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The Early Years

Brent published his first game in 1978 for the TRS80 model I computer and founded his first company, Imagination Unlimited, where he published two additional titles.
 
In 1983 Brent began working with Access Software where he helped develop several award winning and best selling product lines including the Tex Murphy series of adventure games and the golf franchise Leader Board and Links. 
  

Mid-Life

The year 1994 saw some major changes. Brent formed Flashpoint Productions, an independant development group, where he did products for Electronic Arts, Sega, and others. 
 
In 1996, Bethesda Softworks purchased Flashpoint and Brent became Bethesda's Development Director where he developed the best selling racing series, Burnout Championship Drag Racing and The Elder Scrolls series of products amoung others. 
 
In 2000, Brent left Bethesda and joined Kodiak Interactive where he was Lead Programmer on Disney's Monsters, Inc for PS2. 
  

Now

After Kodiak closed it's doors in 2001, Brent developed several hi-end automotive simulation products published by Motion Software that are used by racers and enthusiasts all over the world.

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