Revolution adventures have had considerable success - but the traditional publishing model has prevented us receiving the required royalties to fund future games. With limited financial reserves we have been unable to fund our own titles and so we have not benefited from their success. Now you can help us to change this. For the first time in our history, we will be funding an original adventure game: Broken Sword - the Serpent's Curse. This will give us full creative freedom, and let us work with you. We promise to keep you up to date with all aspects of development and we will value your support.
Development of the game is going well - we hope that you like what you see. Kickstarter funding will allow us to proceed at a faster rate, and ensure the game achieves its ambitious design. Without this funding we will risk having to cut back features and delay the game's release.
Whether you are able to back this project or not, if you're a fan of the Broken Sword games then please share this with your friends so they can help make the next Broken Sword the best game yet!
Welp, there goes $100 for my most anticipated game! XD
Sounds like a new Broken Sword game, and possibly in 2D!
If the new title is the fifth instalment in the Broken Sword saga, it will be Revolution’s first fresh iteration of the point-and-click adventure series since 2006.
“We’ve risked the frustration of the fans,” says Cecil. “They know that we’re writing a new game. We’re going to be announcing it with a fanfare.”
Cecil claims the decision to move back into 2D for the new game is not down to criticism of the third and fourth entires in the series, but he did acknowledge that games can “lose something” with the switch to 3D. Cecil said: “When you move to 3D it changes the essence. With 2D the game feels like a classic adventure. But in our next game we will use 3D where appropriate.
“Visually in 2D we can go for a ‘2D look’. Layout artists bend perspective to suit a mood, whereas the 3D camera is literal,” added Cecil.
The game will be a retail and digital release for PC, Mac, iOs and Android, but Cecil - a “huge fan” of Xbox Live marketplace and PlayStation Store - has not ruled out console versions.
“These are extraordinarily exciting times for Revolution," he says. "Things have changed radically with the digital distribution model, especially when you have brands people recognise.
“After quite some wait we are thrilled we are writing original games.”
First two games are adventure classics, but I really liked Sleeping Dragon too. Never finished Angel of Death, though, got to Istanbul. Nico Collard is widely regarded as one of the best female videogame characters. Stobbart and Collard's interactions were sweet, hilarious, and thrilling which is what I liked most in the character interactions of Uncharted games.