of 2, 3 or more. Very useful for standing starts in various racing titles.
Sudden Death occurs when two or more players/teams have the same score at the end of the game. It can also be a penalty that activates when a player of match is taking too long. The players will then have to get rid of each other in a hurry.
The Thwimp is a smaller version of the Thwomp. In some cases it moves in a different pattern than the Thwomp's traditional up and down movements. The Thwimp can be found mostly in castle stages.
The Thwomp is a villain from the mario franchise. He is most commonly found in castle stages.
Players compete against the clock to secure the fastest time possible. This is often added to racing games for extra replay value and typically requires a higher degree of skill.
Toads are a species of intelligent mushrooms and the dominant species of the Mushroom Kingdom.
A mechanical system designed to capture or cause harm. Either the player can set traps for their enemies or others set them for the player.
Vehicular combat combines driving and combat to form a unique fast paced action game. Many games are purely vehicular combat based (e.g. Twisted Metal or Vigilante 8) or can contain have sections for such combat (e.g. Halo or Mass Effect).
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