I've heard a couple different views here. One view is that this has been in the works for a while. IW heard that Bungie gets to keep control of THEIR IP's, get angry, and the whole IW situation happens. The other way I see it is that Activision needed a big developer after losing most of IW, and Bungie fills that role nicely.
Awful news, Activision are terrible publishers. I thought Bungie left Microsoft because 1. They wanted to be independant. and 2. They didn't want to be stuck making Halo games until the end of time. The first popular game series Bungie end up making now will be milked to death within the first two years, and the second they make something that sells below expectations, the entire team will be fired.
Why on Earth did Bungie do this? What happened to the Seventh Collumn?
Holy shit, if Microsoft was to blame for the unfinished state Halo 2 shipped in, this is going to be WAY worse.
Bungie´s going to make 1 game a year from now on and they are going to poison whatever IP they´re working on. Way to go Bungie, so much for "independence".
Seems like a solid contractual agreement between both parties. This is a mutual partnership between both companies rather than one having leverage or exclusive ownership of the other like Infinity Ward's relationship with Activision.
Very surprising, I'm thinking many assumed they would go for Electronic Arts, given the recent fiasco as it were but since this was a long talk, guess not. And it seems to be a publication deal only.
Course, things have been stranger. Lets hope it won't be like Vader, altering a deal. Pray he does not alter it any further.
It makes sense. They needed someone to do the publishing/marketing for their new IP and as MS only publish exclusives it was going to be either EA partners or a similar deal with Activision.
As to Activision - minimal risk for them as a Bungie game is always going to sell and while they prefer to own the whole pie - getting a small slice of a potentially huge pie for just publishing - and taking it away from their competitors - is a no loss proposition.
This whole situation surprisingly makes MS look good. Faced with a rebellious studio that was going to splinter anyway they showed some class by accepting the situation and setting them free rather than having the whole thing self destruct like with IW.
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