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"You fight like a dairy farmer!" and "I've fought mudcrabs more fearsome than you!" are both good examples of this.
Sometimes, rather than building a character model from scratch, a developer will sometimes use a real person as a template and use his or her physical attributes to create a similar character model to be used in their video game. In some cases that real reason will appear as themselves in games.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Firefight is Halo's version of horde mode. It has no end and can be customized in the latest game, Halo: Reach.
Some first-person games that wish to immerse the player in the experience more will go as far as to include full body awareness, or the ability to see the player character's body when looking down.
Sometimes one playable character just isn't enough.
Orbital Drop Shock Troopers (A.K.A. Helljumpers) are UNSC special forces from the Halo franchise. They are considered the best of the best of the natural Humans; only the cybernetically and surgically-enhanced Spartan supersoldiers outperform the ODSTs.
Having a regenerating shield allows for the character to hide when his shield is low. This makes gameplay easier as the character is not always looking around for health.
Genetically and cybernetically-enhanced supersoldiers, the SPARTANs are Humanity's first and last line of defence against the Covenant. The Master Chief is a SPARTAN-II. They are named after the ferocious Greek warriors of antiquity.
Elite and specially trained/equipped military troops and law enforcement tasked with carrying out specific and dangerous/sensitive objectives beyond the remit of regular military personnel. Many games feature special forces operators or units as protagonists or enemies.
The United Nations Space Command is the military force that represents the united Human race in the Halo franchise. They are all that stand between the Covenant and their goal of exterminating Humanity.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
Experienced soldiers that often feature as mentor characters.
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