Our story begins seven hundred years from now in the Last City on Earth, in a Solar System littered with the ruins of man's Golden Age. A massive, mysterious alien ship hangs overhead like a second Moon. No one knows where it came from or what it's here for, but only that it's our protector. Meanwhile, strange, alien monsters creep in from the edge of the universe, determined to take Earth and the Last City. We are young ‘knights' tasked with defending the remains of humanity, discovering the source of these monsters and - eventually - overcoming it.
I think this faint outline of a premise could be real fun coming from the guys who love their big huge space opera story romping shenanigans, AIs, naughty technology, world building (from a story detail perspective), exploration of the interplay between intelligent ancient races and far-future societies...as well as good ole universe-ending weaponry.
Since we are still without confirmation that this game is the supposed MMO joint they're chipping away at, I wonder where they will put the camera in this game? Third-person, first-person, isometric...since these are all formats they've tackled before. Also, I CAN NOT wait for the dopest skybox technology that we've ever seen.
According to the document, “Our story begins seven hundred years from now in the Last City on Earth, in a Solar System littered with the ruins of man’s Golden Age. A massive, mysterious alien ship hangs overhead like a second Moon. No one knows where it came from or what it’s here for, but only that it’s our protector. Meanwhile, strange, alien monsters creep in from the edge of the universe, determined to take Earth and the Last City. We are young ‘knights’ tasked with defending the remains of humanity, discovering the source of these monsters and – eventually – overcoming it.” Elsewhere in the document, the massive alien ship is referred to as “the Traveler.”
Destiny is further described as “fun and accessible to all,” aiming “to create a universe as deep, tangible and relatable as that of the Star Wars franchise.” Based on the language in the document, it appears that Bungie aims to create a universe accessible to multiple demographics, perhaps suggesting that Destiny will be less mature than Bungie’s efforts with Halo. A quote from Bungie co-founder Jason Jones says “Destiny is designed for your inner seven year old. We want to make it feel like a mythic adventure.”
Destiny’s gameplay is described by the document as “social at its core,” offering “a world to explore with friends, both old and new.” It’s unclear whether this confirms comments from Bungie in 2011 that the game is an MMO, which Bungie later called a joke. The document also includes a Destiny logo along with Xbox 360 and PlayStation 3 icons, as well as the URL Destiny.com. It’s worth noting that while Destiny.com is currently password-protected, if it is indeed a URL that’s been purchased by Bungie, it could suggest that Destiny will indeed be the game’s final name rather than a codename as previously speculated.
It's worth noting that the agency-provided images do appear to be mock-ups for advertising purposes and are likely based on previously-existing imagery. Eagle-eyed readers have pointed out that the second image appears to be based on artwork from canceled Command & Conquer game Tiberium.
The next game from the creators of Halo may have just been revealed in a substantial leak of concept art and game details. According to a report from IGN, details on Bungie's "sci-fantasy, action shooter" Destiny, including its plot and visual design, have been revealed from a leaked advertising document.
In response to the published images, Bungie posted concept art on its website that matches the artwork purportedly from Destiny, writing "Go ahead. Take a peek. It's alright. We weren't quite ready, but we will be soon, and we can't wait to finally show you what we've really been up to."
Destiny is described as a "fun and accessible" shooter designed to be as "deep, tangible and relatable as that of the Star Wars franchise," according to IGN's report. The game is pitched as "social at its core," possibly lending credence to rumors that the game draws influence from massively multiplayer online games.
The marketing document created by an outside advertising firm — a fact that Bungie confirmed to IGN — contains an extensive plot background.