At first I agreed with a lot of the commenters about Bulletstorm. I thought it was absolutely childish and stupid that they were releasing a game where you can " Blow out a man's asshole." But then I thought to myself, "Why am I being a pretentious hipster by saying I am to good to shot a man in the balls after calling him a limp-dick retard." I answered my own question. "No, I am not too good for this game."
I have noticed a lot of video games that have been released in recent years have had really dark themes and stories. Heavy Rain was a veritable Film Noir, the Assassin Creed trilogy is about how the world is filled with dark subterfuge and ensnared in a web of lies and deception, and Mass Effect is a game about the entirety of man coming to a bloody and violent end.
Games like Super Meat Boy and Costume Quest have been great because they are just plain hilarious to play. But I just find the satisfaction of kicking a man into a electrical transformer then screaming about how it "scared the dick off me" to bring back great feelings from my childhood. It's like the first time you picked up a hooker in Grand Theft Auto when you were 13 years old, who didn't sit there and get a chuckle out of it?
I don't know if the game will actually be made or produced well but give it a chance. Your inner child will thank you
Bulletstorm
Game » consists of 21 releases. Released Feb 22, 2011
- PlayStation 3
- PC
- Xbox 360
- PlayStation Network (PS3)
- + 4 more
- Xbox 360 Games Store
- PlayStation 4
- Xbox One
- Nintendo Switch
Stylish, ludicrous kills net big points in this ridiculously over-the-top first-person shooter.
Why I am gonna love Bulletstorm (and why you should too)
At first I agreed with a lot of the commenters about Bulletstorm. I thought it was absolutely childish and stupid that they were releasing a game where you can " Blow out a man's asshole." But then I thought to myself, "Why am I being a pretentious hipster by saying I am to good to shot a man in the balls after calling him a limp-dick retard." I answered my own question. "No, I am not too good for this game."
I have noticed a lot of video games that have been released in recent years have had really dark themes and stories. Heavy Rain was a veritable Film Noir, the Assassin Creed trilogy is about how the world is filled with dark subterfuge and ensnared in a web of lies and deception, and Mass Effect is a game about the entirety of man coming to a bloody and violent end.
Games like Super Meat Boy and Costume Quest have been great because they are just plain hilarious to play. But I just find the satisfaction of kicking a man into a electrical transformer then screaming about how it "scared the dick off me" to bring back great feelings from my childhood. It's like the first time you picked up a hooker in Grand Theft Auto when you were 13 years old, who didn't sit there and get a chuckle out of it?
I don't know if the game will actually be made or produced well but give it a chance. Your inner child will thank you
" Well it's good because it's ridiculous. A lot of games need a lot more ridiculousness. "This
All the bombastic action and ludicrously atrocious dialogue seem perfectly fine to me, I'm just worried the gameplay with devolve into "use whip thing, shoot then kick dude off cliff/into wall/into nearby environmental hazard" over and over again...
Sometimes it's good for a game to have an extreme amount of stupid.Yup, I say if yer gonna go for it, GO FOR IT - and they seem to be going for it.
(ps: You misspelled Xtreme, btw)
"We'll see ... depends what they do with it. There's gotta actually be a good game under that. I fear it might get old pretty quickly. "
Same here. If the over-the-top dialogue is just a gimmick, then it'll get old super fast. But from the actual gameplay I've been able to watch, it seems to have the content to be fun, regardless of the comments that you may, or may not be able to stomach.
I'm not interested in it because I'm so sick of Steven Jay Blum. He's in more games than Nolan North. I won't be able to stand playing 8 hours with him being all gravely.
Oh god it all seems so lame and forced to me, I don't find it funny at all. It just seems like pre-teen schoolyard jokes and bad shock humor. I'll get my one liner fix from duke nukem.
I think it looks cool, but the Bulletpoints and that "Meet the Characters" trailer were just stupid, and not in the good way.
I was considered to buy Assassin's creed brotherhood PC version which is coming the same date as Bulletstorm release (Feb, 22nd). but I think that I am done with AC (AC1, AC 2). enough. I changed my mind. I will try bulletstorm. gameplay demo looks awesome. but why do I feel some combination game like singularity, the forced unleashed, halo like, vanquish, of course, gear of wars?
" ... gear of wars? "That makes it sound like there's some sort of shortage in the future, and all these wars only have one gear to share between them :P
But yeah, Bulletstorm seems to be going the Duke Nukem route of 'just make it insultingly OTT'. And that works for me, if nothing else it'll certainly whet my appetite for The Duke's imminent arrival.
well after playing the Killzone 3 beta and the demo for this. My mind is perhaps changed (it was gonna be Killzone now and Bulletstorm later). Think I may get this game instead. Bulletstorm just seems like a lot of fun and I've been looking up MP stuff...there is a mode called Anarchy which is basically 4 player horde mode in which you get to next waves by racking up a certain amount of points. Showed guys kicking enemies back and forth...looks really fun. Gotta have that.
I'm not worried about it being ridiculous or stupid, I'm worried about the gameplay being bad. They shot themselves in the foot by having any of the skillshots disabled in the demo, because it makes the game seem repetitive and experimentation seem unrewarding.
Edit: gameplay POSSIBLY being bad. Should probably clarify that.
I think it's just Steve Blum doing his Rad Spencer voice that makes me feel upsetty inside. It just sounds all douche and no self awareness. Game does look promising though.
" I'm not worried about it being ridiculous or stupid, I'm worried about the gameplay being bad. They shot themselves in the foot by having any of the skillshots disabled in the demo, because it makes the game seem repetitive and experimentation seem unrewarding.Edit: gameplay POSSIBLY being bad. Should probably clarify that. "Skillshots weren't disabled in the demo. There has to be at least thirty in there. My twentieth playthrough, I still found a few I hadn't seen on previous playthroughs. The only limitation are the weapons, which severely impact the skillshots, but you can't expect them to put all of the guns in the demo.
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