What would you like to see in a Bulletstorm 2

#1 Edited by Hizang (8532 posts) -

The game sold really well, the game was critically received really well and the game finishes with room for a sequal, so theres pretty much gonna be a Bulletstorm 2, so what do you want in it? 
 
I would like a few new leash moves and Online and Offline Co-Op. I don't want a Call of Duty style online mode, they should just stick to the online mode simmilar to Bulletstorm. 
 
 
 
 
Oh and "What the dick" should be the name of a chapter!
#2 Posted by Fleatron (18 posts) -

I would like to see quite a few melee weapons added to the game. I found the secondary for that pole gun to be fun and I know there is a kick but yeah. I wanna hit a guy with a huge club into a roof! Would also like to see a more involved upgrade system, probably along the line of Dead Space, ie have to choose to max only a few of the weapons in a playthrough unless you play like a baller. I did love the game though.

#3 Posted by ZimboDK (848 posts) -

More dicktits! Also, more insanity and mayhem in general. Just... more of everything.

#4 Posted by Hizang (8532 posts) -

I would kinda like to see Meele wepons, but then I feel the Boot would be left behind, and I don't want that to happen. But yeah who wouldn't love chainsaw!

#5 Posted by GunnBjorn (2911 posts) -

Bulletstorm 2 can wait. I would like to see Painkiller 2. The serie could really use a reboot, since the last two releases were abominable.
#6 Posted by JoyfullOFrockets (1177 posts) -
@GunnBjorn said:
" Bulletstorm 2 can wait. I would like to see Painkiller 2. The serie could really use a reboot, since the last two releases were abominable. "
I agree. I can tell you what I want from Painkiller 2, though.

 They need to make bigger bosses.
#7 Posted by The_Aus_Hulk (39 posts) -

Actual dicktits. 

#8 Posted by DenJ (44 posts) -

More weapons and more upgrade options for said weapons.

#9 Posted by cinemandrew (711 posts) -
@Hizang: I don't think it has been selling that well thus far. Hell, I picked the game up last week for $40 on Amazon. If it was selling that well, I doubt they would have put it on sale for $20 off so soon after it's release.
#10 Posted by NickL (2246 posts) -

competitive multiplayer of some kind

#11 Posted by DonPixel (2585 posts) -

co-op better multiplayer

#12 Posted by Hizang (8532 posts) -

@DonPixel said:

"co-op better multiplayer " 
 
Yes!


@NickL said:

"competitive multiplayer of some kind "

 
No!

#13 Posted by Twisted_Scot (1180 posts) -

About 4 hours more of campaign and full story co-op.

#14 Edited by Harbinger_Of_Hippos (224 posts) -
@The_Aus_Hulk said:

" Actual dicktits.  "

This.
#15 Posted by Mento (2682 posts) -

I want Bulletstorm 2 to be a straight-up realistic military shooter, doing covert ops in Darfur or something. Then they can lead up to it with an ad campaign about how incredibly clichéd FPS games where you control space marines with dumb macho dialogue on alien planets full of mindless mutants are. Maybe make fun of how the screen gets all bloodied in space marine games when injured and then include that feature in their military shooter game as well apparently without irony.
 
Bulletstorm 3's commercials would make fun of BOTH military and space marine FPS games, with the actual gameplay turning out to be using the leash to solve Match-3 grids.

Moderator
#16 Posted by Yanngc33 (4496 posts) -

more of the main bad guy (yeah you know, the guy whose name I can't recall right now) he was histericall

#17 Posted by Marcsman (3227 posts) -
@NickL said:
"competitive multiplayer of some kind "

Absolutely.
#18 Posted by PrivateIronTFU (3874 posts) -

Goofier, but with less random, made up swear words.  And slightly more creativity with the skill-shots.

#20 Posted by Scotto (1201 posts) -

- More variety in the enemies.  The guys with the orange pustules got particularly repetitive after a while, because it seemed like every time they showed up, the game threw like 20 of them at you. 
 
