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Poet and scholar, singer and narrator. A lover of wine, women and song, the bard is the iconic minstrel of the medieval world.
The cleric is a combination of priest, healer and holy warrior. The cleric is much akin to the paladin but tend to be more magic-oriented and less focused on melee combat.
Dwarves are a short, stout race that appear in any number of fantasy games and stories. They are almost always depicted as short with bushy beards similar to vikings. They can also be identified by their love for ale and gold. Other common trends for Fantasy Dwarves include being proud warriors, favoring axes as their weapon of choice, and being gruff sticklers for tradition and honor.
Enchanters are spell casters that focus on the manipulation of the mind and deception.
Gnolls are a race of hyena-like, or dog-like humanoids.
Gnomes are a race of mythological creatures, which are usually much smaller versions of humans.
A Half Elf is the offspring of a human and an elf. In many cases, they are discriminated against by both humans and elves, which guides them to a nomadic life as bards, druids, or rangers.
Halflings, also known as hobbits, average about three and a half feet tall. They have an innate affinity to nature and possess both the agility and dexterity to make great rogues. Halflings are generally good people, but also have a mischievous side that my infuriate others.
Kobolds are anthropomorphic dogs/reptilians of short stature that dwell in forests and caves. In fantasy RPGs, they typically wield primitive weapons and command limited shamanistic magic. The term "kobold" has also been used in reference to other types of creatures including lizardmen, spirits, or simply humanoids with various skin tones.
The extraction of valuable minerals from the earth.
Neutral is where a character or what have you does not take one specific side in a conflict or argument.
A paladin is a holy warrior, who gains extra abilities through faith and devotion to a deity.
A playable class in many roleplaying games. Rogues are also sometimes known as Thieves. The class in almost all these games center around their stealth capabilities.
Smithing is a trade skill used to craft and shape metal. Steel, iron, gold, silver, pewter, tin, copper, and other metals can be used to craft armor, blades, guns, coins, arrowheads, locks, and a myriad of other objects.
A magician who specializes in the arcane arts of summoning. Conjurers are able to call forth otherworldly beasts and guardians to their aid.
The Seraphs are a group of eight gods and goddesses worshipped by The Combine Empire in the world of Norrath.
An individual who specializes in armed combat.
Being learned scholars and masters of the arcane arts, wizards wield great power by manipulating magical energy for the forces of good and evil.
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