Something went wrong. Try again later
    Follow

    Box in Box Art

    Concept »

    Games in which the boxart depicts another release's boxart in its entirety. These usually appear on re-releases and combination packs of franchises or expansions.

    Staring at Box Art, What I've Learned: GOTY, Gold Edition Redux

    Avatar image for d0rks
    d0rks

    83

    Forum Posts

    858

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    Edited By d0rks

    Recently I spent some time looking at video game box art. This happened shortly after I became fascinated by the Box In Box Art concept.

    Here are some observations and things I've to come to realize, appreciate or accept about (Box in) Box Art, Game of the Year Editions and Giant Bomb.

    Box Art: It's a Regional Thing

    The first thing I noticed, video game box art can be wildly significantly different depending on which side of the Atlantic (or Pacific) Ocean the boxes are sold.

    No Caption Provided
    No Caption Provided

    This becomes particularly apparent when looking at 'double packs' or '2-in-1 bundles', I found a wild wide variety in box art between platforms and regions. Some bundled editions seem to only exist in Europe, for example the Assassin's Creed Double Pack. I haven't been able to find proof of any US version, the closest things I came across were an Assassin's Creed I&II Ultimate Collection for PC or the Assassin's Creed Trilogy.

    No Caption Provided

    Neither of these would qualify for a spot in the Box In Box Art gallery, unlike the European Assassin's Creed Double Pack, but only the Xbox 360 version.

    No Caption Provided

    Then there is also a difference in box art for bundles of the same games for the same consoles in the same region, for example the Halo 3 & Fable 2 Bundle. There is a version that (also) came bundled with hardware - Xbox 360 Console or Controller - and an actual 'Double Pack'.

    I do realize Giant Bomb is very US-centric and that's fine with me. I did make an effort to hunt down US versions of box art, but in some cases there didn't seem to be any as mentioned above, or they were unsuitable due to size, quality or (Mobygames') watermarks. It's also for this reason I'm reluctant to add 'Games that do this' to the Wiki. For the Box In Box Art category in particular I think the actual box art is more interesting than 'what games do this' anyway.

    Play! The Ultimate Casual Game Collection (PC)
    Play! The Ultimate Casual Game Collection (PC)

    Finally, there are plenty of pictures of boxes that didn't make it, but probably could have, but didn't. A great example is this:

    I mean, those are probably boxes, right? During this exercise the cut-off point for me became if the box art contained elements that were recognizable as a box. For me this meant, and I'm talking about 'the box' in the box art here, not the box itself:

    • Some effort or attempt was made to give 'the box' 3-dimensional properties, to make it look like a box.
    • In addition to the box art, 'the box' has visual properties similar and typical to the physical box it represents, mainly ratings logos or labels like 'PC DVD' or 'PC CDrom'.

    Flat images of just the box art just couldn't satisfy me anymore, although I'm aware that they could easily fit the description or criteria for the Box In Box Art concept.

    Publisher who also love this concept: UbiSoft, Kalypso Media, Viva Media, Electronic Arts, THQ

    Gold Edition: Game of the Year Avant la Lettre

    Similarly, with regards to 'Game of the Year' editions, publishers just seem to do whatever they want, including releasing 'Game of the Year' Editions. Possibly the next future example for this rather arbitrary and arrogant form of marketing is a potential, yet unannounced Dead Island 'Game of the Year' Edition.

    Apart from the name, 'Game of the Year' editions aren't new. That is the idea of bundling the original game with additional content or later versions and re-releasing it as 'Complete Collection', 'Anthology' or 'Gold Edition'.

    No Caption Provided

    After looking at plenty of boxes and box art, it seems to me that 'Game of the Year Edition' is more or less exactly what 'Gold Edition' was for (PC) games years ago. Of course the terminology is different, nowadays it's 'DLC' versus 'Expansion' in that bygone era. With the advent of digital distribution and downloading of games, the physical 'Gold Edition' too has become more and more a thing of the past. Probably some of the last cases of DLC released on discs - not talking about that game Capcom sold you - were probably the Borderlands and Fallout 3 DLC packs and Dragon Age Awakening.

    Although there will be an 'Ultimate Edition' for Fallout: New Vegas, it's a sign of the times that Bethesda chose to skip the physical release of DLC and went straight for what is de-facto a 'Game of the Year' bundle.

    What's Next: Some things to think about

    During my search for appropriate box art, I stumbled upon various boxes or covers featuring a review score, a quote from a review or both, but not limited to "Game of the Year" or 'Game of the Year' editions. I only started noticing those more consciously after a while, and therefore I don't have a strong case for a concept like "Endorsement or Review Score in Box Art", yet.

    One recurring complicating factor here is the regional differences in box art. Good examples are El Shaddai: Ascension of the Metatron and Deadly Premonition. The UK/EU versions of these games come in boxes with review scores and quotes on them from Eurogamer and Destructoid respectively.

    Deadly Premonition PAL
    Deadly Premonition PAL

    How long until we can buy a Giant Bomb endorsed game?

    Avatar image for d0rks
    d0rks

    83

    Forum Posts

    858

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #1  Edited By d0rks

    Recently I spent some time looking at video game box art. This happened shortly after I became fascinated by the Box In Box Art concept.

