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A kind of protective clothing.
The Type-26 Ground Support Aircraft, better known as the Banshee, is an air assault vehicle used by the Covenant in the Halo games.
The primary vehicle of the Brutes in the Halo 3 Campaign. A slow vehicle with a boost feature. It is also available in multiplayer.
The Brute's Version of the Plasma rifle, fires faster and overheats faster.
Brute's reaction to the warthog, it replaced the Spectre from Halo 2 in Halo 3 when the elites left the covenant.
Firing explosive grenade-like projectiles, this Brute weapon is also furnished with a razor-sharp, stock-mounted bayonet used in close-quarters combat. With only six rounds per ammo belt, the Brute Shot is effective, but limited.
A grenade used by the Brutes in Halo 3 campaign. Its similar to the Plasma grenade.
A primary weapon of the Brute forces of the Covenant in the Halo Universe, the Spiker fires superheated metal 'spikes' at its targets.
The Bubble Shield is an equipment in Halo 3 that creates a medium sized, sphere-like, indestructible and transparent shield.
An unusual Covenant projectile weapon, this powerful, accurate, and scoped weapon effectively shoots tiny fuel rods of fissile material. The shielded auto ejecting magazines each hold 18 rounds of radioactive ammunition.
A Covenant energy-based melee weapon found in the Halo universe.
A flame grenade from Halo 3, not seen in match-making but used by the stalker brutes.
Whether it's a regular piece of colored fabric or the high-tech keystone of a base's defenses, the flag is the most important asset a team can have and the most precious thing the opposing team can steal. It is also used for racing games.
This is one of the covenant's best weapons. Once mastered, the fuel rod cannon can be used with pistol speed and rocket launcher power.
A light, high-speed reconnaissance ground vehicle in the Covenant arsenal, the Ghost hover-bike can pack quite a punch in the hands of a skilled pilot.
Hammer used by Brutes in Halo 3.
An object in the Halo Universe that propels a person or object into the air. It is mainly used for transportation but different variations can serve many purposes, such as hurling respawning objects towards players or other objects.
A gun that uses various types of grenades as ammunition.
A blunt tool used to hit things, whatever those things may be... a nail, a person.
Whether it's worn for protection or style, helmets appear in various game genres.
A Jet pack is a backpack with rocket boosters built in that usually allows the wearer to hover or fly.
The M90 Shotgun is the resident UNSC close combat weapon. It is a very large and heavy weapon.
A lightweight all-terrain vehicle from the Halo series. It is typically used purely for transport with no offensive capability.
Razor sharp crystalline projectiles are fired from this elaborately designed Covenant weapon, and it is widely believed that they use heat and organic signatures to home in on targets. The needles cause a chemical reaction in close proximity resulting in an explosive effect.
A hand carried particle beam acceleration weapon. Its range is basically only limited by its 5 or 10x zoom scope.
A Covenant dropship, it holds one pilot, two gunners, and Twenty-four in the cargo hold. Its weaponry besides the passengers would be the large plasma cannon on the front.
A pistol is a very basic hand-held side arm, usually used in case of low ammo or tricky situations. They have appeared in many types of games.
It's a large scale plasma weapon.
The Covenant Type-1 Antipersonnel Grenade, also known as the Plasma Grenade, Sticky Grenade, Holy flare, Holy light, or the Demon flare by the Covenant is similar to the UNSC Fragmentation Grenade in that it is a hand-thrown Anti-Infantry and Anti-Vehicle weapon.
The Plasma Pistol, like the Plasma Rifle, fires directed energy bolts instead of traditional projectile ammunition. It is capable of quickly firing low powered shots, or of charging a single high-powered blast which can rapidly deplete energy shielding.
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