Anybody else in this same boat? I'm a fan of People Can Fly but lately Epic has been pulling some shady shit. This price tag was the final nail in the coffin for me. I'll get it on Steam when it goes on sale probably.
Bulletstorm
Game » consists of 21 releases. Released Feb 22, 2011
- PlayStation 3
- PC
- Xbox 360
- PlayStation Network (PS3)
- + 4 more
- Xbox 360 Games Store
- PlayStation 4
- Xbox One
- Nintendo Switch
Stylish, ludicrous kills net big points in this ridiculously over-the-top first-person shooter.
$60 price tag on PC means this is not a day 1 purchase for me
@ViciousReiven said:
" Suck it up, we always have to deal with this crap and you should too. "Nope. There's no platform tax to pay on PC so he shouldn't have to "deal with this crap". Maybe if you stopped sucking it up then you wouldn't have to deal with it either.
considering consoles have nothing at all to do with pc game prices. one thing would be just general inflation shit cost more no matter what its for. either bend over and take it or don't play it at all.
" This probably isn't very helpful, but you can order it online in the UK for about $30. So if I were you I just wouldn't buy it on principle."I'm a Steam addict so like I said, I'll just wait for the Steam sale a few months down the road.
@DarkTravesty said:
" considering consoles have nothing at all to do with pc game prices. one thing would be just general inflation shit cost more no matter what its for. either bend over and take it or don't play it at all. "I don't believe that for a second. Activision knew that they could charge anything for MW2 and got away with it even with everyone bitching. Once other publishers saw the success they jumped on board.
i figure a game company can charge $60 bucks because thats how much they think. if i like a game i am funding more games from that developer. games cost cash, devs need to be paid, its business. if you don't like is, send a letter to the publisher with you concerns and wait for the mark down.
" considering consoles have nothing at all to do with pc game prices. one thing would be just general inflation shit cost more no matter what its for. either bend over and take it or don't play it at all. "Consoles have everything to do with it. The 10$ is a microsoft/sony fee. Also.. the choices aren't just bend over and take it or don't play at all. There's other options such as.. wait until the price is actually reasonable and then buy it.
Or buy it 2 years later for 6.99$ on steam.
I think its pretty dumb that console and PC prices are on par now, especially considering the absence of a platform fee AND the fact that digital distribution means you don't have to produce PC discs.
well, i guess i am just going to have to wait to play bulletstorm. I just hope that, if the game fails to sell on PC, Epic doesn't blame piracy.
Unproven IP from a B-tier developer ≠ $60 value on pc
" This probably isn't very helpful, but you can order it online in the UK for about $30. So if I were you I just wouldn't buy it on principle.Pretty much this.
@ViciousReiven said:" Suck it up, we always have to deal with this crap and you should too. "Nope. There's no platform tax to pay on PC so he shouldn't have to "deal with this crap". Maybe if you stopped sucking it up then you wouldn't have to deal with it either. "
I'm not that interested in the game. I'm interested enough to put the game on my Steam wishlist, but not interested enough to pay more than 10.
No we shouldn't. Prices for games should be higher on consoles because the publishers have to pay licencing fees to Sony, Microsoft, Nintendo etc. There are no licencing fees in that manner on the PC; publishers are only charging the same amount because they feel they can get away with it." Suck it up, we always have to deal with this crap and you should too. "
@SlashseveN303 said:
" Games cost money to make, pirating takes away from profits, prices go up. Such is the way of the world. "Well it didn't take long for the piracy excuse to be used. *Yawn*
Additionally it would be helpful if people actually had at least a fundamental grasp of supply/demand economics before they started making ridiculous statements like this.
" I don't think anyone buys PC games for 60 bucks, but then I saw that BLOPS was the top selling game for PC, and it made me sad. I don't count SC2 as it isn't made by the greedy fucks at Activision. "Theoretically, it is. I'm sure ActivisionBlizzard's marketing team told them to flog it for $60. But this did make me sad too.
