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The concept that an asteroid may hit a location and effect the player and/or enviorment. In such games as the upcoming Rage from id Tech a Asteroid impact creates the wasteland-esque environment the player expirences the game in.
Environments cycle between day and night, often with effects on other aspects of the game.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
Supernatural beings that are created from and serve their respective elements.
Giants are tall humanoid beings, found in mythology and various fairy tales. They are usually portrayed as being slow-witted and quick to anger, though gentler kinds also exist.
A large species of primates.
Iksar are a reptilian race in the EverQuest series. They are the most evil of all the races and are hated by even the Dark Elves, Ogres, and Trolls. In the original EverQuest, Iksar are the only race other than Humans who can become monks.
The act of taking on an in-game task; most often, these are provided to the player by an NPC. MMOs and RPGs are the primary users of this concept.
In MMORPGs and similar games, a raid is a (generally large) group of people working together to accomplish a goal.
Sarnaks are an artificial race created by the Iksar by combining the blood of dragons with that of the Iksar themselves.
The skeleton is the framework of the human body.
Wasps are parasitic insects similar to bees in appearance. They have two pairs of wings and the females have stingers capable of injecting venom. There are over 100,000 species of wasps.
Wood Elves are a common race in the fantasy genre. Their affinity to nature leads many to the path of druids or rangers.
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