... What does it do? - It must do something!
Braid
Game » consists of 11 releases. Released Aug 06, 2008
- Xbox 360 Games Store
- Xbox 360
- PC
- Mac
- + 5 more
- PlayStation Network (PS3)
- PlayStation 4
- Linux
- Nintendo Switch
- PlayStation 5
Manipulate time to complete puzzles in this 2D platform game made by indie developer Jonathan Blow.
Epilogue Cloud
i just wanted to resuscitate this thread because this is the only place i can find it being discussed (anywhere else??) and it's driving me crazy. it just can't be there for decoration. the other things that make me suspicious in the epilogue:
I doubt it'll just magically unveil itself as a new (third?) ending. I believe most of the things you list have been figured out, just check a FAQ. Personally I do not remember, since it's been a while since I finished Braid.
The thing about Braid's story is that it's ambiguous. The bomb theory is there because it makes sense. There are just so many things that point to it in the game. Still, the developer says that's not the whole story. So really, you won't ever get to see concrete evidence of what the story really is about, so you'll have to make up a theory based on your own experience.
just for the record, the oddities i mentioned are not addressed in any FAQ i have seen.
well i think it must be connected to that floating cloud at the end of a chapter in world 1,
its to the right of the in-chapter puzzle frame that u need to move to get the puzzle piece.
i think it has to be reached by getting the creature over there somehow, but theres no way of doing that to my knowledge
"TomboDemon said:wow thanks tonnes!"i think it has to be reached by getting the creature over there somehow"*SPOILER*
That cloud moves left very slowly and after an hour or two, reaches a place where it can be reached."
Just to name something that seems weird to me... have you noticed there are actually 2 clouds there, one imposed over the other? You can faintly see how one is a little bit in front of the other, clearly on the left side.
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