That's a bummer, but you cant expect prices to stay the same forever. Blizz's been doing it for awhile it only common sense that others would do it too. I mean if i see that my competitor is able to get x price for x product, im sure as hell going to try it too. Espically if i see all these other companys laying off people left and right which has been happening.
And im sure that pirating does affect the companys, and for some ppl to dismiss that is just stupid. Once u add in all the factors it makes sense that prices will go up eventually. Just be glad u have been getting them cheaper while it lasted.
imma just rent this for xbox or ps3 and maybe buy it for PC when its on sale on steam for like 20-30 bucks
" Saying piracy takes away from profits is one of the most propagated misconceptions about piracy. It's not profits lost if they never intended to buy it and they're not taking a unit from someone who would. "What?? If your interest level equated to exactly 0 dollars and not a penny more then why are you even taking the time to pirate it? If Bulletstorm went on sale for $3 you wouldn't just buy it?
" Saying piracy takes away from profits is one of the most propagated misconceptions about piracy. It's not profits lost if they never intended to buy it and they're not taking a unit from someone who would. "
"Ladies and gentlemen of the jury, sure my client forced himself on the victim, but he did not rape her, as he never intended to pay for a prostitute in the first place."
Other than money, there is something else the audience has that publishers need to convince them to hand over: their spare time. If someone pirates game A without the intend to ever buy it, game A publisher won't see any losses, however game B developer might not be able to sell their game as the free time the costumer has reserved for gaming is now used up. It's impossible to determine what the exact losses are and who gets the hardest hits, but saying piracy doesn't affect revenue at all is perhaps a bit short sighted.
To the OP, if Activision feels that the demand is high enough to warrant a $60 price tag, it would (or could, I'm looking at you my lovely Valve) be bad business practice. However, if you feel it's not worth it, then the best way to vote is with your wallet. After playing the demo, I'll wait for Bulletstorm to hit the bargain bin.
" @cyraxible said:You would be taken a lot more seriously if you left out this part." Saying piracy takes away from profits is one of the most propagated misconceptions about piracy. It's not profits lost if they never intended to buy it and they're not taking a unit from someone who would. ""Ladies and gentlemen of the jury, sure my client forced himself on the victim, but he did not rape her, as he never intended to pay for a prostitute in the first place."
" @doejonathan said:This." @cyraxible said:You would be taken a lot more seriously if you left out this part. "" Saying piracy takes away from profits is one of the most propagated misconceptions about piracy. It's not profits lost if they never intended to buy it and they're not taking a unit from someone who would. ""Ladies and gentlemen of the jury, sure my client forced himself on the victim, but he did not rape her, as he never intended to pay for a prostitute in the first place."
By the way, business is business. If you can't fork over $60 for a game, wait for it to go in to the bargain bin. That's what I do since I can't afford all the hot new releases. The only reason I have Brotherhood right now is because I got it on sale for $35 when the after Christmas sales started poking their heads out. Now it's back up to $60 again.
I have issues when people complain about game prices. Activision may be greedy bastards, but not all companies are. Some are doing what they can to make a living. The fact that the games go down in price is amazing so people who can't afford it day one can get it eventually. So seriously, either pay the $60 or wait. Complaining isn't going to do anything.
" Anybody else in this same boat? I'm a fan of People Can Fly but lately Epic has been pulling some shady shit. This price tag was the final nail in the coffin for me. I'll get it on Steam when it goes on sale probably. "Yea I felt like this when I left the PS2 - the Xbox 360. I remember when the first party games were only $40 and the 3rd parties were $50 now everything is $60 its bullshit. I'm usually waiting till a price reduction or a big sale. You would think a slightly lower price game release would give gamers a little extra incentive to buy a game, now a days everyone will just buy them for $60. Just the world we live in. But yea I understand your complaint. $60 is the new $50 and $40 it seems.
" @HaltIamReptar: @Xanth93: Would either of you care to explain why or how the opening of my post affects the rest of it? "The opening of the post is critical. If it's poor, I have no interest in reading the rest of it. It had nothing to do with piracy or this topic on $60 PC games, so I could really care less what was said after it.
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