Branmarker 2 Spoiler-Free guide

This walkthrough is for the RPG "Branmarker 2" released for the PC-98 and FM Towns platforms. As the game was released only in Japan, I wrote this guide to help fellow English speakers progress through the game. It does not contain boss strategies, recommendations on equipment to buy or other misc. info, but lets players know where to go and when to do so.

MAP:

WALKTHROUGH:

Starting point

You'll begin on the west side of an island. Go to Kris, the town in the northeast.

Kris Village (クリスの村)

A rule of thumb for all villages in the game: Speak to everyone until they repeat what they say, particularly those who live in unmarked houses. After doing so, use the southeast exit and go south to the Ruins.

Ruins (廃墟)

Go through the dungeon, defeating the two bosses, and then return to town.

Kris Village

Talk to everyone and use the ship in the northeast to sail to the northern continent. One there, head west to Keim Village.

Keim Village (カイムの村)

Talk to everyone, including the man in the east building. Then go to the mountain dungeon in the southwest.

Maburan Mountain (マブラン山)

Progress through this dungeon and defeat the boss. Then, go northeast to the forest dungeon.

Forest of the Elves (エルフの森)

Follow the path indicated by the lilipads near the entrance to get through the maze. Continue on into the Seafloor cave (海底洞窟), where you'll face a boss upon entering, and proceed until you complete the dungeon. Afterwards, check out Karia village in the far northeast.

Karia Village (カーリア村)

Talk to everyone here. Then go to Altera in the west.

Altera (ルテラ)

Talk to everyone, and then go to Terra Forest, west of the castle.

Terra Forest (テラの森)

Go north at the first chance, walking through the pinkish trees, and defeat the boss there. Then make your way through the dungeon, moving boulders and climbing in and out of holes, until you reach the boss at the end.

Altera

Talk to everyone in the bar, and then head to the Oasis of Ur west of Altera.

Oasis of Ur (ウルの村)

In the southwest corner of town, you'll find the mayor. Talk to him first, then everyone else in the village, especially the guy walking around in the north end of town. After that, head south to Roreasu Village.

Roreasu Village (ロレアス村)

Talk to everyone here, and then head south to the Water Temple.

Water Temple (水上神殿)

Talk to the fairy that's just outside the bulding. After that, examine the locked door. Head back to Roreasu.

Roreasu Village (ロレアス村)

A man inside of a building on the west side of town will give you the key. Before heading back to the temple, be sure to talk to the old man (じじい) a little west of the fairy, as well as examine the beach at the western dead end for an optional scene.

Water Temple

Make your way through the dungeon and engage the boss. Your HP will be reduced to 1 and you'll be ejected from battle. Exit the dungeon and travel all the way back to Fascia Island, where you began the adventure, and head to the Mermaid Cave in the southwest.

Mermaid Cave

Here, you'll obtain the Aroaro shellfish (アロアロ貝). Bring the shellfish to the old man west of the Water Temple and he'll give you the Black Rubber Coat (黒ゴムのコート).

Water Temple

Make your way through the dungeon once more and defeat the boss. With that taken care of, head back to Ur.

Oasis of Ur

After the scene, speak to the mayor, and then release the slimes from the eastern building. Exit the town north. The slime will guide you to the Twin Towers of Migerosu.

The Twin Towers of Migerosu (ミゲロスの双塔)

Take the right tower first. Go through and hit every cross switch you can reach. When finished, the only inaccessible path should be a staircase blocked by three fire rings.

Left tower. Defeat two bosses here. One of them will have the "cross key". A chest far into the tower will have the "tower key". Hit every cross switch possible, one of which will remove the fire rings from the remaining path in the right tower.

Right tower. Go through the unblocked path and hit the next cross switch. You are now done with the right tower.

Left tower. Make your way to the cross door and use the cross key. Defeat the third boss, progress through to the locked tower door and use the tower key, and then continue to the fourth boss.

Altera

Go north to the castle and try to go through the entrance. When that fails, go off to the right and inspect the tombstone twice to reveal a hidden staircase.

Terra Castle (テラ城)

Make your way through the castle pulling on chains and using warp pads. You'll face three bosses total.

Altera

Go to the bar and receive a letter (親父の仕送り). Then head to the Oasis of Ur.

Oasis of Ur

Enter an eastern house and give the old woman the letter. She'll give you a cup of tea (オチャ) in return. Now head to Karia Village.

Karia Village

A scene will occur upon entering and you'll receive an item. Go to the house in the northwest and talk to the soldier inside. After the scene, sleep at the Inn. Speak to the soldier once more and select Shammi (シャミー) to depart for the Tree.

Magic Tree (魔教樹)

Shammi must solve two puzzles. In the fire puzzle, she must pay special attention to detail in the room, then exit south, and re-enter and examine the 5 objects which have changed from before. In the Ice room, she must discover the correct order to hit the four switches.

Fire Puzzle Solution: Bed, Lower red orb, Green Pot, Middle Flower Pot, portrait in the top left.

Water Puzzle Solution: Bottom Right, Top Left, Bottom Left, Top Right

When finished, exit towards the boat. When you finally regain control, you'll be in Altera.

