Okay, who was in charge of the pc port?

#1 Posted by Simplexity (1382 posts) -

Because I am pretty sure that some guy at rockstar hired his retarded nephew to port this game all by himself.
 
Having just booted this game up and played around with it for a while after I bought it at the xmas sale I have some issues with it.
 
1. You know you are in for something truly special when you have to spend 15 minutes reconfiguring keys so they make some sort of sense (left alt to attack seriously?)
 2. It runs like shit, my PC rig is far far faaaaaar beyond the recommended requirements but it still slows down to like single digit FPS at times.
3. After a race my hand feels like it's going to explode why in the flying fuck do I need to tap the run button to go at a decent speed again?
4. It crashed 2 times in the 5 hours I played around with it.
 
Now Rockstars PC ports are often mediocre at best, mostly awful (cough GTA 4 cough) but atleast they somewhat worked, whatever you do, do NOT buy this game on PC not worth it even the 2 dollars I spent on it feels like a ripoff at this point.
 
/rant off

#2 Posted by ApertureSilence (1154 posts) -

One hundred percent agreement. Bully is one of my favorite games of all time, but the PC port is an atrocity.

#3 Posted by Simplexity (1382 posts) -
@MurderByDeath:  I can work around alot of stuff, but I think this is the first game in a long time that just made me lift my hands up in the air and go "fuck this", It's a shame cause I really wanted to play Bully.
#4 Posted by xyzygy (9868 posts) -

Sorry my bad. I made it. I'll do better next time I promise.

#5 Posted by Simplexity (1382 posts) -
@xyzygy:  You better.
#6 Posted by Ineedaname (4319 posts) -

I plugged in a 360 controller and felt it was fine =(

#7 Posted by fwylo (3556 posts) -

Vicious.

#8 Posted by TheSeductiveMoose (3617 posts) -
@Ineedaname said:
" I plugged in a 360 controller and felt it was fine =( "
Yep.
#9 Edited by JCTango (1358 posts) -
@Prodstep said:

" Because I am pretty sure that some guy at rockstar hired his retarded nephew to port this game all by himself.  Having just booted this game up and played around with it for a while after I bought it at the xmas sale I have some issues with it.  1. You know you are in for something truly special when you have to spend 15 minutes reconfiguring keys so they make some sort of sense (left alt to attack seriously?)  2. It runs like shit, my PC rig is far far faaaaaar beyond the recommended requirements but it still slows down to like single digit FPS at times. 3. After a race my hand feels like it's going to explode why in the flying fuck do I need to tap the run button to go at a decent speed again? 4. It crashed 2 times in the 5 hours I played around with it.  Now Rockstars PC ports are often mediocre at best, mostly awful (cough GTA 4 cough) but atleast they somewhat worked, whatever you do, do NOT buy this game on PC not worth it even the 2 dollars I spent on it feels like a ripoff at this point.  /rant off "

Hey prod, did you happen to apply the latest patch (1.2) to the game?  It apparently fixes the problems you described if your system is running with more than 2 gigs of ram.
 
The game is pretty fun; but the controls for the pc version is a little wonky, like you said :)
#10 Posted by NickLott (791 posts) -

I had the two gigs of ram problem and the latest patch fixed. After that, it wasn't exceedingly great in the performance area but it was okay and didn't crash on me after that. 
  
I preferred using the 360 controller except in a couple parts where you had to snipe people at which point I switched to the mouse.  

Bully is definitely my favorite Rockstar Game of all time as I've owned it on PS2, 360 and PC. The first 360 game I ever S-Ranked.

#11 Posted by MordeaniisChaos (5730 posts) -

Sounds like the fuckers behind the GTA IV port. I can play Crysis at Max settings, but GTA IV runs slower at the lowest possible settings. 
@Ineedaname
said:

" I plugged in a 360 controller and felt it was fine =( "
As much as I advise a 360 controller for PC gamers, this isn't really an excuse. It's silly to expect people to have a gamepad just to have a game feel even decent. Even GTA IV had sprinting as a hold rather than tap.
#12 Posted by Simplexity (1382 posts) -
I don't have a wired 360 controller lying around so the game is basically unplayable without it.
 
Really is a shame, if they spent more than 15 minutes porting this it would've been awesome, but alas.
#13 Posted by Marz (5641 posts) -

Rockstar never had a great port of their games to the PC.  cept maybe San Andreas which i haven't heard too many problems with.

#14 Posted by Damodar (1283 posts) -

Saints Row 2 PC port would have to give it a run for it's money. That thing is mindblowing...

#15 Posted by SeriouslyNow (8534 posts) -
@Damodar said:
" Saints Row 2 PC port would have to give it a run for it's money. That thing is mindblowing... "
In what way?  The port is fine, the problem was that they recommended specs far too low on the box, below those of the 360.  With a half decent dual core CPU (e6750) and 9600GT I was able to fully complete the game in highest detail sans FSAA.   Played it all the through in co-op with a buddy too.
#16 Posted by Mcfart (1537 posts) -

Saints Row 2 is an awful port....
 
Bully works fine as long as you have 2GB of RAM and either leave Vsync on or turn it off...I forget. One of those is correct.
 
Also use an xbox controller.

#17 Posted by Damodar (1283 posts) -
@SeriouslyNow said:
" @Damodar said:
" Saints Row 2 PC port would have to give it a run for it's money. That thing is mindblowing... "
In what way?  The port is fine, the problem was that they recommended specs far too low on the box, below those of the 360.  With a half decent dual core CPU (e6750) and 9600GT I was able to fully complete the game in highest detail sans FSAA.   Played it all the through in co-op with a buddy too. "
My PC is fine, the problem isn't bad framerate or anything, it's a weird issue (might be win7 only) where it runs too fast. To fix it, you have to get a community made patch, but how much it's sped up differs from cpu to cpu, so you basically have to time a bunch of stuff with a stop watch and work out what percentage you need to slow it down to get it running right. 
 
It also has apparently has some Win7 issues that stop it from getting priority of the RAM it needs. I don't think I've had any problems with that though. 
 
It also has some weird graphical glitches for me. Having motion blur turned on must mess with some alpha values or something, because it makes everything translucent. 
 
It's just a really strange port, because the problems aren't your typical optimisation problems, there are just a handful of odd quirks. It's a bummer that the developers have no intention of doing anything about any of them :(
#18 Posted by Echo (391 posts) -

Played the PC port a few months ago to completion. Seemed pretty fine to me, except for maybe the washed out textures.

#19 Posted by TooWalrus (13128 posts) -

You should definitely play this on the 360. I never had any of the crashing issues, it doesn't have the CRAZY load times the PS2 version had, and it's graphically better than the Wii version.

#20 Posted by SeriouslyNow (8534 posts) -
@Damodar:  The speed issue also affects the same engine in Red Faction : Guerilla.  AFIAK it's only to do with AMD CPUs.  Everything else that you describe sounds like GPU driver woes, specifically ATI ones where they 'optimise' their drivers poorly leading to things like alpha where filled in textures should be.  I've seen that kind of stuff before.
#21 Edited by Tennmuerti (7956 posts) -

Played it with a 360 controler, made it much better.
Also ran fine and not a single crash, but hey that's PC gaming, experience will vary from rig to rig.

#22 Posted by Geno (6477 posts) -

Bully was an awful port, but to be fair it looks far better than the console version. 

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