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Bulletstorm

Game » consists of 15 releases. First released on Feb 22, 2011

Stylish, ludicrous kills net big points in this ridiculously over-the-top first-person shooter.

What would you like to see in a Bulletstorm 2

#1 Edited by Hizang (8536 posts) - 2 years, 2 months ago

The game sold really well, the game was critically received really well and the game finishes with room for a sequal, so theres pretty much gonna be a Bulletstorm 2, so what do you want in it? 
 
I would like a few new leash moves and Online and Offline Co-Op. I don't want a Call of Duty style online mode, they should just stick to the online mode simmilar to Bulletstorm. 
 
 
 
 
Oh and "What the dick" should be the name of a chapter!
#2 Posted by Fleatron (18 posts) - 2 years, 2 months ago

I would like to see quite a few melee weapons added to the game. I found the secondary for that pole gun to be fun and I know there is a kick but yeah. I wanna hit a guy with a huge club into a roof! Would also like to see a more involved upgrade system, probably along the line of Dead Space, ie have to choose to max only a few of the weapons in a playthrough unless you play like a baller. I did love the game though.

#3 Posted by ZimboDK (848 posts) - 2 years, 2 months ago

More dicktits! Also, more insanity and mayhem in general. Just... more of everything.

#4 Posted by Hizang (8536 posts) - 2 years, 2 months ago

I would kinda like to see Meele wepons, but then I feel the Boot would be left behind, and I don't want that to happen. But yeah who wouldn't love chainsaw!

#5 Posted by GunnBjorn (2907 posts) - 2 years, 2 months ago

Bulletstorm 2 can wait. I would like to see Painkiller 2. The serie could really use a reboot, since the last two releases were abominable.
#6 Posted by JoyfullOFrockets (1174 posts) - 2 years, 2 months ago
@GunnBjorn said:
" Bulletstorm 2 can wait. I would like to see Painkiller 2. The serie could really use a reboot, since the last two releases were abominable. "
I agree. I can tell you what I want from Painkiller 2, though.

 They need to make bigger bosses.
#7 Posted by The_Aus_Hulk (39 posts) - 2 years, 2 months ago

Actual dicktits. 

#8 Posted by DenJ (38 posts) - 2 years, 2 months ago

More weapons and more upgrade options for said weapons.

#9 Posted by cinemandrew (710 posts) - 2 years, 2 months ago
@Hizang: I don't think it has been selling that well thus far. Hell, I picked the game up last week for $40 on Amazon. If it was selling that well, I doubt they would have put it on sale for $20 off so soon after it's release.
#10 Posted by NickL (2246 posts) - 2 years, 2 months ago

competitive multiplayer of some kind

#11 Posted by DonPixel (2007 posts) - 2 years, 2 months ago

co-op better multiplayer

#12 Posted by Hizang (8536 posts) - 2 years, 2 months ago

@DonPixel said:

"co-op better multiplayer " 
 
Yes!


@NickL said:

"competitive multiplayer of some kind "

 
No!

#13 Posted by Twisted_Scot (1148 posts) - 2 years, 2 months ago

About 4 hours more of campaign and full story co-op.

#14 Edited by Harbinger_Of_Hippos (224 posts) - 2 years, 2 months ago
@The_Aus_Hulk said:

" Actual dicktits.  "

This.
#15 Posted by Mento (1617 posts) - 2 years, 2 months ago

I want Bulletstorm 2 to be a straight-up realistic military shooter, doing covert ops in Darfur or something. Then they can lead up to it with an ad campaign about how incredibly clichéd FPS games where you control space marines with dumb macho dialogue on alien planets full of mindless mutants are. Maybe make fun of how the screen gets all bloodied in space marine games when injured and then include that feature in their military shooter game as well apparently without irony.
 
Bulletstorm 3's commercials would make fun of BOTH military and space marine FPS games, with the actual gameplay turning out to be using the leash to solve Match-3 grids.

#16 Posted by Yanngc33 (4472 posts) - 2 years, 2 months ago

more of the main bad guy (yeah you know, the guy whose name I can't recall right now) he was histericall

#17 Posted by Marcsman (2281 posts) - 2 years, 2 months ago
@NickL said:
"competitive multiplayer of some kind "

Absolutely.
#18 Posted by PrivateIronTFU (3874 posts) - 2 years, 2 months ago

Goofier, but with less random, made up swear words.  And slightly more creativity with the skill-shots.