Altera

Head to the swamp located south of the Oasis of Ur.

Ajimu Swamp (アジームの沼)

The party will determine that they cannot cross as-is. Now, head to the Oasis of Ur.

Oasis of Ur

Get the boots from the woman at the center of town and head back to the swamp.

Ajimu Swamp

Traverse through this very short dungeon and defeat the boss at the end. Then, head west to Korutaka village.

Korutaka Village (コルタカ村)

Talk to everyone in town, and then head south to the Dwarf Cave.

Dwarf Cave (ドワーフの洞窟)

The Dwarf Guard will talk about how he desperately wishes he had a drink. Head back to town.

Korutaka village

Head to the bar and purchase the "Sake of the Dwarves" (ドワーフの酒).

Dwarf Cave

Thankful for the refreshments, the Dwarf lets you inside. Make your way through the dungeon and defeat the boss at the end. Afterwards, head to the tower in the southwest.

Tower of Chasmata (カスマータの塔だ)

Defeat the boss, and when you regain control, use the restorative pot off to the left if need be and then step into the portal to be transported to Castle Ares.

Castle Ares (アレス城)

Make your way through the dungeon and reach the pink-colored room. When you regain control, you'll be back in Altera.

Altera

Head up to Terra Castle and speak with the princess. After the scenes, head back though the Swamp and Dwarf Cave to the Tower of Chasmata.

Tower of Chasmata

Use the Chasmata key on the door north of the portal that you used to enter Ares and go upstairs.

In this room, turn the rightmost teleporter to the right and use it.

In this room, turn the leftmost teleporter to the left and use it.

In this room, turn the rightmost teleporter to the south and use it.

In this room, turn the sole teleporter in the room to the right and use it. Go down the stairs.

Go in the leftmost mirror.

Go in the top-left mirror.

Loot the 4 chests and go in the top-left mirror.

Go in the rightmost mirror.

Grab the Topaz key (トパーズの鍵) from the chest and re-enter the mirror.

Head back to the room with the staircase that you used to enter the floor.

Go in the top-rightmost mirror, grab the chest, and exit how you came.

Enter the mirror directly left (next to) the one you just used.

Enter the rightmost mirror.

Enter the leftmost mirror, grab the chest, and exit how you came.

Enter the mirror directly right (next to) the one you just used.

Turn the teleporter to the left and use it.

Turn the teleporter to the left and use it.

Enter the mirror.

Turn the teleporter to the south and use it.

Enter the mirror.

Go up the stairs.

Turn the teleporter to the left and use it.

Enter the mirror.

Go up the stairs.

Turn the teleporter to the left and use it.

Grab the Ruby Key (ルビーの鍵), turn the teleporter to the right and use it.

Turn the teleporter to the north and use it.

Turn the teleporter to the left and use it.

Turn the teleporter to the left and use it.

Use the ruby key and enter the door. Grab the Emerald key (エメラルドの鍵) from the chest, turn the teleporter to the north and use it.

Use the Emerald key and enter the door. Go up the stairs.

Go through the leftmost mirror and keep going until you get to a chest. Loot it, then turn the teleporter left and use it.

Turn the next teleporter left and get back to the staircase that you used to enter the floor.

Enter the middle mirror, take the teleporter, and go up the stairs.

Loot the chests and use the Topaz key on the door.

Boss battle. Sunlight Spear (サンライト・スピア) spell works well. After the battle, you'll arive at Castle Ares.

Castle Ares

Flip switches and seek out three keys. Once you have them, use all three on the door in the north part of the floor and go down the stairs. Follow the long pathway until you reach another staircase to ascend. Prepare for a Boss Battle.

Ascend the staircase directly left to loot a couple chests, then head back down and take the northern path around to another staircase. Head straight south to two more chests, then take the left path to ascend another staircase. Head south to the next staircase. Time to hunt for more keys, you'll need to find three of them again. Use them on the door north of the stairs and ascend the next set. The switches on this floor each activate a nearby 'elevator door' which you must utilize in order to progress. If you head out the south exit, Syria will restore your health. Eventually, you'll make it to an area with teleporters and overlapping pathways against a magenta sky.

Directions - NOTE: Each line break below ONLY represents a split in the path, not turning corners. For example, the first split you encounter allows you to go either right or left, thus, the second line indicates "right". For the next split, you should ignore the path heading south and continue going "right", and so on. Simple enough, eh? Also, the directions only tell how to get to the key and, subsequently, the locked door requiring it. All other chests are ignored, but most just contain your standard curative items anyways.

From the stairs go north.

First split: Right.

Right.

Right > teleporter.

First Split: Right.

Right.

Right.

Up.

Right.

Down.

Down.

Up > teleporter.

First split: Right.

Left.

Right > Chest with key > Backtrack to the previous split.

Previous split: Left.

Left.

Up.

Left

Left

Right

Right

Right

Left

Left

Up > teleporter.

First split: Down

Right > teleporter.

BAM! There's the door! Head up the stairs.

This floor is pretty easy. Just use the hidden paths to get the chests and then head up the ascending staircase. LAST CHANCE TO SAVE!

Good luck with the final boss fights and enjoy the ending!

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.