- More environmental kill options.  There were times where I would leash a guy, and then frantically look around for some way to creatively kill him. 
 
- Tone down some of the dick jokes a bit.  I get that the absurdity of it can be humorous at times, but other times it felt like it was trying too hard. 
 
- Scott

#21 Posted by WilliamHenry (1204 posts) -
@cinemandrew said:
" @Hizang: I don't think it has been selling that well thus far. Hell, I picked the game up last week for $40 on Amazon. If it was selling that well, I doubt they would have put it on sale for $20 off so soon after it's release. "
Those sales are done by retailers, not by the publisher. The publisher still makes the same amount as they would if the game was being sold for full price.
#22 Posted by cinemandrew (711 posts) -
@DivineCC: I didn't say anything about the publisher. I was simply remarking that it's unlikely that Amazon (or any other large retailer) would want to put a title on sale if it is selling well.
#23 Posted by DrHawking (214 posts) -

I dont want a sequel. It left a good impression but after it was said and done, I dont think I would want more Bulletstorm.

#24 Posted by PyroMenace (46 posts) -

I'm not so sure there is going to be a sequel. I just finished the game and I had a great time with it and I would love to see how another game would pan things out more but according to this http://www.evilavatar.com/forums/showthread.php?t=138927, the game sold quite poorly, like really poorly. Its hard to say, but I do remember the first Dead Space not doing so hot commercially but EA kept pushing it for a sequel and that seemed to work out. Maybe something similar will happen with Bulletstorm, here's hoping.

#25 Posted by Grubich (21 posts) -

An achievement/trophy called "I'm gonna stick my foot up your ass" or something like that.

#26 Posted by FluxWaveZ (19371 posts) -

Competitive multiplayer.

#27 Posted by Seppli (10251 posts) -

A combo chain system, not just 'everything that dies at once is a combo', 'cause that just doesn't work too well.

#28 Posted by Seppli (10251 posts) -

@Fleatron said:

I would like to see quite a few melee weapons added to the game. I found the secondary for that pole gun to be fun and I know there is a kick but yeah. I wanna hit a guy with a huge club into a roof! Would also like to see a more involved upgrade system, probably along the line of Dead Space, ie have to choose to max only a few of the weapons in a playthrough unless you play like a baller. I did love the game though.

People Can Fly definitely could pull of a melee-centric FPS games à la Dead Island. Hopefully Epic takes note of its success and puts People Can Fly on making a bigger better more badass first person melee game.

#29 Posted by kmg90 (420 posts) -

Having just finished the campaign a second time, I would absolutely like to see a follow up, the story doesn't come to closure and I really want to see what's happened to Ishihi and the "URADUMBTIT" General.

#30 Posted by ichthy (532 posts) -

Just let me murder the General. PLEASE.

#31 Posted by PrivateIronTFU (3874 posts) -

More creative ways to kill. And a lot more different types of kills. I don't care if the story's shit, I don't care about anything other than giving me a ton of different, creative ways to kill things. That's what this game's all about, anyway.

#32 Posted by WarlockEngineerMoreDakka (432 posts) -

@Hizang said:

The game sold really well

Really? >_>

@PyroMenace said:

the game sold quite poorly, like really poorly.

Uh... Yeah- I would like a link or source for where you heard Bulletstorm sold well... Last I heard, it had flopped quite hard. (People Can Fly and Epic both reported making absolutely no profit off of it)

http://www.kotaku.com.au/2011/07/bulletstorm-didnt-make-money-but-it-was-worth-it/

http://www.rockpapershotgun.com/2011/07/25/bullestorm-flops/

I can't find anything saying it did well at all. >_> (Granted- these aren't the most recent articles on it and I didn't search for that long- so maybe you've seen something I haven't. :P )

It would be nice to know for sure that it did better than all the reports said- though other than that I can't say much, as I never actually played Bulletstorm. :\

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