This message was deleted
#20 Posted by Scotto (920 posts) - 2 years, 2 months ago

- More variety in the enemies.  The guys with the orange pustules got particularly repetitive after a while, because it seemed like every time they showed up, the game threw like 20 of them at you. 
 
- More environmental kill options.  There were times where I would leash a guy, and then frantically look around for some way to creatively kill him. 
 
- Tone down some of the dick jokes a bit.  I get that the absurdity of it can be humorous at times, but other times it felt like it was trying too hard. 
 
- Scott

#21 Posted by WilliamHenry (1062 posts) - 2 years, 1 month ago
@cinemandrew said:
" @Hizang: I don't think it has been selling that well thus far. Hell, I picked the game up last week for $40 on Amazon. If it was selling that well, I doubt they would have put it on sale for $20 off so soon after it's release. "
Those sales are done by retailers, not by the publisher. The publisher still makes the same amount as they would if the game was being sold for full price.
#22 Posted by cinemandrew (710 posts) - 2 years, 1 month ago
@DivineCC: I didn't say anything about the publisher. I was simply remarking that it's unlikely that Amazon (or any other large retailer) would want to put a title on sale if it is selling well.
#23 Posted by DrHawking (214 posts) - 2 years, 1 month ago

I dont want a sequel. It left a good impression but after it was said and done, I dont think I would want more Bulletstorm.

#24 Posted by PyroMenace (34 posts) - 1 year, 10 months ago

I'm not so sure there is going to be a sequel. I just finished the game and I had a great time with it and I would love to see how another game would pan things out more but according to this http://www.evilavatar.com/forums/showthread.php?t=138927, the game sold quite poorly, like really poorly. Its hard to say, but I do remember the first Dead Space not doing so hot commercially but EA kept pushing it for a sequel and that seemed to work out. Maybe something similar will happen with Bulletstorm, here's hoping.

#25 Posted by Grubich (21 posts) - 1 year, 8 months ago

An achievement/trophy called "I'm gonna stick my foot up your ass" or something like that.

#26 Posted by FluxWaveZ (17854 posts) - 1 year, 8 months ago

Competitive multiplayer.

#27 Posted by Seppli (7674 posts) - 1 year, 7 months ago

A combo chain system, not just 'everything that dies at once is a combo', 'cause that just doesn't work too well.

#28 Posted by Seppli (7674 posts) - 1 year, 7 months ago

@Fleatron said:

I would like to see quite a few melee weapons added to the game. I found the secondary for that pole gun to be fun and I know there is a kick but yeah. I wanna hit a guy with a huge club into a roof! Would also like to see a more involved upgrade system, probably along the line of Dead Space, ie have to choose to max only a few of the weapons in a playthrough unless you play like a baller. I did love the game though.

People Can Fly definitely could pull of a melee-centric FPS games à la Dead Island. Hopefully Epic takes note of its success and puts People Can Fly on making a bigger better more badass first person melee game.

#29 Posted by kmg90 (312 posts) - 1 year, 3 months ago

Having just finished the campaign a second time, I would absolutely like to see a follow up, the story doesn't come to closure and I really want to see what's happened to Ishihi and the "URADUMBTIT" General.

#30 Posted by ichthy (336 posts) - 1 year, 3 months ago

Just let me murder the General. PLEASE.

#31 Posted by PrivateIronTFU (3874 posts) - 1 year, 3 months ago

More creative ways to kill. And a lot more different types of kills. I don't care if the story's shit, I don't care about anything other than giving me a ton of different, creative ways to kill things. That's what this game's all about, anyway.

#32 Posted by WarlockEngineerMoreDakka (425 posts) - 1 year, 3 months ago

@Hizang said:

The game sold really well

Really? >_>

@PyroMenace said:

the game sold quite poorly, like really poorly.

Uh... Yeah- I would like a link or source for where you heard Bulletstorm sold well... Last I heard, it had flopped quite hard. (People Can Fly and Epic both reported making absolutely no profit off of it)

http://www.kotaku.com.au/2011/07/bulletstorm-didnt-make-money-but-it-was-worth-it/

http://www.rockpapershotgun.com/2011/07/25/bullestorm-flops/

I can't find anything saying it did well at all. >_> (Granted- these aren't the most recent articles on it and I didn't search for that long- so maybe you've seen something I haven't. :P )

It would be nice to know for sure that it did better than all the reports said- though other than that I can't say much, as I never actually played Bulletstorm. :\

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