    Here are some observations and things I've to come to realize, appreciate or accept about (Box in) Box Art, Game of the Year Editions and Giant Bomb.

    Box Art: It's a Regional Thing

    The first thing I noticed, video game box art can be wildly significantly different depending on which side of the Atlantic (or Pacific) Ocean the boxes are sold.

    No Caption Provided
    No Caption Provided

    This becomes particularly apparent when looking at 'double packs' or '2-in-1 bundles', I found a wild wide variety in box art between platforms and regions. Some bundled editions seem to only exist in Europe, for example the Assassin's Creed Double Pack. I haven't been able to find proof of any US version, the closest things I came across were an Assassin's Creed I&II Ultimate Collection for PC or the Assassin's Creed Trilogy.

    No Caption Provided

    Neither of these would qualify for a spot in the Box In Box Art gallery, unlike the European Assassin's Creed Double Pack, but only the Xbox 360 version.

    No Caption Provided

    Then there is also a difference in box art for bundles of the same games for the same consoles in the same region, for example the Halo 3 & Fable 2 Bundle. There is a version that (also) came bundled with hardware - Xbox 360 Console or Controller - and an actual 'Double Pack'.

    I do realize Giant Bomb is very US-centric and that's fine with me. I did make an effort to hunt down US versions of box art, but in some cases there didn't seem to be any as mentioned above, or they were unsuitable due to size, quality or (Mobygames') watermarks. It's also for this reason I'm reluctant to add 'Games that do this' to the Wiki. For the Box In Box Art category in particular I think the actual box art is more interesting than 'what games do this' anyway.

    Play! The Ultimate Casual Game Collection (PC)
    Play! The Ultimate Casual Game Collection (PC)

    Finally, there are plenty of pictures of boxes that didn't make it, but probably could have, but didn't. A great example is this:

    I mean, those are probably boxes, right? During this exercise the cut-off point for me became if the box art contained elements that were recognizable as a box. For me this meant, and I'm talking about 'the box' in the box art here, not the box itself:

    • Some effort or attempt was made to give 'the box' 3-dimensional properties, to make it look like a box.
    • In addition to the box art, 'the box' has visual properties similar and typical to the physical box it represents, mainly ratings logos or labels like 'PC DVD' or 'PC CDrom'.

    Flat images of just the box art just couldn't satisfy me anymore, although I'm aware that they could easily fit the description or criteria for the Box In Box Art concept.

    Publisher who also love this concept: UbiSoft, Kalypso Media, Viva Media, Electronic Arts, THQ

    Gold Edition: Game of the Year Avant la Lettre

    Similarly, with regards to 'Game of the Year' editions, publishers just seem to do whatever they want, including releasing 'Game of the Year' Editions. Possibly the next future example for this rather arbitrary and arrogant form of marketing is a potential, yet unannounced Dead Island 'Game of the Year' Edition.

    Apart from the name, 'Game of the Year' editions aren't new. That is the idea of bundling the original game with additional content or later versions and re-releasing it as 'Complete Collection', 'Anthology' or 'Gold Edition'.

    No Caption Provided

    After looking at plenty of boxes and box art, it seems to me that 'Game of the Year Edition' is more or less exactly what 'Gold Edition' was for (PC) games years ago. Of course the terminology is different, nowadays it's 'DLC' versus 'Expansion' in that bygone era. With the advent of digital distribution and downloading of games, the physical 'Gold Edition' too has become more and more a thing of the past. Probably some of the last cases of DLC released on discs - not talking about that game Capcom sold you - were probably the Borderlands and Fallout 3 DLC packs and Dragon Age Awakening.

    Although there will be an 'Ultimate Edition' for Fallout: New Vegas, it's a sign of the times that Bethesda chose to skip the physical release of DLC and went straight for what is de-facto a 'Game of the Year' bundle.

    What's Next: Some things to think about

    During my search for appropriate box art, I stumbled upon various boxes or covers featuring a review score, a quote from a review or both, but not limited to "Game of the Year" or 'Game of the Year' editions. I only started noticing those more consciously after a while, and therefore I don't have a strong case for a concept like "Endorsement or Review Score in Box Art", yet.

    One recurring complicating factor here is the regional differences in box art. Good examples are El Shaddai: Ascension of the Metatron and Deadly Premonition. The UK/EU versions of these games come in boxes with review scores and quotes on them from Eurogamer and Destructoid respectively.

    Deadly Premonition PAL
    Deadly Premonition PAL

    How long until we can buy a Giant Bomb endorsed game?

    Avatar image for lordandrew
    LordAndrew

    14609

    Forum Posts

    98305

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 36

    #2  Edited By LordAndrew

    I like that Deadly Premonition box art, except for that damn Destructoid score ruining the whole damn thing.

    Avatar image for oldirtybearon
    Oldirtybearon

    5626

    Forum Posts

    86

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 0

    #3  Edited By Oldirtybearon

    @LordAndrew said:

    I like that Deadly Premonition box art, except for that damn Destructoid score ruining the whole damn thing.

    I look att it and I hear wailing sax.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.